From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- .../OpenGridServices.AssetServer/Main.cs | 338 +++++++++++++++++++++ 1 file changed, 338 insertions(+) create mode 100644 OpenGridServices/OpenGridServices.AssetServer/Main.cs (limited to 'OpenGridServices/OpenGridServices.AssetServer/Main.cs') diff --git a/OpenGridServices/OpenGridServices.AssetServer/Main.cs b/OpenGridServices/OpenGridServices.AssetServer/Main.cs new file mode 100644 index 0000000..684d683 --- /dev/null +++ b/OpenGridServices/OpenGridServices.AssetServer/Main.cs @@ -0,0 +1,338 @@ +/* +Copyright (c) OpenSim project, http://osgrid.org/ + + +* All rights reserved. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +using System; +using System.IO; +using System.Text; +using System.Timers; +using System.Net; +using System.Reflection; +using System.Threading; +using libsecondlife; +using OpenSim.Framework; +using OpenSim.Framework.Sims; +using OpenSim.Framework.Console; +using OpenSim.Framework.Types; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Utilities; +using OpenSim.GridInterfaces.Local; // REFACTORING IS NEEDED!!!!!!!!!!! +using OpenSim.Servers; +using Db4objects.Db4o; +using Db4objects.Db4o.Query; + +namespace OpenGridServices.AssetServer +{ + /// + /// + public class OpenAsset_Main : BaseServer, conscmd_callback + { + private IObjectContainer db; + + public static OpenAsset_Main assetserver; + + private ConsoleBase m_console; + + [STAThread] + public static void Main(string[] args) + { + Console.WriteLine("Starting...\n"); + + assetserver = new OpenAsset_Main(); + assetserver.Startup(); + + assetserver.Work(); + } + + private void Work() + { + m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "\nEnter help for a list of commands\n"); + + while (true) + { + m_console.MainConsolePrompt(); + } + } + + private OpenAsset_Main() + { + m_console = new ConsoleBase("opengrid-AssetServer-console.log", "OpenGrid", this, false); + MainConsole.Instance = m_console; + } + + public void Startup() + { + m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Setting up asset DB"); + setupDB(); + + m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP process"); + AssetHttpServer httpServer = new AssetHttpServer(8003); + + + httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod); + httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod); + + httpServer.Start(); + + } + + public string assetPostMethod(string requestBody, string path, string param) + { + AssetBase asset = new AssetBase(); + asset.Name = ""; + asset.FullID = new LLUUID(param); + Encoding Windows1252Encoding = Encoding.GetEncoding(1252); + byte[] buffer = Windows1252Encoding.GetBytes(requestBody); + asset.Data = buffer; + AssetStorage store = new AssetStorage(); + store.Data = asset.Data; + store.Name = asset.Name; + store.UUID = asset.FullID; + db.Set(store); + db.Commit(); + return ""; + } + + public string assetGetMethod(string request, string path, string param) + { + Console.WriteLine("got a request " +param); + byte[] assetdata = getAssetData(new LLUUID(param), false); + if (assetdata != null) + { + Encoding Windows1252Encoding = Encoding.GetEncoding(1252); + string ret = Windows1252Encoding.GetString(assetdata); + //string ret = System.Text.Encoding.Unicode.GetString(assetdata); + + return ret; + + } + else + { + return ""; + } + + } + + public byte[] getAssetData(LLUUID assetID, bool isTexture) + { + bool found = false; + AssetStorage foundAsset = null; + + IObjectSet result = db.Get(new AssetStorage(assetID)); + if (result.Count > 0) + { + foundAsset = (AssetStorage)result.Next(); + found = true; + } + + if (found) + { + return foundAsset.Data; + } + else + { + return null; + } + } + + public void setupDB() + { + bool yapfile = System.IO.File.Exists("assets.yap"); + try + { + db = Db4oFactory.OpenFile("assets.yap"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:setupDB() - creation"); + } + catch (Exception e) + { + db.Close(); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs:setupDB() - Exception occured"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); + } + if (!yapfile) + { + this.LoadDB(); + } + } + + public void LoadDB() + { + try + { + + Console.WriteLine("setting up Asset database"); + + AssetBase Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); + Image.Name = "Bricks"; + this.LoadAsset(Image, true, "bricks.jp2"); + AssetStorage store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); + Image.Name = "Plywood"; + this.LoadAsset(Image, true, "plywood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); + Image.Name = "Rocks"; + this.LoadAsset(Image, true, "rocks.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); + Image.Name = "Granite"; + this.LoadAsset(Image, true, "granite.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); + Image.Name = "Hardwood"; + this.LoadAsset(Image, true, "hardwood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); + Image.Name = "Prim Base Texture"; + this.LoadAsset(Image, true, "plywood.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); + Image.Name = "Shape"; + this.LoadAsset(Image, false, "base_shape.dat"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + } + catch (Exception e) + { + Console.WriteLine(e.Message); + } + } + + private void LoadAsset(AssetBase info, bool image, string filename) + { + + + string dataPath = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; + string fileName = Path.Combine(dataPath, filename); + FileInfo fInfo = new FileInfo(fileName); + long numBytes = fInfo.Length; + FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); + byte[] idata = new byte[numBytes]; + BinaryReader br = new BinaryReader(fStream); + idata = br.ReadBytes((int)numBytes); + br.Close(); + fStream.Close(); + info.Data = idata; + //info.loaded=true; + } + + /*private GridConfig LoadConfigDll(string dllName) + { + Assembly pluginAssembly = Assembly.LoadFrom(dllName); + GridConfig config = null; + + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + Type typeInterface = pluginType.GetInterface("IGridConfig", true); + + if (typeInterface != null) + { + IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); + config = plug.GetConfigObject(); + break; + } + + typeInterface = null; + } + } + } + pluginAssembly = null; + return config; + }*/ + + public void RunCmd(string cmd, string[] cmdparams) + { + switch (cmd) + { + case "help": + m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - shutdown this asset server (USE CAUTION!)"); + break; + + case "shutdown": + m_console.Close(); + Environment.Exit(0); + break; + } + } + + public void Show(string ShowWhat) + { + } + } +} -- cgit v1.1