From 4224b695acc2e1ad0199dc0ad7f560494182ed54 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Sat, 9 Jun 2007 21:45:58 +0000 Subject: * LogFile now defaults to "{apptype}.log" * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet) --- Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Common/OpenSim.Framework/Interfaces/IClientAPI.cs') diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index d5b2ae4..9d28dab 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs @@ -94,6 +94,7 @@ namespace OpenSim.Framework.Interfaces void OutPacket(Packet newPack); void SendWearables(AvatarWearable[] wearables); void SendRegionHandshake(RegionInfo regionInfo); + void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); void SendLayerData(float[] map); void MoveAgentIntoRegion(RegionInfo regInfo); -- cgit v1.1