From feaf036aa2d83d493f1a5c7bb3ba7bec57f4c41e Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Thu, 29 Mar 2007 19:42:58 +0000
Subject: * Moved LoginServer and LocalUserProfileManager to OpenSim.Servers
---
OpenSim.RegionServer/OpenSim.RegionServer.csproj | 6 -
.../OpenSim.RegionServer.dll.build | 2 -
.../UserServer/LocalUserProfileManager.cs | 109 --------
OpenSim.RegionServer/UserServer/LoginServer.cs | 307 ---------------------
OpenSim/OpenSim.csproj | 6 +
OpenSim/OpenSim.exe.build | 1 +
Prebuild/Prebuild.sln | 26 +-
Servers/LocalUserProfileManager.cs | 109 ++++++++
Servers/LoginServer.cs | 305 ++++++++++++++++++++
Servers/OpenSim.Servers.csproj | 6 +
Servers/OpenSim.Servers.dll.build | 2 +
prebuild.xml | 1 +
12 files changed, 443 insertions(+), 437 deletions(-)
delete mode 100644 OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
delete mode 100644 OpenSim.RegionServer/UserServer/LoginServer.cs
create mode 100644 Servers/LocalUserProfileManager.cs
create mode 100644 Servers/LoginServer.cs
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
index bc736b0..bd9ffb6 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj
@@ -148,12 +148,6 @@
Code
-
- Code
-
-
- Code
-
Code
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 0cb9bf6..5e29b48 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -25,8 +25,6 @@
-
-
diff --git a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs b/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
deleted file mode 100644
index 6166e02..0000000
--- a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
-* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections.Generic;
-using System.Collections;
-using System.Text;
-using OpenSim.Framework.User;
-using OpenSim.Framework.Grid;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Interfaces;
-using libsecondlife;
-
-namespace OpenSim.UserServer
-{
- public class LocalUserProfileManager : UserProfileManager
- {
- private IGridServer m_gridServer;
- private int m_port;
- private string m_ipAddr;
-
- public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr)
- {
- m_gridServer = gridServer;
- m_port = simPort;
- m_ipAddr = ipAddr;
- }
-
- public override void InitUserProfiles()
- {
- // TODO: need to load from database
- }
-
- public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
- {
- Int32 circode = (Int32)response["circuit_code"];
- theUser.AddSimCircuit((uint)circode, LLUUID.Random());
- response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
- response["sim_port"] = m_port;
- response["sim_ip"] = m_ipAddr;
- response["region_y"] = (Int32)996 * 256;
- response["region_x"] = (Int32)997* 256;
-
- string first;
- string last;
- if (response.Contains("first_name"))
- {
- first = (string)response["first_name"];
- }
- else
- {
- first = "test";
- }
-
- if (response.Contains("last_name"))
- {
- last = (string)response["last_name"];
- }
- else
- {
- last = "User";
- }
-
- ArrayList InventoryList = (ArrayList)response["inventory-skeleton"];
- Hashtable Inventory1 = (Hashtable)InventoryList[0];
-
- Login _login = new Login();
- //copy data to login object
- _login.First = first;
- _login.Last = last;
- _login.Agent = new LLUUID((string)response["agent_id"]) ;
- _login.Session = new LLUUID((string)response["session_id"]);
- _login.SecureSession = new LLUUID((string)response["secure_session_id"]);
- _login.BaseFolder = null;
- _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
-
- //working on local computer if so lets add to the gridserver's list of sessions?
- if (m_gridServer.GetName() == "Local")
- {
- Console.WriteLine("adding login data to gridserver");
- ((LocalGridBase)this.m_gridServer).AddNewSession(_login);
- }
- }
- }
-}
diff --git a/OpenSim.RegionServer/UserServer/LoginServer.cs b/OpenSim.RegionServer/UserServer/LoginServer.cs
deleted file mode 100644
index 4c77389..0000000
--- a/OpenSim.RegionServer/UserServer/LoginServer.cs
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
-* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using Nwc.XmlRpc;
-using System;
-using System.IO;
-using System.Net;
-using System.Net.Sockets;
-using System.Text;
-using System.Text.RegularExpressions;
-using System.Threading;
-using System.Collections;
-using System.Security.Cryptography;
-using System.Xml;
-using libsecondlife;
-using OpenSim;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Grid;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.User;
-using OpenSim.Framework.Utilities;
-
-namespace OpenSim.UserServer
-{
-
- ///
- /// When running in local (default) mode , handles client logins.
- ///
- public class LoginServer : LoginService, IUserServer
- {
- private IGridServer m_gridServer;
- private ushort _loginPort = 8080;
- public IPAddress clientAddress = IPAddress.Loopback;
- public IPAddress remoteAddress = IPAddress.Any;
- private Socket loginServer;
- private int NumClients;
- private string _defaultResponse;
- private bool userAccounts = false;
- private string _mpasswd;
- private bool _needPasswd = false;
- private LocalUserProfileManager userManager;
- private int m_simPort;
- private string m_simAddr;
-
- public LocalUserProfileManager LocalUserManager
- {
- get
- {
- return userManager;
- }
- }
-
- public LoginServer(IGridServer gridServer, string simAddr, int simPort, bool useAccounts)
- {
- m_gridServer = gridServer;
- m_simPort = simPort;
- m_simAddr = simAddr;
- this.userAccounts = useAccounts;
- }
-
- public void Startup()
- {
- this._needPasswd = false;
- //read in default response string
- StreamReader SR;
- string lines;
- SR = File.OpenText("new-login.dat");
-
- while (!SR.EndOfStream)
- {
- lines = SR.ReadLine();
- _defaultResponse += lines;
- }
- SR.Close();
- this._mpasswd = EncodePassword("testpass");
-
- userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr);
- userManager.InitUserProfiles();
- userManager.SetKeys("", "", "", "Welcome to OpenSim");
- }
-
- public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
- {
- Console.WriteLine("login attempt");
- Hashtable requestData = (Hashtable)request.Params[0];
- string first;
- string last;
- string passwd;
- LLUUID Agent;
- LLUUID Session;
-
- XmlRpcResponse response = new XmlRpcResponse();
-
- //get login name
- if (requestData.Contains("first"))
- {
- first = (string)requestData["first"];
- }
- else
- {
- first = "test";
- }
-
- if (requestData.Contains("last"))
- {
- last = (string)requestData["last"];
- }
- else
- {
- last = "User" + NumClients.ToString();
- }
-
- if (requestData.Contains("passwd"))
- {
- passwd = (string)requestData["passwd"];
- }
- else
- {
- passwd = "notfound";
- }
-
- if (!Authenticate(first, last, passwd))
- {
- Hashtable loginError = new Hashtable();
- loginError["reason"] = "key"; ;
- loginError["message"] = "You have entered an invalid name/password combination. Check Caps/lock.";
- loginError["login"] = "false";
- response.Value = loginError;
- }
-
- NumClients++;
-
- //create a agent and session LLUUID
- Agent = GetAgentId(first, last);
- int SessionRand = Util.RandomClass.Next(1, 999);
- Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
- LLUUID secureSess = LLUUID.Random();
- //create some login info
- Hashtable LoginFlagsHash = new Hashtable();
- LoginFlagsHash["daylight_savings"] = "N";
- LoginFlagsHash["stipend_since_login"] = "N";
- LoginFlagsHash["gendered"] = "Y";
- LoginFlagsHash["ever_logged_in"] = "Y";
- ArrayList LoginFlags = new ArrayList();
- LoginFlags.Add(LoginFlagsHash);
-
- Hashtable GlobalT = new Hashtable();
- GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
- GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
- GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
- ArrayList GlobalTextures = new ArrayList();
- GlobalTextures.Add(GlobalT);
-
- response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
- Hashtable responseData = (Hashtable)response.Value;
-
- responseData["sim_port"] = m_simPort;
- responseData["sim_ip"] = m_simAddr;
- responseData["agent_id"] = Agent.ToStringHyphenated();
- responseData["session_id"] = Session.ToStringHyphenated();
- responseData["secure_session_id"] = secureSess.ToStringHyphenated();
- responseData["circuit_code"] = (Int32)(Util.RandomClass.Next());
- responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
- responseData["login-flags"] = LoginFlags;
- responseData["global-textures"] = GlobalTextures;
-
- //inventory
- ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"];
- Hashtable Inventory1 = (Hashtable)InventoryList[0];
- Hashtable Inventory2 = (Hashtable)InventoryList[1];
- LLUUID BaseFolderID = LLUUID.Random();
- LLUUID InventoryFolderID = LLUUID.Random();
- Inventory2["name"] = "Textures";
- Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
- Inventory2["type_default"] = 0;
- Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();
-
- ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"];
- Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
- Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();
-
- CustomiseLoginResponse(responseData, first, last);
-
- Login _login = new Login();
- //copy data to login object
- _login.First = first;
- _login.Last = last;
- _login.Agent = Agent;
- _login.Session = Session;
- _login.SecureSession = secureSess;
- _login.BaseFolder = BaseFolderID;
- _login.InventoryFolder = InventoryFolderID;
-
- //working on local computer if so lets add to the gridserver's list of sessions?
- if (m_gridServer.GetName() == "Local")
- {
- ((LocalGridBase)m_gridServer).AddNewSession(_login);
- }
-
- return response;
- }
-
- protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last)
- {
- }
-
- protected virtual LLUUID GetAgentId(string firstName, string lastName)
- {
- LLUUID Agent;
- int AgentRand = Util.RandomClass.Next(1, 9999);
- Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
- return Agent;
- }
-
- protected virtual bool Authenticate(string first, string last, string passwd)
- {
- if (this._needPasswd)
- {
- //every user needs the password to login
- string encodedPass = passwd.Remove(0, 3); //remove $1$
- if (encodedPass == this._mpasswd)
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- else
- {
- //do not need password to login
- return true;
- }
- }
-
- private static string EncodePassword(string passwd)
- {
- Byte[] originalBytes;
- Byte[] encodedBytes;
- MD5 md5;
-
- md5 = new MD5CryptoServiceProvider();
- originalBytes = ASCIIEncoding.Default.GetBytes(passwd);
- encodedBytes = md5.ComputeHash(originalBytes);
-
- return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
- }
-
- public bool CreateUserAccount(string firstName, string lastName, string password)
- {
- Console.WriteLine("creating new user account");
- string mdPassword = EncodePassword(password);
- Console.WriteLine("with password: " + mdPassword);
- this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
- return true;
- }
-
- //IUserServer implementation
- public AgentInventory RequestAgentsInventory(LLUUID agentID)
- {
- AgentInventory aInventory = null;
- if (this.userAccounts)
- {
- aInventory = this.userManager.GetUsersInventory(agentID);
- }
-
- return aInventory;
- }
-
- public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory)
- {
- return true;
- }
-
- public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
- {
-
- }
- }
-
-
-}
diff --git a/OpenSim/OpenSim.csproj b/OpenSim/OpenSim.csproj
index c5858c1..f56206f 100644
--- a/OpenSim/OpenSim.csproj
+++ b/OpenSim/OpenSim.csproj
@@ -98,6 +98,12 @@
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
False
+
+ OpenSim.Servers
+ {8BB20F0A-0000-0000-0000-000000000000}
+ {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ False
+
OpenSim.RegionServer
{632E1BFD-0000-0000-0000-000000000000}
diff --git a/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim.exe.build
index 613f527..deb4cfb 100644
--- a/OpenSim/OpenSim.exe.build
+++ b/OpenSim/OpenSim.exe.build
@@ -26,6 +26,7 @@
+
diff --git a/Prebuild/Prebuild.sln b/Prebuild/Prebuild.sln
index 227677f..449896b 100644
--- a/Prebuild/Prebuild.sln
+++ b/Prebuild/Prebuild.sln
@@ -3,17 +3,17 @@ Microsoft Visual Studio Solution File, Format Version 9.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Prebuild", "src\Prebuild.csproj", "{92E80C1C-0000-0000-0000-000000000000}"
EndProject
Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {92E80C1C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {92E80C1C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
EndGlobal
diff --git a/Servers/LocalUserProfileManager.cs b/Servers/LocalUserProfileManager.cs
new file mode 100644
index 0000000..6166e02
--- /dev/null
+++ b/Servers/LocalUserProfileManager.cs
@@ -0,0 +1,109 @@
+/*
+* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Collections;
+using System.Text;
+using OpenSim.Framework.User;
+using OpenSim.Framework.Grid;
+using OpenSim.Framework.Inventory;
+using OpenSim.Framework.Interfaces;
+using libsecondlife;
+
+namespace OpenSim.UserServer
+{
+ public class LocalUserProfileManager : UserProfileManager
+ {
+ private IGridServer m_gridServer;
+ private int m_port;
+ private string m_ipAddr;
+
+ public LocalUserProfileManager(IGridServer gridServer, int simPort, string ipAddr)
+ {
+ m_gridServer = gridServer;
+ m_port = simPort;
+ m_ipAddr = ipAddr;
+ }
+
+ public override void InitUserProfiles()
+ {
+ // TODO: need to load from database
+ }
+
+ public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
+ {
+ Int32 circode = (Int32)response["circuit_code"];
+ theUser.AddSimCircuit((uint)circode, LLUUID.Random());
+ response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
+ response["sim_port"] = m_port;
+ response["sim_ip"] = m_ipAddr;
+ response["region_y"] = (Int32)996 * 256;
+ response["region_x"] = (Int32)997* 256;
+
+ string first;
+ string last;
+ if (response.Contains("first_name"))
+ {
+ first = (string)response["first_name"];
+ }
+ else
+ {
+ first = "test";
+ }
+
+ if (response.Contains("last_name"))
+ {
+ last = (string)response["last_name"];
+ }
+ else
+ {
+ last = "User";
+ }
+
+ ArrayList InventoryList = (ArrayList)response["inventory-skeleton"];
+ Hashtable Inventory1 = (Hashtable)InventoryList[0];
+
+ Login _login = new Login();
+ //copy data to login object
+ _login.First = first;
+ _login.Last = last;
+ _login.Agent = new LLUUID((string)response["agent_id"]) ;
+ _login.Session = new LLUUID((string)response["session_id"]);
+ _login.SecureSession = new LLUUID((string)response["secure_session_id"]);
+ _login.BaseFolder = null;
+ _login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
+
+ //working on local computer if so lets add to the gridserver's list of sessions?
+ if (m_gridServer.GetName() == "Local")
+ {
+ Console.WriteLine("adding login data to gridserver");
+ ((LocalGridBase)this.m_gridServer).AddNewSession(_login);
+ }
+ }
+ }
+}
diff --git a/Servers/LoginServer.cs b/Servers/LoginServer.cs
new file mode 100644
index 0000000..e0c090a
--- /dev/null
+++ b/Servers/LoginServer.cs
@@ -0,0 +1,305 @@
+/*
+* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using Nwc.XmlRpc;
+using System;
+using System.IO;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Text.RegularExpressions;
+using System.Threading;
+using System.Collections;
+using System.Security.Cryptography;
+using System.Xml;
+using libsecondlife;
+using OpenSim;
+using OpenSim.Framework.Interfaces;
+using OpenSim.Framework.Grid;
+using OpenSim.Framework.Inventory;
+using OpenSim.Framework.User;
+using OpenSim.Framework.Utilities;
+
+namespace OpenSim.UserServer
+{
+
+ ///
+ /// When running in local (default) mode , handles client logins.
+ ///
+ public class LoginServer : LoginService, IUserServer
+ {
+ private IGridServer m_gridServer;
+ public IPAddress clientAddress = IPAddress.Loopback;
+ public IPAddress remoteAddress = IPAddress.Any;
+ private int NumClients;
+ private string _defaultResponse;
+ private bool userAccounts = false;
+ private string _mpasswd;
+ private bool _needPasswd = false;
+ private LocalUserProfileManager userManager;
+ private int m_simPort;
+ private string m_simAddr;
+
+ public LocalUserProfileManager LocalUserManager
+ {
+ get
+ {
+ return userManager;
+ }
+ }
+
+ public LoginServer(IGridServer gridServer, string simAddr, int simPort, bool useAccounts)
+ {
+ m_gridServer = gridServer;
+ m_simPort = simPort;
+ m_simAddr = simAddr;
+ this.userAccounts = useAccounts;
+ }
+
+ public void Startup()
+ {
+ this._needPasswd = false;
+ //read in default response string
+ StreamReader SR;
+ string lines;
+ SR = File.OpenText("new-login.dat");
+
+ while (!SR.EndOfStream)
+ {
+ lines = SR.ReadLine();
+ _defaultResponse += lines;
+ }
+ SR.Close();
+ this._mpasswd = EncodePassword("testpass");
+
+ userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr);
+ userManager.InitUserProfiles();
+ userManager.SetKeys("", "", "", "Welcome to OpenSim");
+ }
+
+ public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
+ {
+ Console.WriteLine("login attempt");
+ Hashtable requestData = (Hashtable)request.Params[0];
+ string first;
+ string last;
+ string passwd;
+ LLUUID Agent;
+ LLUUID Session;
+
+ XmlRpcResponse response = new XmlRpcResponse();
+
+ //get login name
+ if (requestData.Contains("first"))
+ {
+ first = (string)requestData["first"];
+ }
+ else
+ {
+ first = "test";
+ }
+
+ if (requestData.Contains("last"))
+ {
+ last = (string)requestData["last"];
+ }
+ else
+ {
+ last = "User" + NumClients.ToString();
+ }
+
+ if (requestData.Contains("passwd"))
+ {
+ passwd = (string)requestData["passwd"];
+ }
+ else
+ {
+ passwd = "notfound";
+ }
+
+ if (!Authenticate(first, last, passwd))
+ {
+ Hashtable loginError = new Hashtable();
+ loginError["reason"] = "key"; ;
+ loginError["message"] = "You have entered an invalid name/password combination. Check Caps/lock.";
+ loginError["login"] = "false";
+ response.Value = loginError;
+ }
+
+ NumClients++;
+
+ //create a agent and session LLUUID
+ Agent = GetAgentId(first, last);
+ int SessionRand = Util.RandomClass.Next(1, 999);
+ Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
+ LLUUID secureSess = LLUUID.Random();
+ //create some login info
+ Hashtable LoginFlagsHash = new Hashtable();
+ LoginFlagsHash["daylight_savings"] = "N";
+ LoginFlagsHash["stipend_since_login"] = "N";
+ LoginFlagsHash["gendered"] = "Y";
+ LoginFlagsHash["ever_logged_in"] = "Y";
+ ArrayList LoginFlags = new ArrayList();
+ LoginFlags.Add(LoginFlagsHash);
+
+ Hashtable GlobalT = new Hashtable();
+ GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
+ GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
+ GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
+ ArrayList GlobalTextures = new ArrayList();
+ GlobalTextures.Add(GlobalT);
+
+ response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
+ Hashtable responseData = (Hashtable)response.Value;
+
+ responseData["sim_port"] = m_simPort;
+ responseData["sim_ip"] = m_simAddr;
+ responseData["agent_id"] = Agent.ToStringHyphenated();
+ responseData["session_id"] = Session.ToStringHyphenated();
+ responseData["secure_session_id"] = secureSess.ToStringHyphenated();
+ responseData["circuit_code"] = (Int32)(Util.RandomClass.Next());
+ responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
+ responseData["login-flags"] = LoginFlags;
+ responseData["global-textures"] = GlobalTextures;
+
+ //inventory
+ ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"];
+ Hashtable Inventory1 = (Hashtable)InventoryList[0];
+ Hashtable Inventory2 = (Hashtable)InventoryList[1];
+ LLUUID BaseFolderID = LLUUID.Random();
+ LLUUID InventoryFolderID = LLUUID.Random();
+ Inventory2["name"] = "Textures";
+ Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
+ Inventory2["type_default"] = 0;
+ Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();
+
+ ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"];
+ Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
+ Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();
+
+ CustomiseLoginResponse(responseData, first, last);
+
+ Login _login = new Login();
+ //copy data to login object
+ _login.First = first;
+ _login.Last = last;
+ _login.Agent = Agent;
+ _login.Session = Session;
+ _login.SecureSession = secureSess;
+ _login.BaseFolder = BaseFolderID;
+ _login.InventoryFolder = InventoryFolderID;
+
+ //working on local computer if so lets add to the gridserver's list of sessions?
+ if (m_gridServer.GetName() == "Local")
+ {
+ ((LocalGridBase)m_gridServer).AddNewSession(_login);
+ }
+
+ return response;
+ }
+
+ protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last)
+ {
+ }
+
+ protected virtual LLUUID GetAgentId(string firstName, string lastName)
+ {
+ LLUUID Agent;
+ int AgentRand = Util.RandomClass.Next(1, 9999);
+ Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
+ return Agent;
+ }
+
+ protected virtual bool Authenticate(string first, string last, string passwd)
+ {
+ if (this._needPasswd)
+ {
+ //every user needs the password to login
+ string encodedPass = passwd.Remove(0, 3); //remove $1$
+ if (encodedPass == this._mpasswd)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ //do not need password to login
+ return true;
+ }
+ }
+
+ private static string EncodePassword(string passwd)
+ {
+ Byte[] originalBytes;
+ Byte[] encodedBytes;
+ MD5 md5;
+
+ md5 = new MD5CryptoServiceProvider();
+ originalBytes = ASCIIEncoding.Default.GetBytes(passwd);
+ encodedBytes = md5.ComputeHash(originalBytes);
+
+ return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
+ }
+
+ public bool CreateUserAccount(string firstName, string lastName, string password)
+ {
+ Console.WriteLine("creating new user account");
+ string mdPassword = EncodePassword(password);
+ Console.WriteLine("with password: " + mdPassword);
+ this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
+ return true;
+ }
+
+ //IUserServer implementation
+ public AgentInventory RequestAgentsInventory(LLUUID agentID)
+ {
+ AgentInventory aInventory = null;
+ if (this.userAccounts)
+ {
+ aInventory = this.userManager.GetUsersInventory(agentID);
+ }
+
+ return aInventory;
+ }
+
+ public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory)
+ {
+ return true;
+ }
+
+ public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
+ {
+
+ }
+ }
+
+
+}
diff --git a/Servers/OpenSim.Servers.csproj b/Servers/OpenSim.Servers.csproj
index d85c029..bff2454 100644
--- a/Servers/OpenSim.Servers.csproj
+++ b/Servers/OpenSim.Servers.csproj
@@ -92,6 +92,12 @@
Code
+
+ Code
+
+
+ Code
+
Code
diff --git a/Servers/OpenSim.Servers.dll.build b/Servers/OpenSim.Servers.dll.build
index 48e8dec..4bf9d18 100644
--- a/Servers/OpenSim.Servers.dll.build
+++ b/Servers/OpenSim.Servers.dll.build
@@ -13,6 +13,8 @@
+
+
diff --git a/prebuild.xml b/prebuild.xml
index 3c84703..8cf0fcc 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -387,6 +387,7 @@
+
--
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