From f0f684161eaf7481076cff63e794e01f654d627c Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 19 Jun 2010 08:51:07 -0700 Subject: Reinstated the behavior of AddPrimShape *exactly* as it was as of December. Trying to fix mantis #4777 --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 100f98d..f84c505 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -1772,16 +1772,7 @@ namespace OpenSim.Region.Physics.OdePlugin if (needsMeshing(pbs)) { - try - { - mesh = mesher.CreateMesh(primName, pbs, size, 32f, isPhysical); - } - catch(Exception e) - { - m_log.ErrorFormat("[PHYSICS]: Exception while meshing prim {0}.", primName); - m_log.Debug(e.ToString()); - mesh = null; - } + mesh = mesher.CreateMesh(primName, pbs, size, 32f, isPhysical); } result = AddPrim(primName, position, size, rotation, mesh, pbs, isPhysical); -- cgit v1.1