From ebb394bbdac0d7d26d4e51d5e7fbc05010ada870 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 12 Sep 2012 01:45:34 +0100 Subject: Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 15 ++++++++------- bin/OpenSim.ini.example | 8 ++++---- bin/OpenSimDefaults.ini | 6 +++--- 3 files changed, 15 insertions(+), 14 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e528288..ac26be7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -2022,13 +2022,14 @@ namespace OpenSim.Region.Framework.Scenes m_scene.m_linksetCapacity) { m_log.DebugFormat( - "[SCENE OBJECT GROUP]: Cannot link group with root" + - " part {0}, {1} ({2} prims) to group with root part" + - " {3}, {4} ({5} prims) because the new linkset" + - " would exceed the configured maximum of {6}", - objectGroup.RootPart.Name, objectGroup.RootPart.UUID, - objectGroup.PrimCount, RootPart.Name, RootPart.UUID, - PrimCount, m_scene.m_linksetCapacity); + "[SCENE OBJECT GROUP]: Cannot link group with root" + + " part {0}, {1} ({2} prims) to group with root part" + + " {3}, {4} ({5} prims) because the new linkset" + + " would exceed the configured maximum of {6}", + objectGroup.RootPart.Name, objectGroup.RootPart.UUID, + objectGroup.PrimCount, RootPart.Name, RootPart.UUID, + PrimCount, m_scene.m_linksetCapacity); + return; } diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index f0ebcce..0de4002 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -108,10 +108,10 @@ ;; This can be overriden in the region config file. ; ClampPrimSize = false - ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0 - ;; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. - ;; This can be overriden in the region config file. - ; LinksetPrims = 0 + ;# {LinksetPrims} {} {Max prims an object will hold?} {} 0 + ;; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. + ;; This can be overriden in the region config file. + ; LinksetPrims = 0 ;# {AllowScriptCrossing} {} {Allow scripts to cross into this region} {true false} true ;; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index c080fbf..0173f5b 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -95,9 +95,9 @@ ; This can be overriden in the region config file. ClampPrimSize = false - ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. - ; This can be overriden in the region config file. - LinksetPrims = 0 + ; Maximum number of prims allowable in a linkset. Affects creating new linksets. Ignored if less than or equal to zero. + ; This can be overriden in the region config file. + LinksetPrims = 0 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. ; This only applies when crossing to a region running in a different simulator. -- cgit v1.1