From e962c44749ca63dec9df7de1c74b03d9b59c3f20 Mon Sep 17 00:00:00 2001 From: Tom Grimshaw Date: Fri, 4 Jun 2010 19:36:31 -0700 Subject: Fix support for PRIM_SCULPT_FLAG_INVERT and PRIM_SCULPT_FLAG_MIRROR in the llSetPrimitiveParams series of functions. This makes it possible to mirror a sculpt by script. --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3c2ef34..0a4544c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7112,13 +7112,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api shapeBlock.PathScaleX = 100; shapeBlock.PathScaleY = 150; - if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && - type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && - type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && - type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) + if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && + (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && + (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && + (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) { // default - type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; + type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; } // retain pathcurve -- cgit v1.1