From e8293801c558dc70d28afb0d6207e935dd7d3a45 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Thu, 7 Aug 2008 15:15:57 +0000 Subject: Mantis#1901. Thank you kindly, Nlin for a patch that: More sitting fixes: Inconsistent sitting position on rezzed prims that have no sit target set. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 675322a..efcad22 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -812,7 +812,7 @@ namespace OpenSim.Region.Environment.Scenes ); } - set { m_sitTargetOrientation = new Quaternion(value.X, value.Y, value.Z, value.W); } + set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); } } diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 626a71c..e37b26b 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -1156,7 +1156,7 @@ namespace OpenSim.Region.Environment.Scenes part.SetAvatarOnSitTarget(UUID); offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z); sitOrientation = - new LLQuaternion(avSitOrientation.w, avSitOrientation.x, avSitOrientation.y, avSitOrientation.z); + new LLQuaternion(avSitOrientation.x, avSitOrientation.y, avSitOrientation.z, avSitOrientation.w); autopilot = false; } -- cgit v1.1