From de1dd0e42fca431507e594f357dc953ee8dea837 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 16 Jul 2007 20:44:41 +0000 Subject: * In ur trunk adding ur assets. --- OpenSim/Grid/AssetServer/Main.cs | 11 +++++++++++ bin/assets/peaches.jp2 | Bin 0 -> 98845 bytes 2 files changed, 11 insertions(+) create mode 100644 bin/assets/peaches.jp2 diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index 5093f4d..f29a540 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs @@ -246,6 +246,17 @@ namespace OpenSim.Grid.AssetServer db.Commit(); Image = new AssetBase(); + Image.FullID = new LLUUID("13371337-1337-1337-1337-133713371337"); + Image.Name = "Peaches"; + this.LoadAsset(Image, true, "peaches.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); Image.Name = "Shape"; this.LoadAsset(Image, false, "base_shape.dat"); diff --git a/bin/assets/peaches.jp2 b/bin/assets/peaches.jp2 new file mode 100644 index 0000000..a3ec8f0 Binary files /dev/null and b/bin/assets/peaches.jp2 differ -- cgit v1.1