From db2ad62c9b52baaa7e2b1d8fed481cbd336f4f1b Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 10 Mar 2011 19:52:19 +0000
Subject: in AssetHelpers.CreateAsset(), create objects using the 'original'
 xml format rather than 'xml2'

---
 OpenSim/Tests/Common/Setup/AssetHelpers.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index 8647cfe..ff4423f 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common
             return CreateAsset(
                 assetUuid, 
                 AssetType.Object, 
-                Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)), 
+                Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)), 
                 sog.OwnerID);
         }
             
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