From d664192dfee3a703a7a5b284c4562745f78fcb7f Mon Sep 17 00:00:00 2001
From: Charles Krinke
Date: Wed, 5 Nov 2008 02:23:44 +0000
Subject: Mantis#2557. Thank you kindly, Diva for a patch that: This patch
changes a method from private to public. Will make life easier for the asset
mapper for the hypergrid.
---
OpenSim/Framework/Communications/Cache/AssetCache.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index e1e42cf..5c8fddc 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -209,7 +209,7 @@ namespace OpenSim.Framework.Communications.Cache
///
///
/// true if the asset was in the cache, false if it was not
- private bool TryGetCachedAsset(UUID assetId, out AssetBase asset)
+ public bool TryGetCachedAsset(UUID assetId, out AssetBase asset)
{
if (Textures.ContainsKey(assetId))
{
--
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