From d43f739cef2c31200ab297d596b073da29972118 Mon Sep 17 00:00:00 2001 From: Kitto Flora Date: Wed, 30 Sep 2009 19:05:39 +0200 Subject: And another merge issue --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d983b75..9819163 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3485,6 +3485,7 @@ if (m_shape != null) { else { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like // (mumbles, well, at least if you have infinte CPU powers :-)) + PhysicsActor pa = this.PhysActor; if (pa != null) { PhysActor.SetVolumeDetect(0); -- cgit v1.1