From cdd353770691cb3c6bfcb452fc0fe2c2dffa454e Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 24 Jul 2008 17:19:33 +0000
Subject: * refactor: Remove now redundant inventory server url being passed to
GetInventorySkeleton
---
OpenSim/Framework/Communications/LoginService.cs | 21 ++++-----------------
OpenSim/Grid/UserServer/UserLoginService.cs | 9 ++-------
.../Communications/Local/LocalLoginService.cs | 2 +-
3 files changed, 7 insertions(+), 25 deletions(-)
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index e7124c9..e95dd21 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -94,7 +94,7 @@ namespace OpenSim.Framework.Communications
///
///
/// This will be thrown if there is a problem with the inventory service
- protected abstract InventoryData GetInventorySkeleton(LLUUID userID, string inventoryServerUrl);
+ protected abstract InventoryData GetInventorySkeleton(LLUUID userID);
///
/// Called when we receive the client's initial XMLRPC login_to_simulator request message
@@ -230,12 +230,7 @@ namespace OpenSim.Framework.Communications
try
{
- string inventoryServerUrl = "";
- //if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
- //{
- // inventoryServerUrl = userProfile.UserInventoryURI;
- //}
- inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
+ inventData = GetInventorySkeleton(agentID);
}
catch (Exception e)
{
@@ -390,15 +385,7 @@ namespace OpenSim.Framework.Communications
{
LLUUID agentID = userProfile.ID;
- // Inventory Library Section
-
- string inventoryServerUrl = "";
- //if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
- //{
- // inventoryServerUrl = userProfile.UserInventoryURI;
- //}
-
- InventoryData inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
+ InventoryData inventData = GetInventorySkeleton(agentID);
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();
@@ -817,4 +804,4 @@ namespace OpenSim.Framework.Communications
}
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs
index 6575b13..59af373 100644
--- a/OpenSim/Grid/UserServer/UserLoginService.cs
+++ b/OpenSim/Grid/UserServer/UserLoginService.cs
@@ -402,17 +402,12 @@ namespace OpenSim.Grid.UserServer
else
{
response.CreateDeadRegionResponse();
-
}
-
-
}
else
{
response.CreateDeadRegionResponse();
-
- }
-
+ }
}
catch (Exception e)
@@ -424,7 +419,7 @@ namespace OpenSim.Grid.UserServer
}
// See LoginService
- protected override InventoryData GetInventorySkeleton(LLUUID userID, string serverUrl)
+ protected override InventoryData GetInventorySkeleton(LLUUID userID)
{
m_log.DebugFormat(
"[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}",
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index bdd32ea..f16fd7d 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -258,7 +258,7 @@ namespace OpenSim.Region.Communications.Local
}
// See LoginService
- protected override InventoryData GetInventorySkeleton(LLUUID userID, string serverUrl)
+ protected override InventoryData GetInventorySkeleton(LLUUID userID)
{
List folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID);
--
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