From c9550e473d7c9ec64d1cbffc8005f03a1aef13db Mon Sep 17 00:00:00 2001
From: David Rowe
Date: Fri, 24 Jan 2014 16:46:10 -0800
Subject: Updated "deprecated" LSL errors to use Deprecrated()
---
.../Shared/Api/Implementation/LSL_Api.cs | 30 ++++++++--------------
1 file changed, 11 insertions(+), 19 deletions(-)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 6b203ab..33dd77f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2553,9 +2553,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSound(string sound, double volume, int queue, int loop)
{
m_host.AddScriptLPS(1);
- // This function has been deprecated
- // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound
- Deprecated("llSound");
+ Deprecated("llSound", "Use llPlaySound instead");
}
// Xantor 20080528 PlaySound updated so it accepts an objectinventory name -or- a key to a sound
@@ -2914,28 +2912,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeExplosion");
+ Deprecated("llMakeExplosion", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeFountain");
+ Deprecated("llMakeFountain", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeSmoke");
+ Deprecated("llMakeSmoke", "Use llParticleSystem instead");
ScriptSleep(100);
}
public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_host.AddScriptLPS(1);
- Deprecated("llMakeFire");
+ Deprecated("llMakeFire", "Use llParticleSystem instead");
ScriptSleep(100);
}
@@ -3236,13 +3234,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llTakeCamera(string avatar)
{
m_host.AddScriptLPS(1);
- Deprecated("llTakeCamera");
+ Deprecated("llTakeCamera", "Use llSetCameraParams instead");
}
public void llReleaseCamera(string avatar)
{
m_host.AddScriptLPS(1);
- Deprecated("llReleaseCamera");
+ Deprecated("llReleaseCamera", "Use llClearCameraParams instead");
}
public LSL_String llGetOwner()
@@ -3422,13 +3420,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
- ///
- /// llSoundPreload is deprecated. In SL this appears to do absolutely nothing
- /// and is documented to have no delay.
- ///
public void llSoundPreload(string sound)
{
m_host.AddScriptLPS(1);
+ Deprecated("llSoundPreload", "Use llPreloadSound instead");
}
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
@@ -8000,7 +7995,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_String llXorBase64Strings(string str1, string str2)
{
m_host.AddScriptLPS(1);
- Deprecated("llXorBase64Strings");
+ Deprecated("llXorBase64Strings", "Use llXorBase64 instead");
ScriptSleep(300);
return String.Empty;
}
@@ -8008,7 +8003,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llRemoteDataSetRegion()
{
m_host.AddScriptLPS(1);
- Deprecated("llRemoteDataSetRegion");
+ Deprecated("llRemoteDataSetRegion", "Use llOpenRemoteDataChannel instead");
}
public LSL_Float llLog10(double val)
@@ -10364,13 +10359,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return Quaternion.Identity;
}
- ///
- /// The SL implementation does nothing, it is deprecated
- /// This duplicates SL
- ///
public void llSetPrimURL(string url)
{
m_host.AddScriptLPS(1);
+ Deprecated("llSetPrimURL", "Use llSetPrimMediaParams instead");
ScriptSleep(2000);
}
--
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