From c8349e21c43b1232aa923783a39cca224460551a Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Sun, 21 Sep 2008 02:41:22 +0000
Subject: Update svn properties, minor formatting cleanup.
---
.../ScriptEngine/ComponentLoader.cs | 200 +++++------
.../ScriptEngine/ComponentRegistry.cs | 134 ++++----
.../ScriptEngine/Components/CommandBase.cs | 88 ++---
.../ScriptEngine/Components/CompilerBase.cs | 88 ++---
.../ScriptEngine/Components/ComponentBase.cs | 104 +++---
.../ScriptEngine/Components/EventBase.cs | 88 ++---
.../ScriptEngine/Components/SchedulerBase.cs | 88 ++---
.../ScriptEngine/Properties/AssemblyInfo.cs | 72 ++--
.../ScriptEngine/RegionScriptEngineBase.cs | 364 ++++++++++-----------
.../ScriptEngine/RegionScriptEnginePlugin.cs | 172 +++++-----
.../ScriptEngine/ScriptEnginePlugin.cs | 178 +++++-----
OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 4 +-
.../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +-
.../Shared/Api/Implementation/LSL_Api.cs | 2 +-
.../Shared/Api/Implementation/OSSL_Api.cs | 22 +-
.../ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | 2 +-
.../ScriptEngine/Shared/Instance/ScriptInstance.cs | 2 +-
.../DotNetEngine/Commands_LSL/Commands_LSL.cs | 36 +-
.../Commands_LSL/Properties/AssemblyInfo.cs | 72 ++--
.../DotNetEngine/Commands_OSSL/Commands_OSSL.cs | 36 +-
.../Commands_OSSL/Properties/AssemblyInfo.cs | 72 ++--
.../DotNetEngine/Compilers/Compiler_CS.cs | 88 ++---
.../DotNetEngine/Compilers/Compiler_JS.cs | 88 ++---
.../DotNetEngine/Compilers/Compiler_LSL.cs | 88 ++---
.../DotNetEngine/Compilers/Compiler_VB.cs | 88 ++---
.../Compilers/Properties/AssemblyInfo.cs | 72 ++--
.../DotNetEngine/Events/LSLEventProvider.cs | 90 ++---
.../DotNetEngine/Events/Properties/AssemblyInfo.cs | 72 ++--
.../Scheduler/Properties/AssemblyInfo.cs | 72 ++--
.../Components/DotNetEngine/Scheduler/Scheduler.cs | 88 ++---
.../Engines/DotNetEngine/DotNetEngine.cs | 148 ++++-----
.../DotNetEngine/Properties/AssemblyInfo.cs | 72 ++--
32 files changed, 1396 insertions(+), 1396 deletions(-)
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
index c89da81..0aa0525 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
@@ -1,101 +1,101 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Reflection;
-using System.Text;
-using log4net;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- ///
- /// Used to load ScriptEngine component .dll's
- ///
- internal class ComponentLoader
- {
- internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private ScriptEnginePlugin scriptEnginePlugin;
- public ComponentLoader(ScriptEnginePlugin sep)
- {
- scriptEnginePlugin = sep;
- }
-
- ///
- /// Load components from directory
- ///
- ///
- public void Load(string directory)
- {
- // We may want to change how this functions as currently it required unique class names for each component
-
- foreach (string file in Directory.GetFiles(directory, "*.dll"))
- {
- //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
- Assembly componentAssembly = Assembly.LoadFrom(file);
- if (componentAssembly != null)
- {
- try
- {
- // Go through all types in the assembly
- foreach (Type componentType in componentAssembly.GetTypes())
- {
- if (componentType.IsPublic
- && !componentType.IsAbstract)
- {
- if (componentType.IsSubclassOf(typeof (ComponentBase)))
- {
- // We have found an type which is derived from ProdiverBase, add it to provider list
- m_log.InfoFormat("[ScriptEngine]: Adding component: {0}", componentType.Name);
- lock (ComponentRegistry.providers)
- {
- ComponentRegistry.providers.Add(componentType.Name, componentType);
- }
- }
- if (componentType.IsSubclassOf(typeof(RegionScriptEngineBase)))
- {
- // We have found an type which is derived from RegionScriptEngineBase, add it to engine list
- m_log.InfoFormat("[ScriptEngine]: Adding script engine: {0}", componentType.Name);
- lock (ComponentRegistry.scriptEngines)
- {
- ComponentRegistry.scriptEngines.Add(componentType.Name, componentType);
- }
- }
- }
- }
- }
- catch
- (ReflectionTypeLoadException)
- {
- m_log.InfoFormat("[ScriptEngine]: Could not load types for [{0}].", componentAssembly.FullName);
- }
- } //if
- } //foreach
- }
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Text;
+using log4net;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ ///
+ /// Used to load ScriptEngine component .dll's
+ ///
+ internal class ComponentLoader
+ {
+ internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private ScriptEnginePlugin scriptEnginePlugin;
+ public ComponentLoader(ScriptEnginePlugin sep)
+ {
+ scriptEnginePlugin = sep;
+ }
+
+ ///
+ /// Load components from directory
+ ///
+ ///
+ public void Load(string directory)
+ {
+ // We may want to change how this functions as currently it required unique class names for each component
+
+ foreach (string file in Directory.GetFiles(directory, "*.dll"))
+ {
+ //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
+ Assembly componentAssembly = Assembly.LoadFrom(file);
+ if (componentAssembly != null)
+ {
+ try
+ {
+ // Go through all types in the assembly
+ foreach (Type componentType in componentAssembly.GetTypes())
+ {
+ if (componentType.IsPublic
+ && !componentType.IsAbstract)
+ {
+ if (componentType.IsSubclassOf(typeof (ComponentBase)))
+ {
+ // We have found an type which is derived from ProdiverBase, add it to provider list
+ m_log.InfoFormat("[ScriptEngine]: Adding component: {0}", componentType.Name);
+ lock (ComponentRegistry.providers)
+ {
+ ComponentRegistry.providers.Add(componentType.Name, componentType);
+ }
+ }
+ if (componentType.IsSubclassOf(typeof(RegionScriptEngineBase)))
+ {
+ // We have found an type which is derived from RegionScriptEngineBase, add it to engine list
+ m_log.InfoFormat("[ScriptEngine]: Adding script engine: {0}", componentType.Name);
+ lock (ComponentRegistry.scriptEngines)
+ {
+ ComponentRegistry.scriptEngines.Add(componentType.Name, componentType);
+ }
+ }
+ }
+ }
+ }
+ catch
+ (ReflectionTypeLoadException)
+ {
+ m_log.InfoFormat("[ScriptEngine]: Could not load types for [{0}].", componentAssembly.FullName);
+ }
+ } //if
+ } //foreach
+ }
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentRegistry.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentRegistry.cs
index dcb435d..5ffa490 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentRegistry.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentRegistry.cs
@@ -1,68 +1,68 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- ///
- /// Component providers
- /// This is where any component (any part) of the Script Engine Component System (SECS) registers.
- /// Nothing is instanciated at this point. The modules just need to register here to be available for any script engine.
- ///
- public static class ComponentRegistry
- {
- // Component providers are registered here wit a name (string)
- // When a script engine is created the components are instanciated
- public static Dictionary providers = new Dictionary();
- public static Dictionary scriptEngines = new Dictionary();
-
- /////
- ///// Returns a list of ProviderBase objects which has been instanciated by their name
- /////
- ///// List of Script Engine Components
- /////
- //public static List GetComponents(string[] Providers)
- //{
- // List pbl = new List();
- // if (Providers != null)
- // {
- // foreach (string p in Providers)
- // {
- // if (providers.ContainsKey(p))
- // pbl.Add(Activator.CreateInstance(providers[p]) as ComponentBase);
- // }
- // }
-
- // return pbl;
- //}
-
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ ///
+ /// Component providers
+ /// This is where any component (any part) of the Script Engine Component System (SECS) registers.
+ /// Nothing is instanciated at this point. The modules just need to register here to be available for any script engine.
+ ///
+ public static class ComponentRegistry
+ {
+ // Component providers are registered here wit a name (string)
+ // When a script engine is created the components are instanciated
+ public static Dictionary providers = new Dictionary();
+ public static Dictionary scriptEngines = new Dictionary();
+
+ /////
+ ///// Returns a list of ProviderBase objects which has been instanciated by their name
+ /////
+ ///// List of Script Engine Components
+ /////
+ //public static List GetComponents(string[] Providers)
+ //{
+ // List pbl = new List();
+ // if (Providers != null)
+ // {
+ // foreach (string p in Providers)
+ // {
+ // if (providers.ContainsKey(p))
+ // pbl.Add(Activator.CreateInstance(providers[p]) as ComponentBase);
+ // }
+ // }
+
+ // return pbl;
+ //}
+
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Components/CommandBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Components/CommandBase.cs
index 01a052f..4708554 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Components/CommandBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Components/CommandBase.cs
@@ -1,45 +1,45 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
-{
- public abstract class CommandBase: ComponentBase
- {
- //public override iProviderBase CreateInstance()
- //{
- // throw new NotImplementedException();
- //}
-
- //public override void Start()
- //{
- // throw new NotImplementedException();
- //}
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
+{
+ public abstract class CommandBase: ComponentBase
+ {
+ //public override iProviderBase CreateInstance()
+ //{
+ // throw new NotImplementedException();
+ //}
+
+ //public override void Start()
+ //{
+ // throw new NotImplementedException();
+ //}
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Components/CompilerBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Components/CompilerBase.cs
index 69b54a5..e62d1f2 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Components/CompilerBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Components/CompilerBase.cs
@@ -1,45 +1,45 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
-{
- public abstract class CompilerBase: ComponentBase
- {
- //public override iProviderBase CreateInstance()
- //{
- // throw new NotImplementedException();
- //}
-
- //public override void Start()
- //{
- // throw new NotImplementedException();
- //}
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
+{
+ public abstract class CompilerBase: ComponentBase
+ {
+ //public override iProviderBase CreateInstance()
+ //{
+ // throw new NotImplementedException();
+ //}
+
+ //public override void Start()
+ //{
+ // throw new NotImplementedException();
+ //}
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Components/ComponentBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Components/ComponentBase.cs
index 8879e53..48c6bfe 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Components/ComponentBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Components/ComponentBase.cs
@@ -1,53 +1,53 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
-{
- ///
- /// Generic baseclass for component providers
- ///
- public abstract class ComponentBase //: iProviderBase
- {
- //public abstract iProviderBase CreateInstance();
- public abstract void Start();
- public abstract void Close();
- public RegionScriptEngineBase scriptEngine;
- public void Initialize(RegionScriptEngineBase ScriptEngine)
- {
- scriptEngine = ScriptEngine;
- }
-
- static ComponentBase()
- {
- // We got loaded -- should we register now?
- //OpenSim.ApplicationPlugins.ScriptEngine.ComponentProviders.providers.Add(GetType());
- }
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
+{
+ ///
+ /// Generic baseclass for component providers
+ ///
+ public abstract class ComponentBase //: iProviderBase
+ {
+ //public abstract iProviderBase CreateInstance();
+ public abstract void Start();
+ public abstract void Close();
+ public RegionScriptEngineBase scriptEngine;
+ public void Initialize(RegionScriptEngineBase ScriptEngine)
+ {
+ scriptEngine = ScriptEngine;
+ }
+
+ static ComponentBase()
+ {
+ // We got loaded -- should we register now?
+ //OpenSim.ApplicationPlugins.ScriptEngine.ComponentProviders.providers.Add(GetType());
+ }
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Components/EventBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Components/EventBase.cs
index d9c29a9..1c0fd52 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Components/EventBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Components/EventBase.cs
@@ -1,45 +1,45 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
-{
- public abstract class EventBase : ComponentBase
- {
- //public override iProviderBase CreateInstance()
- //{
- // throw new NotImplementedException();
- //}
-
- //public override void Start()
- //{
- // throw new NotImplementedException();
- //}
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
+{
+ public abstract class EventBase : ComponentBase
+ {
+ //public override iProviderBase CreateInstance()
+ //{
+ // throw new NotImplementedException();
+ //}
+
+ //public override void Start()
+ //{
+ // throw new NotImplementedException();
+ //}
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Components/SchedulerBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Components/SchedulerBase.cs
index 7c19beb..9d5aff0 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Components/SchedulerBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Components/SchedulerBase.cs
@@ -1,45 +1,45 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
-{
- public abstract class SchedulerBase: ComponentBase
- {
- //public override iProviderBase CreateInstance()
- //{
- // throw new NotImplementedException();
- //}
-
- //public override void Start()
- //{
- // throw new NotImplementedException();
- //}
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine.Components
+{
+ public abstract class SchedulerBase: ComponentBase
+ {
+ //public override iProviderBase CreateInstance()
+ //{
+ // throw new NotImplementedException();
+ //}
+
+ //public override void Start()
+ //{
+ // throw new NotImplementedException();
+ //}
+ }
}
\ No newline at end of file
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs
index 166a6d7..a93f89c 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.ScriptEngine")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ApplicationPlugins.ScriptEngine")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("a234c402-3014-45de-9f6b-c024d9f71983")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.ScriptEngine")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ApplicationPlugins.ScriptEngine")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("a234c402-3014-45de-9f6b-c024d9f71983")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs
index ec676f2..e2731d7 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs
@@ -1,182 +1,182 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Text;
-using log4net;
-using Nini.Config;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-using OpenSim.Region.Environment.Scenes;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- public abstract class RegionScriptEngineBase
- {
-
- ///
- /// Called on region initialize
- ///
- public abstract void Initialize();
- public abstract string Name { get; }
- ///
- /// Called before components receive Close()
- ///
- public abstract void PreClose();
- // Hold list of all the different components we have working for us
- public List Components = new List();
-
- public Scene m_Scene;
- public IConfigSource m_ConfigSource;
- public readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- public void Initialize(Scene scene, IConfigSource source)
- {
- // Region started
- m_Scene = scene;
- m_ConfigSource = source;
- Initialize();
- }
-
- ///
- /// Creates instances of script engine components inside "components" List
- ///
- /// Array of comonent names to initialize
- public void InitializeComponents(string[] ComponentList)
- {
- // Take list of providers to initialize and make instances of them
- foreach (string c in ComponentList)
- {
- m_log.Info("[" + Name + "]: Loading: " + c);
- lock (Components)
- {
- lock (ComponentRegistry.providers)
- {
- try
- {
- if (ComponentRegistry.providers.ContainsKey(c))
- Components.Add(Activator.CreateInstance(ComponentRegistry.providers[c]) as ComponentBase);
- else
- m_log.Error("[" + Name + "]: Component \"" + c + "\" not found, can not load");
- }
- catch (Exception ex)
- {
- m_log.Error("[" + Name + "]: Exception loading \"" + c + "\": " + ex.ToString());
- }
- }
- }
- }
-
-
- // Run Initialize on all our providers, hand over a reference of ourself.
- foreach (ComponentBase p in Components.ToArray())
- {
- try
- {
- p.Initialize(this);
- }
- catch (Exception ex)
- {
- lock (Components)
- {
- m_log.Error("[" + Name + "]: Error initializing \"" + p.GetType().FullName + "\": " +
- ex.ToString());
- if (Components.Contains(p))
- Components.Remove(p);
- }
- }
- }
- // All modules has been initialized, call Start() on them.
- foreach (ComponentBase p in Components.ToArray())
- {
- try
- {
- p.Start();
- }
- catch (Exception ex)
- {
- lock (Components)
- {
- m_log.Error("[" + Name + "]: Error starting \"" + p.GetType().FullName + "\": " + ex.ToString());
- if (Components.Contains(p))
- Components.Remove(p);
- }
- }
- }
-
- }
-
- #region Functions to return lists based on type
- // Predicate for searching List for a certain type
- private static bool FindType(ComponentBase pb)
- {
- if (pb.GetType() is T)
- return true;
- return false;
- }
- public List GetCommandComponentList()
- {
- return Components.FindAll(FindType);
- }
- public List GetCompilerComponentList()
- {
- return Components.FindAll(FindType);
- }
- public List GetEventComponentList()
- {
- return Components.FindAll(FindType);
- }
- public List GetScheduleComponentList()
- {
- return Components.FindAll(FindType);
- }
-
- #endregion
-
- public void Close()
- {
- // We need to shut down
-
- // First call abstracted PreClose()
- PreClose();
-
- // Then Call Close() on all components
- foreach (ComponentBase p in Components.ToArray())
- {
- try
- {
- p.Close();
- }
- catch (Exception ex)
- {
- // TODO: Print error to console
- }
- }
- }
- }
-}
-
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+using Nini.Config;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+using OpenSim.Region.Environment.Scenes;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ public abstract class RegionScriptEngineBase
+ {
+
+ ///
+ /// Called on region initialize
+ ///
+ public abstract void Initialize();
+ public abstract string Name { get; }
+ ///
+ /// Called before components receive Close()
+ ///
+ public abstract void PreClose();
+ // Hold list of all the different components we have working for us
+ public List Components = new List();
+
+ public Scene m_Scene;
+ public IConfigSource m_ConfigSource;
+ public readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ public void Initialize(Scene scene, IConfigSource source)
+ {
+ // Region started
+ m_Scene = scene;
+ m_ConfigSource = source;
+ Initialize();
+ }
+
+ ///
+ /// Creates instances of script engine components inside "components" List
+ ///
+ /// Array of comonent names to initialize
+ public void InitializeComponents(string[] ComponentList)
+ {
+ // Take list of providers to initialize and make instances of them
+ foreach (string c in ComponentList)
+ {
+ m_log.Info("[" + Name + "]: Loading: " + c);
+ lock (Components)
+ {
+ lock (ComponentRegistry.providers)
+ {
+ try
+ {
+ if (ComponentRegistry.providers.ContainsKey(c))
+ Components.Add(Activator.CreateInstance(ComponentRegistry.providers[c]) as ComponentBase);
+ else
+ m_log.Error("[" + Name + "]: Component \"" + c + "\" not found, can not load");
+ }
+ catch (Exception ex)
+ {
+ m_log.Error("[" + Name + "]: Exception loading \"" + c + "\": " + ex.ToString());
+ }
+ }
+ }
+ }
+
+
+ // Run Initialize on all our providers, hand over a reference of ourself.
+ foreach (ComponentBase p in Components.ToArray())
+ {
+ try
+ {
+ p.Initialize(this);
+ }
+ catch (Exception ex)
+ {
+ lock (Components)
+ {
+ m_log.Error("[" + Name + "]: Error initializing \"" + p.GetType().FullName + "\": " +
+ ex.ToString());
+ if (Components.Contains(p))
+ Components.Remove(p);
+ }
+ }
+ }
+ // All modules has been initialized, call Start() on them.
+ foreach (ComponentBase p in Components.ToArray())
+ {
+ try
+ {
+ p.Start();
+ }
+ catch (Exception ex)
+ {
+ lock (Components)
+ {
+ m_log.Error("[" + Name + "]: Error starting \"" + p.GetType().FullName + "\": " + ex.ToString());
+ if (Components.Contains(p))
+ Components.Remove(p);
+ }
+ }
+ }
+
+ }
+
+ #region Functions to return lists based on type
+ // Predicate for searching List for a certain type
+ private static bool FindType(ComponentBase pb)
+ {
+ if (pb.GetType() is T)
+ return true;
+ return false;
+ }
+ public List GetCommandComponentList()
+ {
+ return Components.FindAll(FindType);
+ }
+ public List GetCompilerComponentList()
+ {
+ return Components.FindAll(FindType);
+ }
+ public List GetEventComponentList()
+ {
+ return Components.FindAll(FindType);
+ }
+ public List GetScheduleComponentList()
+ {
+ return Components.FindAll(FindType);
+ }
+
+ #endregion
+
+ public void Close()
+ {
+ // We need to shut down
+
+ // First call abstracted PreClose()
+ PreClose();
+
+ // Then Call Close() on all components
+ foreach (ComponentBase p in Components.ToArray())
+ {
+ try
+ {
+ p.Close();
+ }
+ catch (Exception ex)
+ {
+ // TODO: Print error to console
+ }
+ }
+ }
+ }
+}
+
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs
index 89fb47b..e85e4dd 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs
@@ -1,86 +1,86 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using Nini.Config;
-using OpenSim.Region.Environment.Interfaces;
-using OpenSim.Region.Environment.Scenes;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- public class RegionScriptEnginePlugin : IRegionModule
- {
- // This is a region module.
- // This means: Every time a new region is created, a new instance of this module is also created.
- // This module is responsible for starting the script engine for this region.
-
- private string tempScriptEngineName = "DotNetEngine";
- public RegionScriptEngineBase scriptEngine;
- public void Initialise(Scene scene, IConfigSource source)
- {
- return;
- // New region is being created
- // Create a new script engine
- try
- {
- lock (ComponentRegistry.scriptEngines)
- {
- scriptEngine =
- Activator.CreateInstance(ComponentRegistry.scriptEngines[tempScriptEngineName]) as
- RegionScriptEngineBase;
- }
- scriptEngine.Initialize(scene, source);
- }
- catch (Exception ex)
- {
- scriptEngine.m_log.Error("[ScriptEngine]: Unable to load engine \"" + tempScriptEngineName + "\": " + ex.ToString());
- }
- }
-
- public void PostInitialise()
- {
- // Nothing
- }
-
- public void Close()
- {
- if (scriptEngine != null)
- scriptEngine.Close();
- }
-
- public string Name
- {
- get { return "ScriptEngine Region Loader"; }
- }
-
- public bool IsSharedModule
- {
- get { return true; }
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using Nini.Config;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.Environment.Scenes;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ public class RegionScriptEnginePlugin : IRegionModule
+ {
+ // This is a region module.
+ // This means: Every time a new region is created, a new instance of this module is also created.
+ // This module is responsible for starting the script engine for this region.
+
+ private string tempScriptEngineName = "DotNetEngine";
+ public RegionScriptEngineBase scriptEngine;
+ public void Initialise(Scene scene, IConfigSource source)
+ {
+ return;
+ // New region is being created
+ // Create a new script engine
+ try
+ {
+ lock (ComponentRegistry.scriptEngines)
+ {
+ scriptEngine =
+ Activator.CreateInstance(ComponentRegistry.scriptEngines[tempScriptEngineName]) as
+ RegionScriptEngineBase;
+ }
+ scriptEngine.Initialize(scene, source);
+ }
+ catch (Exception ex)
+ {
+ scriptEngine.m_log.Error("[ScriptEngine]: Unable to load engine \"" + tempScriptEngineName + "\": " + ex.ToString());
+ }
+ }
+
+ public void PostInitialise()
+ {
+ // Nothing
+ }
+
+ public void Close()
+ {
+ if (scriptEngine != null)
+ scriptEngine.Close();
+ }
+
+ public string Name
+ {
+ get { return "ScriptEngine Region Loader"; }
+ }
+
+ public bool IsSharedModule
+ {
+ get { return true; }
+ }
+ }
+}
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
index cd584d5..32c7748 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
@@ -1,89 +1,89 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Text;
-using log4net;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- public class ScriptEnginePlugin : IApplicationPlugin
- {
- internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- internal OpenSimBase m_OpenSim;
- private ComponentLoader pluginLoader;
-
- public void Initialise(OpenSimBase openSim)
- {
- // Our objective: Load component .dll's
- m_OpenSim = openSim;
- pluginLoader = new ComponentLoader(this);
-
- m_log.Info("[" + Name + "]: Script Engine Component System");
- m_log.Info("[" + Name + "]: Loading Script Engine Components");
- pluginLoader.Load("ScriptEngines");
-
- }
- #region IApplicationPlugin stuff
- ///
- /// Returns the plugin version
- ///
- /// Plugin version in MAJOR.MINOR.REVISION.BUILD format
- public string Version
- {
- get { return "1.0.0.0"; }
- }
-
- ///
- /// Returns the plugin name
- ///
- /// Plugin name, eg MySQL User Provider
- public string Name
- {
- get { return "ScriptEngine"; }
- }
-
- ///
- /// Default-initialises the plugin
- ///
- public void Initialise()
- {
- //throw new NotImplementedException();
- }
-
- ///
- ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
- ///
- ///2
- public void Dispose()
- {
- //throw new NotImplementedException();
- }
- #endregion
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ public class ScriptEnginePlugin : IApplicationPlugin
+ {
+ internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ internal OpenSimBase m_OpenSim;
+ private ComponentLoader pluginLoader;
+
+ public void Initialise(OpenSimBase openSim)
+ {
+ // Our objective: Load component .dll's
+ m_OpenSim = openSim;
+ pluginLoader = new ComponentLoader(this);
+
+ m_log.Info("[" + Name + "]: Script Engine Component System");
+ m_log.Info("[" + Name + "]: Loading Script Engine Components");
+ pluginLoader.Load("ScriptEngines");
+
+ }
+ #region IApplicationPlugin stuff
+ ///
+ /// Returns the plugin version
+ ///
+ /// Plugin version in MAJOR.MINOR.REVISION.BUILD format
+ public string Version
+ {
+ get { return "1.0.0.0"; }
+ }
+
+ ///
+ /// Returns the plugin name
+ ///
+ /// Plugin name, eg MySQL User Provider
+ public string Name
+ {
+ get { return "ScriptEngine"; }
+ }
+
+ ///
+ /// Default-initialises the plugin
+ ///
+ public void Initialise()
+ {
+ //throw new NotImplementedException();
+ }
+
+ ///
+ ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
+ ///
+ ///2
+ public void Dispose()
+ {
+ //throw new NotImplementedException();
+ }
+ #endregion
+ }
+}
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index c1077f8..2e75486 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1335,7 +1335,7 @@ namespace OpenSim.Region.Physics.OdePlugin
IMesh mesh = null;
- if(_parent_scene.needsMeshing(_pbs))
+ if (_parent_scene.needsMeshing(_pbs))
mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
//IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
@@ -2303,7 +2303,7 @@ namespace OpenSim.Region.Physics.OdePlugin
base.SendCollisionUpdate(CollisionEventsThisFrame);
- if(CollisionEventsThisFrame.m_objCollisionList.Count == 0)
+ if (CollisionEventsThisFrame.m_objCollisionList.Count == 0)
CollisionEventsThisFrame = null;
else
CollisionEventsThisFrame = new CollisionEventUpdate();
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 374e401..679b9b8 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -567,7 +567,7 @@ namespace OpenSim.Region.ScriptEngine.Common
double z = axis.z * s;
double w = Math.Cos(angle / 2);
- if(Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w))
+ if (Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w))
return new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
return new LSL_Types.Quaternion((float)x, (float)y, (float)z, (float)w);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index c806697..d2cfdca 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -586,7 +586,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
double z = axis.z * s;
double w = Math.Cos(angle / 2);
- if(Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w))
+ if (Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w))
return new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
return new LSL_Types.Quaternion((float)x, (float)y, (float)z, (float)w);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index c0c776d..ffde7ac 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -755,18 +755,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
// Console.WriteLine(""+JSON[i]);
- switch(JSON[i])
+ switch (JSON[i])
{
case '{':
// create hashtable and add it to the stack or array if we are populating one, we can have a lot of nested objects in JSON
Hashtable currentObject = new Hashtable();
- if(objectStack.Count==0) // the stack should only be empty for the first outer object
+ if (objectStack.Count==0) // the stack should only be empty for the first outer object
{
objectStack.Push(jsondata);
}
- else if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ else if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
// add it to the parent array
((ArrayList)objectStack.Peek()).Add(currentObject);
@@ -792,17 +792,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
i++; // move to next char
// just loop through until the next quote mark storing the string
- while(JSON[i]!='"')
+ while (JSON[i]!='"')
{
tokenValue+=JSON[i++];
}
// ok we've got a string, if we've got an array on the top of the stack then we store it
- if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
((ArrayList)objectStack.Peek()).Add(tokenValue);
}
- else if(currentKey==null) // no key stored and its not an array this must be a key so store it
+ else if (currentKey==null) // no key stored and its not an array this must be a key so store it
{
currentKey = tokenValue;
}
@@ -824,7 +824,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
case '[': // array start
ArrayList currentArray = new ArrayList();
- if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
((ArrayList)objectStack.Peek()).Add(currentArray);
}
@@ -846,7 +846,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break;
case 't': // we've found a character start not in quotes, it must be a boolean true
- if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
((ArrayList)objectStack.Peek()).Add(true);
}
@@ -860,7 +860,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break;
case 'f': // we've found a character start not in quotes, it must be a boolean false
- if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
((ArrayList)objectStack.Peek()).Add(false);
}
@@ -879,7 +879,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
string numberValue="";
// just loop through until the next known marker quote mark storing the string
- while(JSON[i] != '"' && JSON[i] != ',' && JSON[i] != ']' && JSON[i] != '}' && JSON[i] != ' ')
+ while (JSON[i] != '"' && JSON[i] != ',' && JSON[i] != ']' && JSON[i] != '}' && JSON[i] != ' ')
{
numberValue+=""+JSON[i++];
}
@@ -887,7 +887,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
i--; // we want to process this caracter that marked the end of this string in the main loop
// ok we've got a string, if we've got an array on the top of the stack then we store it
- if(objectStack.Peek().ToString()=="System.Collections.ArrayList")
+ if (objectStack.Peek().ToString()=="System.Collections.ArrayList")
{
((ArrayList)objectStack.Peek()).Add(numberValue);
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
index ba1aa2a..5836cc1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
Array.Copy(data, 0, v.Data, 0, data.Length);
m_Fields[var.Key].SetValue(this, v);
}
- else if(m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLInteger) ||
+ else if (m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLInteger) ||
m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLString) ||
m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLFloat) ||
m_Fields[var.Key].FieldType == typeof(Int32) ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 80d7743..3a8c4da 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -514,7 +514,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
///
public object EventProcessor()
{
- lock(m_Script)
+ lock (m_Script)
{
EventParams data = null;
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs
index d4e9a08..46edec3 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs
@@ -1,18 +1,18 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL
-{
- public class Commands_LSL : CommandBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL
+{
+ public class Commands_LSL : CommandBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs
index b9dc27d..e499399 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs
index 60cab13..284b017 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs
@@ -1,18 +1,18 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL
-{
- public class Commands_OSSL: CommandBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL
+{
+ public class Commands_OSSL: CommandBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs
index c7e0ae9..36f3e15 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs
index 190e58d..9c72359 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs
@@ -1,44 +1,44 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
-{
- public class Compiler_CS: CompilerBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
+{
+ public class Compiler_CS: CompilerBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
index 330296d..3dc8d86 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs
@@ -1,44 +1,44 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
-{
- public class Compiler_JS : CompilerBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
+{
+ public class Compiler_JS : CompilerBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs
index 6ed631c..3354ce9 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs
@@ -1,44 +1,44 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
-{
- public class Compiler_LSL : CompilerBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
+{
+ public class Compiler_LSL : CompilerBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs
index c3b54a5..c7078cf 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs
@@ -1,44 +1,44 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
-{
- public class Compiler_VB : CompilerBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
+{
+ public class Compiler_VB : CompilerBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs
index 96d3347..480aa9e 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs
index a937df6..b42ceec 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs
@@ -1,45 +1,45 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Events
-{
- public class LSLEventProvider: EventBase
- {
-
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Events
+{
+ public class LSLEventProvider: EventBase
+ {
+
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs
index f705b9a..fba57b5 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs
index 8b7394b..20600d2 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs
index 9b18083..52c59eb 100644
--- a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs
+++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs
@@ -1,44 +1,44 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
-{
- public class Scheduler: SchedulerBase
- {
- public override void Start()
- {
- }
-
- public override void Close()
- {
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
+{
+ public class Scheduler: SchedulerBase
+ {
+ public override void Start()
+ {
+ }
+
+ public override void Close()
+ {
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs
index 7179e6c..3f24763 100644
--- a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs
+++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs
@@ -1,74 +1,74 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Text;
-using log4net;
-using Nini.Config;
-using OpenSim.ApplicationPlugins.ScriptEngine;
-using OpenSim.Region.Environment.Interfaces;
-using OpenSim.Region.Environment.Scenes;
-using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry;
-
-namespace OpenSim.ScriptEngine.Engines.DotNetEngine
-{
- // This is a sample engine
- public class DotNetEngine : RegionScriptEngineBase
- {
-
-
- // This will be the makeup of this script engine
- public string[] ComponentNames = new string[] {
- "Commands_LSL",
- "Commands_OSSL",
- "Compiler_CS",
- "Compiler_JS",
- "Compiler_LSL",
- "Compiler_VB",
- "LSLEventProvider",
- "Scheduler"
- };
-
- public override string Name
- {
- get { return "DotNetEngine"; }
- }
-
- public override void Initialize()
- {
- // We need to initialize the components we will be using. Our baseclass already has builtin functions for this.
- m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)");
- InitializeComponents(ComponentNames);
- }
-
- public override void PreClose()
- {
- // Before
- }
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+using Nini.Config;
+using OpenSim.ApplicationPlugins.ScriptEngine;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.Environment.Scenes;
+using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry;
+
+namespace OpenSim.ScriptEngine.Engines.DotNetEngine
+{
+ // This is a sample engine
+ public class DotNetEngine : RegionScriptEngineBase
+ {
+
+
+ // This will be the makeup of this script engine
+ public string[] ComponentNames = new string[] {
+ "Commands_LSL",
+ "Commands_OSSL",
+ "Compiler_CS",
+ "Compiler_JS",
+ "Compiler_LSL",
+ "Compiler_VB",
+ "LSLEventProvider",
+ "Scheduler"
+ };
+
+ public override string Name
+ {
+ get { return "DotNetEngine"; }
+ }
+
+ public override void Initialize()
+ {
+ // We need to initialize the components we will be using. Our baseclass already has builtin functions for this.
+ m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)");
+ InitializeComponents(ComponentNames);
+ }
+
+ public override void PreClose()
+ {
+ // Before
+ }
+ }
+}
diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs
index bac01d3..e828406 100644
--- a/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs
+++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs
@@ -1,36 +1,36 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("OpenSim.ScriptEngine.Engines.DotNetEngine")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("Microsoft")]
-[assembly: AssemblyProduct("OpenSim.ScriptEngine.Engines.DotNetEngine")]
-[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("1d1c68a7-026f-4556-a060-4af69f488d2a")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("OpenSim.ScriptEngine.Engines.DotNetEngine")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Microsoft")]
+[assembly: AssemblyProduct("OpenSim.ScriptEngine.Engines.DotNetEngine")]
+[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("1d1c68a7-026f-4556-a060-4af69f488d2a")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
--
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