From bb936d8a2f7fda48a6487691586f8316291e47db Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 17 Nov 2008 08:15:43 +0000 Subject: Correct prim counts for group land. Correct MessageTransferModule startup --- .../Avatar/InstantMessage/MessageTransferModule.cs | 21 +++++++++------------ .../Environment/Modules/World/Land/LandObject.cs | 5 +++-- 2 files changed, 12 insertions(+), 14 deletions(-) diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/MessageTransferModule.cs index 67346ae..278af39 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/MessageTransferModule.cs @@ -53,20 +53,17 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage public void Initialise(Scene scene, IConfigSource config) { - if (config.Configs["Messaging"] != null) - { - IConfig cnf = config.Configs["Messaging"]; - if (cnf != null && cnf.GetString( - "MessageTransferModule", "MessageTransferModule") != - "MessageTransferModule") - return; + IConfig cnf = config.Configs["Messaging"]; + if (cnf != null && cnf.GetString( + "MessageTransferModule", "MessageTransferModule") != + "MessageTransferModule") + return; - cnf = config.Configs["Startup"]; - if (cnf != null) - m_Gridmode = cnf.GetBoolean("gridmode", false); + cnf = config.Configs["Startup"]; + if (cnf != null) + m_Gridmode = cnf.GetBoolean("gridmode", false); - m_Enabled = true; - } + m_Enabled = true; lock (m_Scenes) { diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 7929b91..27c7014 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs @@ -827,8 +827,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land { landData.OwnerPrims += prim_count; } - else if (obj.GroupID == landData.GroupID || - prim_owner == landData.GroupID) + else if ((obj.GroupID == landData.GroupID || + prim_owner == landData.GroupID) && + landData.GroupID != UUID.Zero) { landData.GroupPrims += prim_count; } -- cgit v1.1