From b331e96e253942a89dabaae4d000234997965424 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 19 Feb 2008 20:21:25 +0000 Subject: Remove "Loading inventory" messages from item inventory loads --- OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 2 +- OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 4 ++-- OpenSim/Grid/GridServer/GridManager.cs | 24 +++++++++++------------ 3 files changed, 15 insertions(+), 15 deletions(-) diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index 1edaa52..e0dce8e 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs @@ -318,7 +318,7 @@ namespace OpenSim.Framework.Data.MySQL TaskInventoryItem item = buildItem(row); inventory.Add(item); - m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); } prim.RestoreInventoryItems(inventory); diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs index 5d9580e..0e1d2d3 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs @@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite /// private void LoadItems(SceneObjectPart prim) { - m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); + //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); DataTable dbItems = ds.Tables["primitems"]; @@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite TaskInventoryItem item = buildItem(row); inventory.Add(item); - m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); + //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); } prim.RestoreInventoryItems(inventory); diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs index 634abc8..3232b8e 100644 --- a/OpenSim/Grid/GridServer/GridManager.cs +++ b/OpenSim/Grid/GridServer/GridManager.cs @@ -283,18 +283,18 @@ namespace OpenSim.Grid.GridServer TheSim.regionLocZ = 0; TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]); - // Added by daTwitch - // part of an initial brutish effort to provide accurate information (as per the xml region spec) - // wrt the ownership of a given region - // the (very bad) assumption is that this value is being read and handled inconsistently or - // not at all. Current strategy is to put the code in place to support the validity of this information - // and to roll forward debugging any issues from that point - // - // this particular section of the mod attempts to receive a value from the region's xml file by way of - // OSG1GridServices for the region's owner - // - TheSim.owner_uuid = (string)requestData["master_avatar_uuid"]; - // end of daTwitch's mods to this file + // Added by daTwitch + // part of an initial brutish effort to provide accurate information (as per the xml region spec) + // wrt the ownership of a given region + // the (very bad) assumption is that this value is being read and handled inconsistently or + // not at all. Current strategy is to put the code in place to support the validity of this information + // and to roll forward debugging any issues from that point + // + // this particular section of the mod attempts to receive a value from the region's xml file by way of + // OSG1GridServices for the region's owner + // + TheSim.owner_uuid = (string)requestData["master_avatar_uuid"]; + // end of daTwitch's mods to this file try { -- cgit v1.1