From a5728cc91c6737e6abef75c4b1da2f78a8317d84 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 1 Jun 2010 03:04:49 +0200 Subject: Fix prim returns I broke earlier --- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index bad92a0..cc7b648 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -1618,11 +1618,14 @@ namespace OpenSim.Region.Framework.Scenes null, remoteClient.AgentId, deleteGroups)) - foreach (SceneObjectGroup g in deleteGroups) { - AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); - DeleteSceneObject(g, false); - return; + permissionToTake = true; + permissionToDelete = true; + + foreach (SceneObjectGroup g in deleteGroups) + { + AddReturn(g.OwnerID, g.Name, g.AbsolutePosition, "parcel owner return"); + } } } else // Auto return passes through here with null agent -- cgit v1.1