From a37275fe408ae4b9988b5edd16663d22f3c29e28 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Fri, 31 Aug 2007 11:48:29 +0000 Subject: change debugging around failed prim loading. I have one prim that doesn't like loading in my environment, and hopefully this will help figure out what is going on --- .../Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index e1469d2..9f204e0 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -175,8 +175,11 @@ namespace OpenSim.DataStore.MonoSqliteStorage createdObjects[new LLUUID(objID)].AddPart(prim); } } - catch (Exception) + catch (Exception e) { + + MainLog.Instance.Error("DATASTORE", "Failed create prim object, exception and data follows"); + MainLog.Instance.Verbose(e.ToString()); foreach (DataColumn col in prims.Columns) { MainLog.Instance.Verbose("Col: " + col.ColumnName + " => " + primRow[col]); @@ -184,7 +187,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage } } MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + prims.Rows.Count + " primitives"); - return retvals; + return retvals; } public void StoreTerrain(double[,] ter) -- cgit v1.1