From 9cd64931d6067155c0214c62673f4196e251e7f7 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 13 Aug 2007 16:24:12 +0000 Subject: oops , guess I should include the new files next time --- OpenSim/Framework/UserManager/LoginService.cs | 281 +++++++++++++++++++++ OpenSim/Grid/UserServer/UserLoginService.cs | 80 ++++++ .../ClientStack/ClientView.ProcessPackets.cs | 2 - .../Communications/Local/LocalLoginService.cs | 113 +++++++++ 4 files changed, 474 insertions(+), 2 deletions(-) create mode 100644 OpenSim/Framework/UserManager/LoginService.cs create mode 100644 OpenSim/Grid/UserServer/UserLoginService.cs create mode 100644 OpenSim/Region/Communications/Local/LocalLoginService.cs diff --git a/OpenSim/Framework/UserManager/LoginService.cs b/OpenSim/Framework/UserManager/LoginService.cs new file mode 100644 index 0000000..a26a0c4 --- /dev/null +++ b/OpenSim/Framework/UserManager/LoginService.cs @@ -0,0 +1,281 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using System.Security.Cryptography; +using libsecondlife; +using Nwc.XmlRpc; +using OpenSim.Framework.Console; +using OpenSim.Framework.Data; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Inventory; +using OpenSim.Framework.Utilities; + +using OpenSim.Framework.Configuration; +using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder; + +namespace OpenSim.Framework.UserManagement +{ + public class LoginService + { + protected string m_welcomeMessage = "Welcome to OpenSim"; + protected UserManagerBase m_userManager = null; + + public LoginService(UserManagerBase userManager, string welcomeMess) + { + m_userManager = userManager; + if (welcomeMess != "") + { + m_welcomeMessage = welcomeMess; + } + } + + /// + /// Main user login function + /// + /// The XMLRPC request + /// The response to send + public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) + { + + System.Console.WriteLine("Attempting login now..."); + XmlRpcResponse response = new XmlRpcResponse(); + Hashtable requestData = (Hashtable)request.Params[0]; + + bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd")); + bool GoodLogin = false; + string firstname = ""; + string lastname = ""; + string passwd = ""; + + UserProfileData userProfile; + LoginResponse logResponse = new LoginResponse(); + + if (GoodXML) + { + firstname = (string)requestData["first"]; + lastname = (string)requestData["last"]; + passwd = (string)requestData["passwd"]; + + userProfile = GetTheUser(firstname, lastname); + if (userProfile == null) + return logResponse.CreateLoginFailedResponse(); + + GoodLogin = AuthenticateUser(userProfile, passwd); + } + else + { + return logResponse.CreateGridErrorResponse(); + } + + if (!GoodLogin) + { + return logResponse.CreateLoginFailedResponse(); + } + else + { + // If we already have a session... + if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline) + { + // Reject the login + return logResponse.CreateAlreadyLoggedInResponse(); + } + // Otherwise... + // Create a new agent session + CreateAgent(userProfile, request); + + try + { + LLUUID agentID = userProfile.UUID; + + // Inventory Library Section + AgentInventory userInventory = this.GetUsersInventory(agentID); + ArrayList AgentInventoryArray = this.CreateInventoryArray(userInventory); + + Hashtable InventoryRootHash = new Hashtable(); + InventoryRootHash["folder_id"] = userInventory.InventoryRoot.FolderID.ToStringHyphenated(); + ArrayList InventoryRoot = new ArrayList(); + InventoryRoot.Add(InventoryRootHash); + userProfile.rootInventoryFolderID = userInventory.InventoryRoot.FolderID; + + // Circuit Code + uint circode = (uint)(Util.RandomClass.Next()); + + logResponse.Lastname = userProfile.surname; + logResponse.Firstname = userProfile.username; + logResponse.AgentID = agentID.ToStringHyphenated(); + logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); + logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); + logResponse.InventoryRoot = InventoryRoot; + logResponse.InventorySkeleton = AgentInventoryArray; + logResponse.InventoryLibrary = this.GetInventoryLibrary(); + logResponse.InventoryLibraryOwner = this.GetLibraryOwner(); + logResponse.CircuitCode = (Int32)circode; + //logResponse.RegionX = 0; //overwritten + //logResponse.RegionY = 0; //overwritten + logResponse.Home = "!!null temporary value {home}!!"; // Overwritten + //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; + //logResponse.SimAddress = "127.0.0.1"; //overwritten + //logResponse.SimPort = 0; //overwritten + logResponse.Message = this.GetMessage(); + + try + { + this.CustomiseResponse(logResponse, userProfile); + } + catch (Exception e) + { + System.Console.WriteLine(e.ToString()); + return logResponse.CreateDeadRegionResponse(); + //return logResponse.ToXmlRpcResponse(); + } + CommitAgent(ref userProfile); + return logResponse.ToXmlRpcResponse(); + + } + + catch (Exception E) + { + System.Console.WriteLine(E.ToString()); + } + //} + } + return response; + + } + + /// + /// Customises the login response and fills in missing values. + /// + /// The existing response + /// The user profile + public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser) + { + } + + /// + /// Saves a target agent to the database + /// + /// The users profile + /// Successful? + public bool CommitAgent(ref UserProfileData profile) + { + // Saves the agent to database + return true; + } + + + /// + /// Checks a user against it's password hash + /// + /// The users profile + /// The supplied password + /// Authenticated? + public virtual bool AuthenticateUser(UserProfileData profile, string password) + { + MainLog.Instance.Verbose( + "Authenticating " + profile.username + " " + profile.surname); + + password = password.Remove(0, 3); //remove $1$ + + string s = Util.Md5Hash(password + ":" + profile.passwordSalt); + + return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); + } + + /// + /// + /// + /// + /// + public void CreateAgent(UserProfileData profile, XmlRpcRequest request) + { + this.m_userManager.CreateAgent(profile, request); + } + + /// + /// + /// + /// + /// + /// + public virtual UserProfileData GetTheUser(string firstname, string lastname) + { + return this.m_userManager.getUserProfile(firstname, lastname); + } + + /// + /// + /// + /// + public virtual string GetMessage() + { + return m_welcomeMessage; + } + + /// + /// + /// + /// + protected virtual ArrayList GetInventoryLibrary() + { + //return new ArrayList(); + Hashtable TempHash = new Hashtable(); + TempHash["name"] = "OpenSim Library"; + TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated(); + TempHash["version"] = "1"; + TempHash["type_default"] = "-1"; + TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; + ArrayList temp = new ArrayList(); + temp.Add(TempHash); + + TempHash = new Hashtable(); + TempHash["name"] = "Texture Library"; + TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; + TempHash["version"] = "1"; + TempHash["type_default"] = "-1"; + TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; + temp.Add(TempHash); + return temp; + } + + /// + /// + /// + /// + protected virtual ArrayList GetLibraryOwner() + { + //for now create random inventory library owner + Hashtable TempHash = new Hashtable(); + TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; + ArrayList inventoryLibOwner = new ArrayList(); + inventoryLibOwner.Add(TempHash); + return inventoryLibOwner; + } + + protected virtual AgentInventory GetUsersInventory(LLUUID agentID) + { + AgentInventory userInventory = new AgentInventory(); + userInventory.CreateRootFolder(agentID, false); + + return userInventory; + } + + protected virtual ArrayList CreateInventoryArray(AgentInventory userInventory) + { + ArrayList AgentInventoryArray = new ArrayList(); + Hashtable TempHash; + foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values) + { + TempHash = new Hashtable(); + TempHash["name"] = InvFolder.FolderName; + TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); + TempHash["version"] = (Int32)InvFolder.Version; + TempHash["type_default"] = (Int32)InvFolder.DefaultType; + TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); + AgentInventoryArray.Add(TempHash); + } + return AgentInventoryArray; + } + } +} diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs new file mode 100644 index 0000000..57652b0 --- /dev/null +++ b/OpenSim/Grid/UserServer/UserLoginService.cs @@ -0,0 +1,80 @@ +using System; +using System.Collections; +using System.Net; +using Nwc.XmlRpc; +using OpenSim.Framework.Data; +using OpenSim.Framework.UserManagement; +using OpenSim.Framework.Utilities; +using OpenSim.Framework.Configuration; + +namespace OpenSim.Grid.UserServer +{ + public class UserLoginService : LoginService + { + public UserConfig m_config; + + public UserLoginService(UserManagerBase userManager, UserConfig config, string welcomeMess) + : base(userManager, welcomeMess) + { + m_config = config; + } + + /// + /// Customises the login response and fills in missing values. + /// + /// The existing response + /// The user profile + public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) + { + // Load information from the gridserver + SimProfileData SimInfo = new SimProfileData(); + SimInfo = SimInfo.RequestSimProfileData(theUser.currentAgent.currentHandle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); + + // Customise the response + // Home Location + response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * 256).ToString() + ",r" + (SimInfo.regionLocY * 256).ToString() + "], " + + "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + + "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; + + // Destination + Console.WriteLine("CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + "; Region Y: " + SimInfo.regionLocY); + response.SimAddress = Util.GetHostFromDNS(SimInfo.serverIP).ToString(); + response.SimPort = (Int32)SimInfo.serverPort; + response.RegionX = SimInfo.regionLocX; + response.RegionY = SimInfo.regionLocY; + + //Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI + string capsPath = Util.GetRandomCapsPath(); + response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/"; + + // Notify the target of an incoming user + Console.WriteLine("Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI + ")"); + + // Prepare notification + Hashtable SimParams = new Hashtable(); + SimParams["session_id"] = theUser.currentAgent.sessionID.ToString(); + SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString(); + SimParams["firstname"] = theUser.username; + SimParams["lastname"] = theUser.surname; + SimParams["agent_id"] = theUser.UUID.ToString(); + SimParams["circuit_code"] = (Int32)Convert.ToUInt32(response.CircuitCode); + SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString(); + SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString(); + SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString(); + SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString(); + SimParams["caps_path"] = capsPath; + ArrayList SendParams = new ArrayList(); + SendParams.Add(SimParams); + + // Update agent with target sim + theUser.currentAgent.currentRegion = SimInfo.UUID; + theUser.currentAgent.currentHandle = SimInfo.regionHandle; + + System.Console.WriteLine("Informing region --> " + SimInfo.httpServerURI); + // Send + XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); + XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 3000); + } + } +} + diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 401f500..58d4cfe 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs @@ -443,8 +443,6 @@ namespace OpenSim.Region.ClientStack case PacketType.UpdateTaskInventory: // Console.WriteLine(Pack.ToString()); UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; - AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); - break; case PacketType.MapLayerRequest: this.RequestMapLayer(); diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs new file mode 100644 index 0000000..19a1e8c --- /dev/null +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs @@ -0,0 +1,113 @@ +using System; +using libsecondlife; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Data; +using OpenSim.Framework.Types; +using OpenSim.Framework.UserManagement; +using OpenSim.Framework.Utilities; + +namespace OpenSim.Region.Communications.Local +{ + public class LocalLoginService : LoginService + { + private CommunicationsLocal m_Parent; + + private NetworkServersInfo serversInfo; + private uint defaultHomeX; + private uint defaultHomeY; + private bool authUsers = false; + + public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) + : base(userManager, welcomeMess) + { + m_Parent = parent; + this.serversInfo = serversInfo; + defaultHomeX = this.serversInfo.DefaultHomeLocX; + defaultHomeY = this.serversInfo.DefaultHomeLocY; + this.authUsers = authenticate; + } + + + public override UserProfileData GetTheUser(string firstname, string lastname) + { + UserProfileData profile = this.m_userManager.getUserProfile(firstname, lastname); + if (profile != null) + { + + return profile; + } + + if (!authUsers) + { + //no current user account so make one + Console.WriteLine("No User account found so creating a new one "); + this.m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY); + + profile = this.m_userManager.getUserProfile(firstname, lastname); + + return profile; + } + return null; + } + + public override bool AuthenticateUser(UserProfileData profile, string password) + { + if (!authUsers) + { + //for now we will accept any password in sandbox mode + Console.WriteLine("authorising user"); + return true; + } + else + { + Console.WriteLine("Authenticating " + profile.username + " " + profile.surname); + + password = password.Remove(0, 3); //remove $1$ + + string s = Util.Md5Hash(password + ":" + profile.passwordSalt); + + return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); + } + } + + public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) + { + ulong currentRegion = theUser.currentAgent.currentHandle; + RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); + + if (reg != null) + { + response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " + + "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + + "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; + string capsPath = Util.GetRandomCapsPath(); + response.SimAddress = reg.ExternalEndPoint.Address.ToString(); + response.SimPort = (Int32)reg.ExternalEndPoint.Port; + response.RegionX = reg.RegionLocX; + response.RegionY = reg.RegionLocY; + + //following port needs changing as we don't want a http listener for every region (or do we?) + response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/"; + theUser.currentAgent.currentRegion = reg.SimUUID; + theUser.currentAgent.currentHandle = reg.RegionHandle; + + Login _login = new Login(); + //copy data to login object + _login.First = response.Firstname; + _login.Last = response.Lastname; + _login.Agent = response.AgentID; + _login.Session = response.SessionID; + _login.SecureSession = response.SecureSessionID; + _login.CircuitCode = (uint)response.CircuitCode; + _login.CapsPath = capsPath; + + m_Parent.InformRegionOfLogin(currentRegion, _login); + } + else + { + Console.WriteLine("not found region " + currentRegion); + } + + } + } +} -- cgit v1.1