From 9a00c26dfe27af39d21037f404b9703a63151f59 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 14 Nov 2007 01:04:19 +0000 Subject: * Possibly resolved the excess sim lag. * Warning: Only try on Linux, Windows builds still have a terrain database problem. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 3c6cad8..2dae36c 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -573,8 +573,9 @@ namespace OpenSim.Region.Environment.Scenes if ((update_movementflag) || (update_rotation && DCFlagKeyPressed)) { AddNewMovement(agent_control_v3, q); + UpdateMovementAnimations(update_movementflag); } - UpdateMovementAnimations(update_movementflag); + } protected void StandUp() -- cgit v1.1