From 96edcea3aece0da0e34a765ef4bc3a70a069b272 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 20 Feb 2008 17:14:01 +0000 Subject: llSetTimerEvent was setting seconds as milliseconds causing major problems in timed scripts... --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +- .../ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 1ab2a43..c14a74f 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -1244,7 +1244,7 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); // Setting timer repeat - m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec); + m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec / 1000); } public void llSleep(double sec) diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs index 0491612..baab096 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs @@ -160,7 +160,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase TimerClass ts = new TimerClass(); ts.localID = m_localID; ts.itemID = m_itemID; - ts.interval = sec; + ts.interval = sec / 1000; ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); lock (TimerListLock) { -- cgit v1.1