From 7e40315d5d998826ebf3a613496f85e0fe6194af Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 26 Mar 2009 20:09:12 +0000
Subject: * minor: change some static readonlys to consts * adjust user profile
iar saving path
---
.../Framework/Serialization/ArchiveConstants.cs | 22 +++++++++++-----------
1 file changed, 11 insertions(+), 11 deletions(-)
diff --git a/OpenSim/Framework/Serialization/ArchiveConstants.cs b/OpenSim/Framework/Serialization/ArchiveConstants.cs
index 8ce7b56..02b13be 100644
--- a/OpenSim/Framework/Serialization/ArchiveConstants.cs
+++ b/OpenSim/Framework/Serialization/ArchiveConstants.cs
@@ -38,53 +38,53 @@ namespace OpenSim.Framework.Serialization
///
/// The location of the archive control file
///
- public static readonly string CONTROL_FILE_PATH = "archive.xml";
+ public const string CONTROL_FILE_PATH = "archive.xml";
///
/// Path for the assets held in an archive
///
- public static readonly string ASSETS_PATH = "assets/";
+ public const string ASSETS_PATH = "assets/";
///
/// Path for the inventory data
///
- public static readonly string INVENTORY_PATH = "inventory/";
+ public const string INVENTORY_PATH = "inventory/";
///
/// Path for the prims file
///
- public static readonly string OBJECTS_PATH = "objects/";
+ public const string OBJECTS_PATH = "objects/";
///
/// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
///
- public static readonly string TERRAINS_PATH = "terrains/";
+ public const string TERRAINS_PATH = "terrains/";
///
/// Path for region settings.
///
- public static readonly string SETTINGS_PATH = "settings/";
+ public const string SETTINGS_PATH = "settings/";
///
/// Path for user profiles
///
- public const string USERS_PATH = "users/";
+ public const string USERS_PATH = "userprofiles/";
///
/// The character the separates the uuid from extension information in an archived asset filename
///
- public static readonly string ASSET_EXTENSION_SEPARATOR = "_";
+ public const string ASSET_EXTENSION_SEPARATOR = "_";
///
/// Used to separate components in an inventory node name
///
- public static readonly string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
+ public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
///
/// Extensions used for asset types in the archive
///
- public static readonly IDictionary ASSET_TYPE_TO_EXTENSION = new Dictionary();
- public static readonly IDictionary EXTENSION_TO_ASSET_TYPE = new Dictionary();
+ public const IDictionary ASSET_TYPE_TO_EXTENSION = new Dictionary();
+ public const IDictionary EXTENSION_TO_ASSET_TYPE = new Dictionary();
static ArchiveConstants()
{
--
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