From 6dcc87b1adeb71a9c83cafa95a95a80c50b62092 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 18 May 2011 00:23:35 +0100 Subject: Accidentally committed too early Revert "Allow item links to be deleted even when other deletes and purges are disabled." This reverts commit 491279f99afc65860d44765ee7829c7dd5e4e38e. --- OpenSim/Data/IXInventoryData.cs | 29 ------------------ OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs | 35 ++++++++-------------- OpenSim/Data/MSSQL/MSSQLXInventoryData.cs | 10 ------- OpenSim/Data/MySQL/MySQLGenericTableHandler.cs | 27 ++++------------- OpenSim/Data/MySQL/MySQLXInventoryData.cs | 10 ------- OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs | 28 ++++------------- OpenSim/Data/SQLite/SQLiteXInventoryData.cs | 10 ------- .../Services/InventoryService/XInventoryService.cs | 30 ++++--------------- 8 files changed, 30 insertions(+), 149 deletions(-) diff --git a/OpenSim/Data/IXInventoryData.cs b/OpenSim/Data/IXInventoryData.cs index 85a5c08..d85a7ef 100644 --- a/OpenSim/Data/IXInventoryData.cs +++ b/OpenSim/Data/IXInventoryData.cs @@ -74,38 +74,9 @@ namespace OpenSim.Data bool StoreFolder(XInventoryFolder folder); bool StoreItem(XInventoryItem item); - /// - /// Delete folders where field == val - /// - /// - /// - /// true if the delete was successful, false if it was not bool DeleteFolders(string field, string val); - - /// - /// Delete folders where field1 == val1, field2 == val2... - /// - /// - /// - /// true if the delete was successful, false if it was not - bool DeleteFolders(string[] fields, string[] vals); - - /// - /// Delete items where field == val - /// - /// - /// - /// true if the delete was successful, false if it was not bool DeleteItems(string field, string val); - /// - /// Delete items where field1 == val1, field2 == val2... - /// - /// - /// - /// true if the delete was successful, false if it was not - bool DeleteItems(string[] fields, string[] vals); - bool MoveItem(string id, string newParent); XInventoryItem[] GetActiveGestures(UUID principalID); int GetAssetPermissions(UUID principalID, UUID assetID); diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs index 317afac..f5492b3 100644 --- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs +++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs @@ -335,35 +335,24 @@ namespace OpenSim.Data.MSSQL } } - public virtual bool Delete(string field, string key) + public virtual bool Delete(string field, string val) { - return Delete(new string[] { field }, new string[] { key }); - } - - public virtual bool Delete(string[] fields, string[] keys) - { - if (fields.Length != keys.Length) - return false; - - List terms = new List(); - using (SqlConnection conn = new SqlConnection(m_ConnectionString)) using (SqlCommand cmd = new SqlCommand()) { - for (int i = 0; i < fields.Length; i++) - { - cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i])); - terms.Add("[" + fields[i] + "] = @" + fields[i]); - } - - string where = String.Join(" AND ", terms.ToArray()); - - string query = String.Format("DELETE * FROM {0} WHERE {1}", m_Realm, where); - + string deleteCommand = String.Format("DELETE FROM {0} WHERE [{1}] = @{1}", m_Realm, field); + cmd.CommandText = deleteCommand; + + cmd.Parameters.Add(m_database.CreateParameter(field, val)); cmd.Connection = conn; - cmd.CommandText = query; conn.Open(); - return cmd.ExecuteNonQuery() > 0; + + if (cmd.ExecuteNonQuery() > 0) + { + //m_log.Warn("[MSSQLGenericTable]: " + deleteCommand); + return true; + } + return false; } } } diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs index 01689a4..5bc4fe4 100644 --- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs @@ -79,21 +79,11 @@ namespace OpenSim.Data.MSSQL return m_Folders.Delete(field, val); } - public bool DeleteFolders(string[] fields, string[] vals) - { - return m_Folders.Delete(fields, vals); - } - public bool DeleteItems(string field, string val) { return m_Items.Delete(field, val); } - public bool DeleteItems(string[] fields, string[] vals) - { - return m_Items.Delete(fields, vals); - } - public bool MoveItem(string id, string newParent) { return m_Items.MoveItem(id, newParent); diff --git a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs index 754cf72..cfffbd8 100644 --- a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs +++ b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs @@ -264,33 +264,18 @@ namespace OpenSim.Data.MySQL } } - public virtual bool Delete(string field, string key) + public virtual bool Delete(string field, string val) { - return Delete(new string[] { field }, new string[] { key }); - } - - public virtual bool Delete(string[] fields, string[] keys) - { - if (fields.Length != keys.Length) - return false; - - List terms = new List(); - using (MySqlCommand cmd = new MySqlCommand()) { - for (int i = 0 ; i < fields.Length ; i++) - { - cmd.Parameters.AddWithValue(fields[i], keys[i]); - terms.Add("`" + fields[i] + "` = ?" + fields[i]); - } - - string where = String.Join(" and ", terms.ToArray()); - string query = String.Format("delete from {0} where {1}", m_Realm, where); + cmd.CommandText = String.Format("delete from {0} where `{1}` = ?{1}", m_Realm, field); + cmd.Parameters.AddWithValue(field, val); - cmd.CommandText = query; + if (ExecuteNonQuery(cmd) > 0) + return true; - return ExecuteNonQuery(cmd) > 0; + return false; } } } diff --git a/OpenSim/Data/MySQL/MySQLXInventoryData.cs b/OpenSim/Data/MySQL/MySQLXInventoryData.cs index caf18a4..481da49 100644 --- a/OpenSim/Data/MySQL/MySQLXInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLXInventoryData.cs @@ -85,21 +85,11 @@ namespace OpenSim.Data.MySQL return m_Folders.Delete(field, val); } - public bool DeleteFolders(string[] fields, string[] vals) - { - return m_Folders.Delete(fields, vals); - } - public bool DeleteItems(string field, string val) { return m_Items.Delete(field, val); } - public bool DeleteItems(string[] fields, string[] vals) - { - return m_Items.Delete(fields, vals); - } - public bool MoveItem(string id, string newParent) { return m_Items.MoveItem(id, newParent); diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs index 3fb2d3f..0d7b001 100644 --- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs +++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs @@ -258,33 +258,17 @@ namespace OpenSim.Data.SQLite return false; } - public virtual bool Delete(string field, string key) + public bool Delete(string field, string val) { - return Delete(new string[] { field }, new string[] { key }); - } - - public bool Delete(string[] fields, string[] keys) - { - if (fields.Length != keys.Length) - return false; - - List terms = new List(); - SqliteCommand cmd = new SqliteCommand(); - for (int i = 0 ; i < fields.Length ; i++) - { - cmd.Parameters.Add(new SqliteParameter(":" + fields[i], keys[i])); - terms.Add("`" + fields[i] + "` = :" + fields[i]); - } - - string where = String.Join(" and ", terms.ToArray()); - - string query = String.Format("delete * from {0} where {1}", m_Realm, where); + cmd.CommandText = String.Format("delete from {0} where `{1}` = :{1}", m_Realm, field); + cmd.Parameters.Add(new SqliteParameter(field, val)); - cmd.CommandText = query; + if (ExecuteNonQuery(cmd, m_Connection) > 0) + return true; - return ExecuteNonQuery(cmd, m_Connection) > 0; + return false; } } } diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs index 02edc30..ccbd86e 100644 --- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs +++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs @@ -91,21 +91,11 @@ namespace OpenSim.Data.SQLite return m_Folders.Delete(field, val); } - public bool DeleteFolders(string[] fields, string[] vals) - { - return m_Folders.Delete(fields, vals); - } - public bool DeleteItems(string field, string val) { return m_Items.Delete(field, val); } - public bool DeleteItems(string[] fields, string[] vals) - { - return m_Items.Delete(fields, vals); - } - public bool MoveItem(string id, string newParent) { return m_Items.MoveItem(id, newParent); diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index a094a02..0af35c8 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs @@ -411,30 +411,12 @@ namespace OpenSim.Services.InventoryService public virtual bool DeleteItems(UUID principalID, List itemIDs) { if (!m_AllowDelete) - { - // We must still allow links and links to folders to be deleted, otherwise they will build up - // in the player's inventory until they can no longer log in. Deletions of links due to code bugs or - // similar is inconvenient but on a par with accidental movement of items. The original item is never - // touched. - foreach (UUID id in itemIDs) - { - if (!m_Database.DeleteItems( - new string[] { "inventoryID", "assetType" }, - new string[] { id.ToString(), ((sbyte)AssetType.Link).ToString() })); - { - m_Database.DeleteItems( - new string[] { "inventoryID", "assetType" }, - new string[] { id.ToString(), ((sbyte)AssetType.LinkFolder).ToString() }); - } - } - } - else - { - // Just use the ID... *facepalms* - // - foreach (UUID id in itemIDs) - m_Database.DeleteItems("inventoryID", id.ToString()); - } + return false; + + // Just use the ID... *facepalms* + // + foreach (UUID id in itemIDs) + m_Database.DeleteItems("inventoryID", id.ToString()); return true; } -- cgit v1.1