From 87959464c9db8948bed89909913400bc2eb7524d Mon Sep 17 00:00:00 2001 From: unknown Date: Wed, 30 Dec 2009 22:21:24 -0600 Subject: Adds osKickUser and osSetSpeed Signed-off-by: Melanie --- .../Shared/Api/Implementation/OSSL_Api.cs | 77 ++++++++++++++++++++++ .../ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 4 ++ .../ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 16 +++++ 3 files changed, 97 insertions(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 9c7604b..5abe4b1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -1983,5 +1983,82 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return (int)pws; } + public void osSetSpeed(string UUID, float SpeedModifier) + { + CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); + m_host.AddScriptLPS(1); + ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); + avatar.SpeedModifier = SpeedModifier; + } + public void osKickAvatar(string FirstName,string SurName,string alert) + { + CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); + if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) + { + foreach (ScenePresence presence in World.GetAvatars()) + { + if ((presence.Firstname == FirstName) && + presence.Lastname == SurName) + { + // kick client... + if (alert != null) + presence.ControllingClient.Kick(alert); + + // ...and close on our side + presence.Scene.IncomingCloseAgent(presence.UUID); + } + } + } + } + public void osCauseDamage(string avatar, double damage) + { + CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); + m_host.AddScriptLPS(1); + + UUID avatarId = new UUID(avatar); + Vector3 pos = m_host.GetWorldPosition(); + + ScenePresence presence = World.GetScenePresence(avatarId); + if (presence != null) + { + LandData land = World.GetLandData((float)pos.X, (float)pos.Y); + if ((land.Flags & (uint)ParcelFlags.AllowDamage) == (uint)ParcelFlags.AllowDamage) + { + float health = presence.Health; + health -= (float)damage; + presence.setHealthWithUpdate(health); + if (health <= 0) + { + float healthliveagain = 100; + presence.ControllingClient.SendAgentAlertMessage("You died!", true); + presence.setHealthWithUpdate(healthliveagain); + presence.Scene.TeleportClientHome(presence.UUID, presence.ControllingClient); + } + } + } + } + public void osCauseHealing(string avatar, double healing) + { + CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); + m_host.AddScriptLPS(1); + + UUID avatarId = new UUID(avatar); + ScenePresence presence = World.GetScenePresence(avatarId); + Vector3 pos = m_host.GetWorldPosition(); + bool result = World.ScriptDanger(m_host.LocalId, new Vector3((float)pos.X, (float)pos.Y, (float)pos.Z)); + if (result) + { + if (presence != null) + { + float health = presence.Health; + health += (float)healing; + if (health >= 100) + { + health = 100; + } + presence.setHealthWithUpdate(health); + } + } + } } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 580c354..ac9405e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -165,5 +165,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_List osGetRegionStats(); int osGetSimulatorMemory(); + void osKickAvatar(string FirstName,string SurName,string alert); + void osSetSpeed(string UUID, float SpeedModifier); + void osCauseHealing(string avatar, double healing); + void osCauseDamage(string avatar, double damage); } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 2876ad6..2ec6226 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -647,5 +647,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { return m_OSSL_Functions.osGetSimulatorMemory(); } + public void osKickAvatar(string FirstName,string SurName,string alert) + { + m_OSSL_Functions.osKickAvatar( FirstName, SurName, alert); + } + public void osSetSpeed(string UUID, float SpeedModifier) + { + m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier); + } + public void osCauseDamage(string avatar, double damage) + { + m_OSSL_Functions.osCauseDamage(avatar, damage); + } + public void osCauseHealing(string avatar, double healing) + { + m_OSSL_Functions.osCauseHealing(avatar, healing); + } } } -- cgit v1.1 From eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 31 Dec 2009 04:48:59 +0000 Subject: [PATCH] Adds llCollisionFilter Thank you, Revolution. Applied with minor changes. --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 334 +++++++++++++++++---- .../Shared/Api/Implementation/LSL_Api.cs | 48 ++- 2 files changed, 315 insertions(+), 67 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index c0243a5..8ac4c37 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -107,6 +107,9 @@ namespace OpenSim.Region.Framework.Scenes [XmlIgnore] public bool DIE_AT_EDGE; + [XmlIgnore] + public Dictionary m_CollisionFilter; + // TODO: This needs to be persisted in next XML version update! [XmlIgnore] public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; @@ -451,6 +454,15 @@ namespace OpenSim.Region.Framework.Scenes ParentGroup.HasGroupChanged = true; } } + + public Dictionary CollisionFilter + { + get { return m_CollisionFilter; } + set + { + m_CollisionFilter = value; + } + } public ulong RegionHandle { @@ -1874,20 +1886,52 @@ namespace OpenSim.Region.Framework.Scenes if (m_parentGroup.Scene == null) return; - + #region collision Filter SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); if (obj != null) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = obj.UUID; - detobj.nameStr = obj.Name; - detobj.ownerUUID = obj._ownerID; - detobj.posVector = obj.AbsolutePosition; - detobj.rotQuat = obj.GetWorldRotation(); - detobj.velVector = obj.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = obj._groupID; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this object + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + } } else { @@ -1899,19 +1943,52 @@ namespace OpenSim.Region.Framework.Scenes if (av.LocalId == localId) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = av.UUID; - detobj.nameStr = av.ControllingClient.Name; - detobj.ownerUUID = av.UUID; - detobj.posVector = av.AbsolutePosition; - detobj.rotQuat = av.Rotation; - detobj.velVector = av.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = av.ControllingClient.ActiveGroupId; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this avatar + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + } } } } + #endregion } if (colliding.Count > 0) { @@ -1945,41 +2022,105 @@ namespace OpenSim.Region.Framework.Scenes if (m_parentGroup.Scene == null) return; - + #region collision Filter SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); if (obj != null) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = obj.UUID; - detobj.nameStr = obj.Name; - detobj.ownerUUID = obj._ownerID; - detobj.posVector = obj.AbsolutePosition; - detobj.rotQuat = obj.GetWorldRotation(); - detobj.velVector = obj.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = obj._groupID; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this object + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + } } else { ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); - + for (int i = 0; i < avlist.Length; i++) { ScenePresence av = avlist[i]; if (av.LocalId == localId) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = av.UUID; - detobj.nameStr = av.Name; - detobj.ownerUUID = av.UUID; - detobj.posVector = av.AbsolutePosition; - detobj.rotQuat = av.Rotation; - detobj.velVector = av.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = av.ControllingClient.ActiveGroupId; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this avatar + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + } } } } @@ -1997,6 +2138,7 @@ namespace OpenSim.Region.Framework.Scenes m_parentGroup.Scene.EventManager.TriggerScriptColliding(LocalId, CollidingMessage); } } + #endregion } if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_end) != 0) @@ -2015,19 +2157,52 @@ namespace OpenSim.Region.Framework.Scenes return; if (m_parentGroup.Scene == null) return; + #region collision Filter SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); if (obj != null) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = obj.UUID; - detobj.nameStr = obj.Name; - detobj.ownerUUID = obj._ownerID; - detobj.posVector = obj.AbsolutePosition; - detobj.rotQuat = obj.GetWorldRotation(); - detobj.velVector = obj.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = obj._groupID; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this object + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = obj.UUID; + detobj.nameStr = obj.Name; + detobj.ownerUUID = obj._ownerID; + detobj.posVector = obj.AbsolutePosition; + detobj.rotQuat = obj.GetWorldRotation(); + detobj.velVector = obj.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = obj._groupID; + colliding.Add(detobj); + } + } } else { @@ -2039,19 +2214,52 @@ namespace OpenSim.Region.Framework.Scenes if (av.LocalId == localId) { - DetectedObject detobj = new DetectedObject(); - detobj.keyUUID = av.UUID; - detobj.nameStr = av.Name; - detobj.ownerUUID = av.UUID; - detobj.posVector = av.AbsolutePosition; - detobj.rotQuat = av.Rotation; - detobj.velVector = av.Velocity; - detobj.colliderType = 0; - detobj.groupUUID = av.ControllingClient.ActiveGroupId; - colliding.Add(detobj); + if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar + if(data != "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + //If it is 0, it is to not accept collisions from this avatar + else + { + } + } + else + { + string data = ""; + m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); + //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work + if(data == "") + { + DetectedObject detobj = new DetectedObject(); + detobj.keyUUID = av.UUID; + detobj.nameStr = av.ControllingClient.Name; + detobj.ownerUUID = av.UUID; + detobj.posVector = av.AbsolutePosition; + detobj.rotQuat = av.Rotation; + detobj.velVector = av.Velocity; + detobj.colliderType = 0; + detobj.groupUUID = av.ControllingClient.ActiveGroupId; + colliding.Add(detobj); + } + } } } } + #endregion } if (colliding.Count > 0) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6102504..43df4ab 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2752,7 +2752,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llCollisionFilter(string name, string id, int accept) { m_host.AddScriptLPS(1); - NotImplemented("llCollisionFilter"); + m_host.CollisionFilter.Clear(); + if(id != null) + { + m_host.CollisionFilter.Add(accept,id); + } + else + { + m_host.CollisionFilter.Add(accept,name); + } } public void llTakeControls(int controls, int accept, int pass_on) @@ -8204,11 +8212,43 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return -1; } - + public void llSetInventoryPermMask(string item, int mask, int value) { - m_host.AddScriptLPS(1); - NotImplemented("llSetInventoryPermMask"); + m_host.AddScriptLPS(1); + if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) + { + if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) + { + lock (m_host.TaskInventory) + { + foreach (KeyValuePair inv in m_host.TaskInventory) + { + if (inv.Value.Name == item) + { + switch (mask) + { + case 0: + inv.Value.BasePermissions = (uint)value; + break; + case 1: + inv.Value.CurrentPermissions = (uint)value; + break; + case 2: + inv.Value.GroupPermissions = (uint)value; + break; + case 3: + inv.Value.EveryonePermissions = (uint)value; + break; + case 4: + inv.Value.NextPermissions = (uint)value; + break; + } + } + } + } + } + } } public LSL_String llGetInventoryCreator(string item) -- cgit v1.1