From 5c870fce548eeca24ae0491a2261ce4fb330a57b Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Tue, 12 Apr 2011 19:45:33 -0700 Subject: Bug fix in object serialization -- sculpt data was wrong. --- OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 57ae4fd..b412e25 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -1318,7 +1318,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization writer.WriteStartElement("SculptData"); byte[] sd; if (shp.SculptData != null) - sd = shp.ExtraParams; + sd = shp.SculptData; else sd = Utils.EmptyBytes; writer.WriteBase64(sd, 0, sd.Length); -- cgit v1.1