From 534ee52a121c209752101476e031a2c097637d82 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 21 May 2011 00:11:52 +0100 Subject: rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names --- .../Archiver/Tests/InventoryArchiveTestCase.cs | 2 +- .../Archiver/Tests/InventoryArchiverTests.cs | 12 +- .../Avatar/Inventory/Archiver/Tests/PathTests.cs | 16 +-- .../Tests/InventoryAccessModuleTests.cs | 2 +- .../Framework/Scenes/Tests/TaskInventoryTests.cs | 6 +- OpenSim/Tests/Common/Setup/UserAccountHelpers.cs | 145 +++++++++++++++++++++ OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs | 145 --------------------- 7 files changed, 164 insertions(+), 164 deletions(-) create mode 100644 OpenSim/Tests/Common/Setup/UserAccountHelpers.cs delete mode 100644 OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index 5ba08ee..9421f22 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs @@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests Scene scene = SceneSetupHelpers.SetupScene(); SceneSetupHelpers.SetupSceneModules(scene, archiverModule); - UserProfileTestUtils.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); + UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); MemoryStream archiveWriteStream = new MemoryStream(); diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 52232a0..db57d90 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL1, "password"); + UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "password"); m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "password", m_iarStream); InventoryItemBase coaItem @@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests string userLastName = "Stirrup"; string userPassword = "troll"; UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); - UserProfileTestUtils.CreateUserWithInventory(m_scene, userFirstName, userLastName, userId, userPassword); + UserAccountHelpers.CreateUserWithInventory(m_scene, userFirstName, userLastName, userId, userPassword); // Create asset UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); @@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL1, "meowfood"); + UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "meowfood"); m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "meowfood", m_iarStream); InventoryItemBase foundItem1 @@ -261,8 +261,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); - UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); + UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); + UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); InventoryItemBase foundItem1 @@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests TestHelper.InMethod(); // log4net.Config.XmlConfigurator.Configure(); - UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaMT, "password"); + UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "password"); m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "password", m_iarStream); InventoryItemBase foundItem1 diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs index c7dae52..0446f3b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/PathTests.cs @@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests string userLastName = "Stirrup"; string userPassword = "troll"; UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); - UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); + UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); // Create asset SceneObjectGroup object1; @@ -184,8 +184,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); - UserProfileTestUtils.CreateUserWithInventory(scene, m_uaMT, "meowfood"); - UserProfileTestUtils.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); + UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "meowfood"); + UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); InventoryItemBase foundItem1 @@ -226,7 +226,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests Scene scene = SceneSetupHelpers.SetupScene(); SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); - UserProfileTestUtils.CreateUserWithInventory(scene, m_uaMT, "password"); + UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password"); archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/Objects", "password", m_iarStream); InventoryItemBase foundItem1 @@ -255,7 +255,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests string userFirstName = "Jock"; string userLastName = "Stirrup"; UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); - UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); + UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); // Create asset SceneObjectGroup object1; @@ -328,7 +328,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); Dictionary foldersCreated = new Dictionary(); HashSet nodesLoaded = new HashSet(); @@ -395,7 +395,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests //log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); string folder1ExistingName = "a"; string folder2Name = "b"; @@ -446,7 +446,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene); string folder1ExistingName = "a"; string folder2Name = "b"; diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs index 8d53cf1..75faab0 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs @@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests string userFirstName = "Jock"; string userLastName = "Stirrup"; string userPassword = "troll"; - UserProfileTestUtils.CreateUserWithInventory(m_scene, userFirstName, userLastName, m_userId, userPassword); + UserAccountHelpers.CreateUserWithInventory(m_scene, userFirstName, userLastName, m_userId, userPassword); AgentCircuitData acd = new AgentCircuitData(); acd.AgentID = m_userId; diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 4f5018a..e830500 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs @@ -89,7 +89,7 @@ namespace OpenSim.Region.Framework.Tests // log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; @@ -139,7 +139,7 @@ namespace OpenSim.Region.Framework.Tests // log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); @@ -165,7 +165,7 @@ namespace OpenSim.Region.Framework.Tests // log4net.Config.XmlConfigurator.Configure(); Scene scene = SceneSetupHelpers.SetupScene(); - UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); + UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectPart sop1 = sog1.RootPart; TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); diff --git a/OpenSim/Tests/Common/Setup/UserAccountHelpers.cs b/OpenSim/Tests/Common/Setup/UserAccountHelpers.cs new file mode 100644 index 0000000..346f78a --- /dev/null +++ b/OpenSim/Tests/Common/Setup/UserAccountHelpers.cs @@ -0,0 +1,145 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework.Communications; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; + +namespace OpenSim.Tests.Common.Setup +{ + /// + /// Utility functions for carrying out user profile related tests. + /// + public static class UserAccountHelpers + { +// /// +// /// Create a test user with a standard inventory +// /// +// /// +// /// +// /// Callback to invoke when inventory has been loaded. This is required because +// /// loading may be asynchronous, even on standalone +// /// +// /// +// public static CachedUserInfo CreateUserWithInventory( +// CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) +// { +// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); +// return CreateUserWithInventory(commsManager, userId, callback); +// } +// +// /// +// /// Create a test user with a standard inventory +// /// +// /// +// /// User ID +// /// +// /// Callback to invoke when inventory has been loaded. This is required because +// /// loading may be asynchronous, even on standalone +// /// +// /// +// public static CachedUserInfo CreateUserWithInventory( +// CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) +// { +// return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); +// } +// +// /// +// /// Create a test user with a standard inventory +// /// +// /// +// /// First name of user +// /// Last name of user +// /// User ID +// /// +// /// Callback to invoke when inventory has been loaded. This is required because +// /// loading may be asynchronous, even on standalone +// /// +// /// +// public static CachedUserInfo CreateUserWithInventory( +// CommunicationsManager commsManager, string firstName, string lastName, +// UUID userId, OnInventoryReceivedDelegate callback) +// { +// return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); +// } +// +// /// +// /// Create a test user with a standard inventory +// /// +// /// +// /// First name of user +// /// Last name of user +// /// Password +// /// User ID +// /// +// /// Callback to invoke when inventory has been loaded. This is required because +// /// loading may be asynchronous, even on standalone +// /// +// /// +// public static CachedUserInfo CreateUserWithInventory( +// CommunicationsManager commsManager, string firstName, string lastName, string password, +// UUID userId, OnInventoryReceivedDelegate callback) +// { +// LocalUserServices lus = (LocalUserServices)commsManager.UserService; +// lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); +// +// CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); +// userInfo.OnInventoryReceived += callback; +// userInfo.FetchInventory(); +// +// return userInfo; +// } + + public static UserAccount CreateUserWithInventory(Scene scene) + { + return CreateUserWithInventory( + scene, "Bill", "Bailey", UUID.Parse("00000000-0000-0000-0000-000000000099"), "troll"); + } + + public static UserAccount CreateUserWithInventory( + Scene scene, string firstName, string lastName, UUID userId, string pw) + { + UserAccount ua + = new UserAccount(userId) + { FirstName = firstName, LastName = lastName }; + CreateUserWithInventory(scene, ua, pw); + return ua; + } + + public static void CreateUserWithInventory(Scene scene, UserAccount ua, string pw) + { + // FIXME: This should really be set up by UserAccount itself + ua.ServiceURLs = new Dictionary(); + + scene.UserAccountService.StoreUserAccount(ua); + scene.InventoryService.CreateUserInventory(ua.PrincipalID); + scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); + } + } +} \ No newline at end of file diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs deleted file mode 100644 index d01521d..0000000 --- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs +++ /dev/null @@ -1,145 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using OpenMetaverse; -using OpenSim.Framework.Communications; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Services.Interfaces; - -namespace OpenSim.Tests.Common.Setup -{ - /// - /// Utility functions for carrying out user profile related tests. - /// - public static class UserProfileTestUtils - { -// /// -// /// Create a test user with a standard inventory -// /// -// /// -// /// -// /// Callback to invoke when inventory has been loaded. This is required because -// /// loading may be asynchronous, even on standalone -// /// -// /// -// public static CachedUserInfo CreateUserWithInventory( -// CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) -// { -// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); -// return CreateUserWithInventory(commsManager, userId, callback); -// } -// -// /// -// /// Create a test user with a standard inventory -// /// -// /// -// /// User ID -// /// -// /// Callback to invoke when inventory has been loaded. This is required because -// /// loading may be asynchronous, even on standalone -// /// -// /// -// public static CachedUserInfo CreateUserWithInventory( -// CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) -// { -// return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); -// } -// -// /// -// /// Create a test user with a standard inventory -// /// -// /// -// /// First name of user -// /// Last name of user -// /// User ID -// /// -// /// Callback to invoke when inventory has been loaded. This is required because -// /// loading may be asynchronous, even on standalone -// /// -// /// -// public static CachedUserInfo CreateUserWithInventory( -// CommunicationsManager commsManager, string firstName, string lastName, -// UUID userId, OnInventoryReceivedDelegate callback) -// { -// return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); -// } -// -// /// -// /// Create a test user with a standard inventory -// /// -// /// -// /// First name of user -// /// Last name of user -// /// Password -// /// User ID -// /// -// /// Callback to invoke when inventory has been loaded. This is required because -// /// loading may be asynchronous, even on standalone -// /// -// /// -// public static CachedUserInfo CreateUserWithInventory( -// CommunicationsManager commsManager, string firstName, string lastName, string password, -// UUID userId, OnInventoryReceivedDelegate callback) -// { -// LocalUserServices lus = (LocalUserServices)commsManager.UserService; -// lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); -// -// CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); -// userInfo.OnInventoryReceived += callback; -// userInfo.FetchInventory(); -// -// return userInfo; -// } - - public static UserAccount CreateUserWithInventory(Scene scene) - { - return CreateUserWithInventory( - scene, "Bill", "Bailey", UUID.Parse("00000000-0000-0000-0000-000000000099"), "troll"); - } - - public static UserAccount CreateUserWithInventory( - Scene scene, string firstName, string lastName, UUID userId, string pw) - { - UserAccount ua - = new UserAccount(userId) - { FirstName = firstName, LastName = lastName }; - CreateUserWithInventory(scene, ua, pw); - return ua; - } - - public static void CreateUserWithInventory(Scene scene, UserAccount ua, string pw) - { - // FIXME: This should really be set up by UserAccount itself - ua.ServiceURLs = new Dictionary(); - - scene.UserAccountService.StoreUserAccount(ua); - scene.InventoryService.CreateUserInventory(ua.PrincipalID); - scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); - } - } -} \ No newline at end of file -- cgit v1.1