From e6181941432640e4bc7c46fb740c04d04d94032e Mon Sep 17 00:00:00 2001 From: Talun Date: Tue, 8 May 2012 15:52:25 +0100 Subject: Mantis 6015 new LSL function llGetAgentList. Details in the lsl wiki --- .../Shared/Api/Implementation/LSL_Api.cs | 85 ++++++++++++++++++++++ .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | 1 + .../Shared/Api/Runtime/LSL_Constants.cs | 5 ++ .../ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | 5 ++ 4 files changed, 96 insertions(+) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0c28bf5..6523c2d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -6132,6 +6132,91 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); return "en-us"; } + /// + /// http://wiki.secondlife.com/wiki/LlGetAgentList + /// The list of options is currently not used in SL + /// scope is one of:- + /// AGENT_LIST_REGION - all in the region + /// AGENT_LIST_PARCEL - all in the same parcel as the scripted object + /// AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the + /// current parcel. + /// + public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) + { + m_host.AddScriptLPS(1); + + // the constants are 1, 2 and 4 so bits are being set, but you + // get an error "INVALID_SCOPE" if it is anything but 1, 2 and 4 + bool regionWide = scope == ScriptBaseClass.AGENT_LIST_REGION; + bool parcelOwned = scope == ScriptBaseClass.AGENT_LIST_PARCEL_OWNER; + bool parcel = scope == ScriptBaseClass.AGENT_LIST_PARCEL; + + LSL_List result = new LSL_List(); + + if (!regionWide && !parcelOwned && !parcel) + { + result.Add("INVALID_SCOPE"); + return result; + } + + ILandObject land; + Vector3 pos; + UUID id = UUID.Zero; + if (parcel || parcelOwned) + { + pos = m_host.ParentGroup.RootPart.GetWorldPosition(); + land = World.LandChannel.GetLandObject(pos.X, pos.Y); + if (land == null) + { + id = UUID.Zero; + } + else + { + if (parcelOwned) + { + id = land.LandData.OwnerID; + } + else + { + id = land.LandData.GlobalID; + } + } + } + List presenceIds = new List(); + + World.ForEachRootScenePresence( + delegate (ScenePresence ssp) + { + // Gods are not listed in SL + if (!ssp.IsDeleted && ssp.GodLevel == 0.0 && !ssp.IsChildAgent) + { + if (!regionWide) + { + pos = ssp.AbsolutePosition; + land = World.LandChannel.GetLandObject(pos.X, pos.Y); + if (land != null) + { + if (parcelOwned && land.LandData.OwnerID == id || + parcel && land.LandData.GlobalID == id) + { + result.Add(ssp.UUID.ToString()); + } + } + } + else + { + result.Add(ssp.UUID.ToString()); + } + } + // Maximum of 100 results + if (result.Length > 99) + { + return; + } + } + ); + return result; + } public void llAdjustSoundVolume(double volume) { diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 5c528977..be5740e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -108,6 +108,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_Vector llGetAccel(); LSL_Integer llGetAgentInfo(string id); LSL_String llGetAgentLanguage(string id); + LSL_List llGetAgentList(LSL_Integer scope, LSL_List options); LSL_Vector llGetAgentSize(string id); LSL_Float llGetAlpha(int face); LSL_Float llGetAndResetTime(); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 6246b57..278f74e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -500,6 +500,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int OBJECT_STREAMING_COST = 15; public const int OBJECT_PHYSICS_COST = 16; + // for llGetAgentList + public const int AGENT_LIST_PARCEL = 1; + public const int AGENT_LIST_PARCEL_OWNER = 2; + public const int AGENT_LIST_REGION = 4; + // Can not be public const? public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 70c5fcd..9ba9561 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs @@ -391,6 +391,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_LSL_Functions.llGetAgentLanguage(id); } + public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options) + { + return m_LSL_Functions.llGetAgentList(scope, options); + } + public LSL_Vector llGetAgentSize(string id) { return m_LSL_Functions.llGetAgentSize(id); -- cgit v1.1 From 7461fe4554f8104212071e3e01b07786f8eb546f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 12 May 2012 15:27:37 +0100 Subject: ªTEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc --- OpenSim/Framework/IClientAPI.cs | 3 +++ .../Region/ClientStack/Linden/UDP/LLClientView.cs | 22 +++++++++++++++++++++- .../Scenes/Animation/ScenePresenceAnimator.cs | 20 ++++++++++++++++++-- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 ++++++++ .../Server/IRCClientView.cs | 1 + .../Region/OptionalModules/World/NPC/NPCAvatar.cs | 1 + OpenSim/Tests/Common/Mock/TestClient.cs | 1 + 7 files changed, 53 insertions(+), 3 deletions(-) diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 2be78da..c1bd078 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -70,6 +70,8 @@ namespace OpenSim.Framework public delegate void StopAnim(IClientAPI remoteClient, UUID animID); + public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack); + public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List children); public delegate void DelinkObjects(List primIds, IClientAPI client); @@ -791,6 +793,7 @@ namespace OpenSim.Framework event ObjectDrop OnObjectDrop; event StartAnim OnStartAnim; event StopAnim OnStopAnim; + event ChangeAnim OnChangeAnim; event LinkObjects OnLinkObjects; event DelinkObjects OnDelinkObjects; event RequestMapBlocks OnRequestMapBlocks; diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index bb76717..7db6014 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -98,6 +98,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public event AvatarPickerRequest OnAvatarPickerRequest; public event StartAnim OnStartAnim; public event StopAnim OnStopAnim; + public event ChangeAnim OnChangeAnim; public event Action OnRequestAvatarsData; public event LinkObjects OnLinkObjects; public event DelinkObjects OnDelinkObjects; @@ -6386,7 +6387,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP return true; } #endregion - +/* StartAnim handlerStartAnim = null; StopAnim handlerStopAnim = null; @@ -6410,6 +6411,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } return true; +*/ + ChangeAnim handlerChangeAnim = null; + + for (int i = 0; i < AgentAni.AnimationList.Length; i++) + { + handlerChangeAnim = OnChangeAnim; + if (handlerChangeAnim != null) + { + handlerChangeAnim(AgentAni.AnimationList[i].AnimID, AgentAni.AnimationList[i].StartAnim, false); + } + } + + handlerChangeAnim = OnChangeAnim; + if (handlerChangeAnim != null) + { + handlerChangeAnim(UUID.Zero, false, true); + } + + return true; } private bool HandleAgentRequestSit(IClientAPI sender, Packet Pack) diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index f5623bd..e577958 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -79,13 +79,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation m_scenePresence = sp; CurrentMovementAnimation = "CROUCH"; } - + public void AddAnimation(UUID animID, UUID objectID) { if (m_scenePresence.IsChildAgent) return; -// m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Adding animation {0} for {1}", animID, m_scenePresence.Name); + // m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Adding animation {0} for {1}", animID, m_scenePresence.Name); if (m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, objectID)) SendAnimPack(); @@ -117,6 +117,22 @@ namespace OpenSim.Region.Framework.Scenes.Animation SendAnimPack(); } + public void avnChangeAnim(UUID animID, bool addRemove, bool sendPack) + { + if (m_scenePresence.IsChildAgent) + return; + + if (animID != UUID.Zero) + { + if (addRemove) + m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero); + else + m_animations.Remove(animID); + } + if(sendPack) + SendAnimPack(); + } + // Called from scripts public void RemoveAnimation(string name) { diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 212720e..ba0ed95 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -781,6 +781,7 @@ namespace OpenSim.Region.Framework.Scenes ControllingClient.OnSetAlwaysRun += HandleSetAlwaysRun; ControllingClient.OnStartAnim += HandleStartAnim; ControllingClient.OnStopAnim += HandleStopAnim; + ControllingClient.OnChangeAnim += avnHandleChangeAnim; ControllingClient.OnForceReleaseControls += HandleForceReleaseControls; ControllingClient.OnAutoPilotGo += MoveToTarget; @@ -2432,6 +2433,13 @@ namespace OpenSim.Region.Framework.Scenes Animator.RemoveAnimation(animID); } + public void avnHandleChangeAnim(UUID animID, bool addRemove,bool sendPack) + { + Animator.avnChangeAnim(animID, addRemove, sendPack); + } + + + /// /// Rotate the avatar to the given rotation and apply a movement in the given relative vector /// diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index a37e997..eac8e84 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -669,6 +669,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server public event ObjectDrop OnObjectDrop; public event StartAnim OnStartAnim; public event StopAnim OnStopAnim; + public event ChangeAnim OnChangeAnim; public event LinkObjects OnLinkObjects; public event DelinkObjects OnDelinkObjects; public event RequestMapBlocks OnRequestMapBlocks; diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index c3335f0..8996865 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -189,6 +189,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC public event ObjectDrop OnObjectDrop; public event StartAnim OnStartAnim; public event StopAnim OnStopAnim; + public event ChangeAnim OnChangeAnim; public event LinkObjects OnLinkObjects; public event DelinkObjects OnDelinkObjects; public event RequestMapBlocks OnRequestMapBlocks; diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 6a7cb0a..b2c824c 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -88,6 +88,7 @@ namespace OpenSim.Tests.Common.Mock public event ObjectDrop OnObjectDrop; public event StartAnim OnStartAnim; public event StopAnim OnStopAnim; + public event ChangeAnim OnChangeAnim; public event LinkObjects OnLinkObjects; public event DelinkObjects OnDelinkObjects; public event RequestMapBlocks OnRequestMapBlocks; -- cgit v1.1