From 50bd48542c379f0ce0cec85eb412ded16c819434 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 16 Jul 2011 02:44:00 +0100
Subject: Add very basic test for resizing a scene object with one prim
---
.../Region/Framework/Scenes/SceneObjectGroup.cs | 3 +-
.../Scenes/Tests/SceneObjectResizeTests.cs | 67 ++++++++++++++++++++++
2 files changed, 69 insertions(+), 1 deletion(-)
create mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 9c307a3..34e44e5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -617,9 +617,10 @@ namespace OpenSim.Region.Framework.Scenes
finalScale.X = (minScale.X > maxScale.X) ? minScale.X : maxScale.X;
finalScale.Y = (minScale.Y > maxScale.Y) ? minScale.Y : maxScale.Y;
finalScale.Z = (minScale.Z > maxScale.Z) ? minScale.Z : maxScale.Z;
- return finalScale;
+ return finalScale;
}
+
public EntityIntersection TestIntersection(Ray hRay, bool frontFacesOnly, bool faceCenters)
{
// We got a request from the inner_scene to raytrace along the Ray hRay
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
new file mode 100644
index 0000000..3865329
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
@@ -0,0 +1,67 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Reflection;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Region.Framework.Scenes.Tests
+{
+ ///
+ /// Basic scene object resize tests
+ ///
+ [TestFixture]
+ public class SceneObjectResizeTests
+ {
+ ///
+ /// Test resizing an object
+ ///
+ [Test]
+ public void TestResizeSceneObject()
+ {
+ TestHelper.InMethod();
+ //log4net.Config.XmlConfigurator.Configure();
+
+ Scene scene = SceneSetupHelpers.SetupScene();
+ SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup;
+
+ g1.GroupResize(new Vector3(2, 3, 4), g1.LocalId);
+
+ SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
+
+ Assert.That(g1Post.RootPart.Scale.X, Is.EqualTo(2));
+ Assert.That(g1Post.RootPart.Scale.Y, Is.EqualTo(3));
+ Assert.That(g1Post.RootPart.Scale.Z, Is.EqualTo(4));
+ }
+ }
+}
\ No newline at end of file
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