From 4efc75eb6618c45b6696e6cc3a38cb172918079b Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 5 Sep 2007 12:00:44 +0000 Subject: Added "Local" and "Temporary" Fields to the AssetBase class. --- OpenSim/Framework/General/Types/AssetBase.cs | 2 ++ OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs index 181e1e3..71642a2 100644 --- a/OpenSim/Framework/General/Types/AssetBase.cs +++ b/OpenSim/Framework/General/Types/AssetBase.cs @@ -37,6 +37,8 @@ namespace OpenSim.Framework.Types public sbyte InvType; public string Name; public string Description; + public bool Local; + public bool Temporary; public AssetBase() { diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index 3a03d48..9fbd68e 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer) { - System.Console.WriteLine("dynamic texture being created " + url + " of type " + contentType); + System.Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); if (this.RenderPlugins.ContainsKey(contentType)) { DynamicTextureUpdater updater = new DynamicTextureUpdater(); -- cgit v1.1