From 4ea52b2105491d417a978e903f6926fd58bd890a Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Wed, 5 Mar 2008 18:57:13 +0000
Subject: Change SceneObjectPart.LocalID to .LocalId to be case matching with
SceneObjectGroup.LocalId (and hence reduce confusion).
---
.../Environment/Modules/TreePopulatorModule.cs | 2 +-
OpenSim/Region/Environment/Scenes/InnerScene.cs | 4 +--
.../Region/Environment/Scenes/Scene.Inventory.cs | 6 ++---
.../Environment/Scenes/Scene.PacketHandlers.cs | 2 +-
.../Region/Environment/Scenes/SceneObjectGroup.cs | 26 +++++++++----------
.../Scenes/SceneObjectPart.Inventory.cs | 4 +--
.../Region/Environment/Scenes/SceneObjectPart.cs | 30 +++++++++++-----------
OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +-
OpenSim/Region/Examples/SimpleApp/ComplexObject.cs | 4 +--
9 files changed, 40 insertions(+), 40 deletions(-)
diff --git a/OpenSim/Region/Environment/Modules/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/TreePopulatorModule.cs
index c97d1d5..edd4286 100644
--- a/OpenSim/Region/Environment/Modules/TreePopulatorModule.cs
+++ b/OpenSim/Region/Environment/Modules/TreePopulatorModule.cs
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Modules
m_scene.ForEachClient(delegate(IClientAPI controller)
{
controller.SendKillObject(m_scene.RegionInfo.RegionHandle,
- selectedTree.LocalID);
+ selectedTree.LocalId);
});
break;
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 882e589..02d0e20 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes
sceneObject.SetScene(m_parentScene);
foreach (SceneObjectPart part in sceneObject.Children.Values)
{
- part.LocalID = m_parentScene.PrimIDAllocate();
+ part.LocalId = m_parentScene.PrimIDAllocate();
}
sceneObject.UpdateParentIDs();
@@ -378,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes
objupdate.ObjectData[1].UpdateFlags = 276957500; // flags; // ??
- objupdate.ObjectData[1].ID = p.LocalID;
+ objupdate.ObjectData[1].ID = p.LocalId;
objupdate.ObjectData[1].FullID = p.UUID;
objupdate.ObjectData[1].OwnerID = p.OwnerID;
objupdate.ObjectData[1].Text = Helpers.StringToField(p.Text);
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 8481737..14a6f7b 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes
}
// Retrieve item
- TaskInventoryItem item = group.GetInventoryItem(part.LocalID, itemId);
+ TaskInventoryItem item = group.GetInventoryItem(part.LocalId, itemId);
if (null == item)
{
return;
@@ -206,8 +206,8 @@ namespace OpenSim.Region.Environment.Scenes
// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
if (isScriptRunning)
{
- group.StopScript(part.LocalID, item.ItemID);
- group.StartScript(part.LocalID, item.ItemID);
+ group.StopScript(part.LocalId, item.ItemID);
+ group.StartScript(part.LocalId, item.ItemID);
}
}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index c393479..20154ea 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes
// trigger a touch_start for a script in the root prim
foreach (SceneObjectPart part in obj.Children.Values)
{
- EventManager.TriggerObjectGrab(part.LocalID, part.OffsetPosition, remoteClient);
+ EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient);
}
return;
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 575840e..b7b4f70 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -152,8 +152,8 @@ namespace OpenSim.Region.Environment.Scenes
public override uint LocalId
{
- get { return m_rootPart.LocalID; }
- set { m_rootPart.LocalID = value; }
+ get { return m_rootPart.LocalId; }
+ set { m_rootPart.LocalId = value; }
}
public override LLUUID UUID
@@ -289,7 +289,7 @@ namespace OpenSim.Region.Environment.Scenes
{
reader.Read();
SceneObjectPart part = SceneObjectPart.FromXml(reader);
- part.LocalID = m_scene.PrimIDAllocate();
+ part.LocalId = m_scene.PrimIDAllocate();
AddPart(part);
part.RegionHandle = m_regionHandle;
@@ -304,7 +304,7 @@ namespace OpenSim.Region.Environment.Scenes
sr.Close();
- m_rootPart.LocalID = m_scene.PrimIDAllocate();
+ m_rootPart.LocalId = m_scene.PrimIDAllocate();
m_rootPart.ParentID = 0;
m_rootPart.RegionHandle = m_regionHandle;
UpdateParentIDs();
@@ -834,7 +834,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID == localID)
+ if (part.LocalId == localID)
{
return part;
}
@@ -867,7 +867,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID == localID)
+ if (part.LocalId == localID)
{
return true;
}
@@ -909,7 +909,7 @@ namespace OpenSim.Region.Environment.Scenes
Quaternion newRot = parentRot.Inverse()*oldRot;
linkPart.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w);
- linkPart.ParentID = m_rootPart.LocalID;
+ linkPart.ParentID = m_rootPart.LocalId;
linkPart.LinkNum = m_parts.Count;
m_parts.Add(linkPart.UUID, linkPart);
@@ -1035,7 +1035,7 @@ namespace OpenSim.Region.Environment.Scenes
private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation)
{
part.SetParent(this);
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
part.LinkNum = m_parts.Count;
m_parts.Add(part.UUID, part);
@@ -1515,7 +1515,7 @@ namespace OpenSim.Region.Environment.Scenes
///
private void SetPartAsNonRoot(SceneObjectPart part)
{
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
}
///
@@ -1655,7 +1655,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (part.UUID != m_rootPart.UUID)
{
- part.ParentID = m_rootPart.LocalID;
+ part.ParentID = m_rootPart.LocalId;
}
}
}
@@ -1692,7 +1692,7 @@ namespace OpenSim.Region.Environment.Scenes
public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient)
{
- if (m_rootPart.LocalID == localId)
+ if (m_rootPart.LocalId == localId)
{
OnGrabGroup(offsetPos, remoteClient);
}
@@ -1726,7 +1726,7 @@ namespace OpenSim.Region.Environment.Scenes
avatars[i].StandUp();
}
- avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID);
+ avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
}
}
}
@@ -1767,7 +1767,7 @@ namespace OpenSim.Region.Environment.Scenes
m_rootPart.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
foreach (SceneObjectPart part in m_parts.Values)
{
- if (part.LocalID != m_rootPart.LocalID)
+ if (part.LocalId != m_rootPart.LocalId)
{
part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 641516e..2b13751 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -170,7 +170,7 @@ namespace OpenSim.Region.Environment.Scenes
else
{
string script = Helpers.FieldToUTF8String(asset.Data);
- m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID,item.ItemID,script);
+ m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId,item.ItemID,script);
m_parentGroup.AddActiveScriptCount(1);
ScheduleFullUpdate();
}
@@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (m_taskInventory.ContainsKey(itemId))
{
- m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId);
+ m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalId, itemId);
m_parentGroup.AddActiveScriptCount(-1);
}
else
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 46bb89c..b7b7883 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -153,12 +153,12 @@ namespace OpenSim.Region.Environment.Scenes
set { m_uuid = value; }
}
- protected uint m_localID;
+ protected uint m_localId;
- public uint LocalID
+ public uint LocalId
{
- get { return m_localID; }
- set { m_localID = value; }
+ get { return m_localId; }
+ set { m_localId = value; }
}
protected string m_name;
@@ -571,7 +571,7 @@ namespace OpenSim.Region.Environment.Scenes
if (m_parentGroup != null)
{
if (m_parentGroup.Scene != null)
- m_parentGroup.Scene.TriggerObjectChanged(LocalID, (uint)val);
+ m_parentGroup.Scene.TriggerObjectChanged(LocalId, (uint)val);
}
}
@@ -671,7 +671,7 @@ namespace OpenSim.Region.Environment.Scenes
CreatorID = OwnerID;
LastOwnerID = LLUUID.Zero;
UUID = LLUUID.Random();
- LocalID = (uint) (localID);
+ LocalId = (uint) (localID);
Shape = shape;
// Todo: Add More Object Parameter from above!
OwnershipCost = 0;
@@ -724,7 +724,7 @@ namespace OpenSim.Region.Environment.Scenes
CreatorID = creatorID;
LastOwnerID = lastOwnerID;
UUID = LLUUID.Random();
- LocalID = (uint) (localID);
+ LocalId = (uint) (localID);
Shape = shape;
OwnershipCost = 0;
ObjectSaleType = (byte) 0;
@@ -1015,7 +1015,7 @@ namespace OpenSim.Region.Environment.Scenes
dupe.m_shape = m_shape.Copy();
dupe.m_regionHandle = m_regionHandle;
dupe.UUID = LLUUID.Random();
- dupe.LocalID = localID;
+ dupe.LocalId = localID;
dupe.OwnerID = AgentID;
dupe.GroupID = GroupID;
dupe.GroupPosition = new LLVector3(GroupPosition.X, GroupPosition.Y, GroupPosition.Z);
@@ -1337,7 +1337,7 @@ namespace OpenSim.Region.Environment.Scenes
PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;
PhysActor.OnOutOfBounds += PhysicsOutOfBounds;
- if (ParentID != 0 && ParentID != LocalID)
+ if (ParentID != 0 && ParentID != LocalId)
{
if (ParentGroup.RootPart.PhysActor != null)
{
@@ -1742,7 +1742,7 @@ namespace OpenSim.Region.Environment.Scenes
byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
- remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, m_shape, lPos, clientFlags, m_uuid,
+ remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape, lPos, clientFlags, m_uuid,
OwnerID,
m_text, color, ParentID, m_particleSystem, lRot, m_clickAction, m_TextureAnimation);
}
@@ -1790,11 +1790,11 @@ namespace OpenSim.Region.Environment.Scenes
LLQuaternion mRot = RotationOffset;
if ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
{
- remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot);
+ remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot);
}
else
{
- remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot, Velocity,
+ remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity,
RotationalVelocity);
//System.Console.WriteLine("LID: " + LocalID + " RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString());
}
@@ -1805,11 +1805,11 @@ namespace OpenSim.Region.Environment.Scenes
LLQuaternion mRot = RotationOffset;
if ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
{
- remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot);
+ remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot);
}
else
{
- remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalID, lPos, mRot, Velocity,
+ remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity,
RotationalVelocity);
//System.Console.WriteLine("LID: " + LocalID + "RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString());
}
@@ -1932,7 +1932,7 @@ namespace OpenSim.Region.Environment.Scenes
info.AddValue("m_inventorySerial", m_inventorySerial);
info.AddValue("m_uuid", m_uuid.UUID);
- info.AddValue("m_localID", m_localID);
+ info.AddValue("m_localID", m_localId);
info.AddValue("m_name", m_name);
info.AddValue("m_flags", Flags);
info.AddValue("m_material", m_material);
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index fabc3ed..f4acce5 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes
if (part != null)
{
- m_requestedSitTargetID = part.LocalID;
+ m_requestedSitTargetID = part.LocalId;
m_requestedSitOffset = offset;
}
else
diff --git a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs b/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
index aa3f939..c09ed89 100644
--- a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
+++ b/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs
@@ -95,7 +95,7 @@ namespace SimpleApp
public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient)
{
m_parts.Remove(part.UUID);
- remoteClient.SendKillObject(m_regionHandle, part.LocalID);
+ remoteClient.SendKillObject(m_regionHandle, part.LocalId);
remoteClient.AddMoney(1);
remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero);
}
@@ -106,7 +106,7 @@ namespace SimpleApp
{
m_parts.Remove(m_rootPart.UUID);
m_scene.RemoveEntity(this);
- remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalID);
+ remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
remoteClient.AddMoney(50);
remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero);
}
--
cgit v1.1