From 4d0261ed2225dff3f107ec52484770a6f7435790 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 29 May 2007 17:57:03 +0000 Subject: --- Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 2 ++ OpenSim/OpenSim.RegionServer/ClientView.API.cs | 14 ++++++++++++++ OpenSim/OpenSim.World/Avatar.cs | 10 +++++----- OpenSim/OpenSim.World/World.cs | 2 +- 4 files changed, 22 insertions(+), 6 deletions(-) diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index e557b6e..06b3075 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs @@ -72,5 +72,7 @@ namespace OpenSim.Framework.Interfaces void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); void SendLayerData(float[] map); void SendRegionHandshake(RegionInfo regionInfo); + void MoveAgentIntoRegion(RegionInfo regInfo); + void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos); } } diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 7b1e537..4177dff 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs @@ -57,6 +57,20 @@ namespace OpenSim } #region World/Avatar to Client + + public void MoveAgentIntoRegion(RegionInfo regInfo) + { + AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); + mov.AgentData.SessionID = this.SessionID; + mov.AgentData.AgentID = this.AgentID; + mov.Data.RegionHandle = regInfo.RegionHandle; + // TODO - dynamicalise this stuff + mov.Data.Timestamp = 1172750370; + mov.Data.Position = this.startpos; + mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); + + OutPacket(mov); + } public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { System.Text.Encoding enc = System.Text.Encoding.ASCII; diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs index 3c22db2..ee5aa44 100644 --- a/OpenSim/OpenSim.World/Avatar.cs +++ b/OpenSim/OpenSim.World/Avatar.cs @@ -70,10 +70,10 @@ namespace OpenSim.world /* //register for events ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); - ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); + ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance);*/ ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); - ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); + /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); @@ -116,7 +116,7 @@ namespace OpenSim.world public void CompleteMovement() { - + this.ControllingClient.MoveAgentIntoRegion(this.regionData); } public void HandleAgentUpdate(Packet pack) @@ -130,9 +130,9 @@ namespace OpenSim.world } //really really should be moved somewhere else (RegionInfo.cs ?) - public void SendRegionHandshake(RegionInfo regionInfo) + public void SendRegionHandshake() { - this.ControllingClient.SendRegionHandshake(regionInfo); + this.ControllingClient.SendRegionHandshake(this.regionData); } public static void LoadAnims() diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 8e8ab3e..6a50aaa 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs @@ -513,7 +513,7 @@ namespace OpenSim.world newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); - newAvatar.SendRegionHandshake(this.m_regInfo); + newAvatar.SendRegionHandshake(); PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); lock (this.LockPhysicsEngine) -- cgit v1.1