From 4b7e287ab22f27c3a19c0ff1cdfc6ca7834abe09 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Fri, 12 Sep 2008 18:46:55 +0000 Subject: because UUID supports equality, we can do a straight equals instead of convert to string and match. --- OpenSim/Data/Tests/BasicAssetTest.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 1e2069f..47c25a1 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -69,15 +69,15 @@ namespace OpenSim.Data.Tests db.CreateAsset(a3); AssetBase a1a = db.FetchAsset(uuid1); - Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString())); + Assert.That(a1.ID, Is.EqualTo(a1a.ID)); Assert.That(a1.Name, Text.Matches(a1a.Name)); AssetBase a2a = db.FetchAsset(uuid2); - Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString())); + Assert.That(a2.ID, Is.EqualTo(a2a.ID)); Assert.That(a2.Name, Text.Matches(a2a.Name)); AssetBase a3a = db.FetchAsset(uuid3); - Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString())); + Assert.That(a3.ID, Is.EqualTo(a3a.ID)); Assert.That(a3.Name, Text.Matches(a3a.Name)); } -- cgit v1.1