From 49258350e8e34ce36bce08a2f40b8824d67449ab Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 18 Aug 2011 01:22:01 +0100 Subject: refactor: fold CreateSceneViewer() back into ScenePresence constructor --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 564a456..719f2da 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -717,7 +717,7 @@ namespace OpenSim.Region.Framework.Scenes IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance, PresenceType type) { m_sendCourseLocationsMethod = SendCoarseLocationsDefault; - CreateSceneViewer(); + m_sceneViewer = new SceneViewer(this); m_animator = new ScenePresenceAnimator(this); PresenceType = type; m_DrawDistance = world.DefaultDrawDistance; @@ -769,11 +769,6 @@ namespace OpenSim.Region.Framework.Scenes m_appearance = appearance; } - private void CreateSceneViewer() - { - m_sceneViewer = new SceneViewer(this); - } - public void RegisterToEvents() { m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; -- cgit v1.1