From 418c0cb01d72a48bb1cd708d25a3e9159e711661 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 12 Dec 2012 22:06:09 +0000 Subject: Add asset id to "show script" and "show scripts" command output to make it easier to extract and inspect the script's asset via "dump asset" --- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 965101a..986f658 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -542,6 +542,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued); sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed); sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); + sb.AppendFormat("Asset UUID : {0}\n", instance.AssetID); sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); -- cgit v1.1