From 3bead3eb5070a94623ebb72037ad3b5feedaf659 Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Tue, 1 Nov 2011 17:11:43 -0700 Subject: Part 2 of see_into_this_sim_from_neighbor configuration option removal --- OpenSim/Region/Framework/Scenes/SceneViewer.cs | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index ded90a3..d6bb81c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs @@ -84,18 +84,15 @@ namespace OpenSim.Region.Framework.Scenes { if (m_pendingObjects == null) { - if (!m_presence.IsChildAgent) - { - m_pendingObjects = new Queue(); + m_pendingObjects = new Queue(); - lock (m_pendingObjects) + lock (m_pendingObjects) + { + EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); + foreach (EntityBase e in entities) { - EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); - foreach (EntityBase e in entities) - { - if (e != null && e is SceneObjectGroup) - m_pendingObjects.Enqueue((SceneObjectGroup)e); - } + if (e != null && e is SceneObjectGroup) + m_pendingObjects.Enqueue((SceneObjectGroup)e); } } } -- cgit v1.1