From 3abd54082f8c757bc77edfaebb37d0ff4807a095 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 22 Aug 2016 07:32:12 +0100 Subject: remove unnecessary lock --- .../Region/PhysicsModules/ubOde/ODECharacter.cs | 52 +++++++++------------- 1 file changed, 21 insertions(+), 31 deletions(-) diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs b/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs index c9489d2..3a5a936 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODECharacter.cs @@ -122,8 +122,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde private float m_buoyancy = 0f; private bool m_freemove = false; - // private CollisionLocker ode; - + // private string m_name = String.Empty; // other filter control int m_colliderfilter = 0; @@ -1571,11 +1570,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde { if (CollisionEventsThisFrame != null) { - lock (CollisionEventsThisFrame) - { - CollisionEventsThisFrame.Clear(); - CollisionEventsThisFrame = null; - } + CollisionEventsThisFrame.Clear(); + CollisionEventsThisFrame = null; } m_eventsubscription = 0; _parent_scene.RemoveCollisionEventReporting(this); @@ -1585,11 +1581,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde { if (CollisionEventsThisFrame == null) CollisionEventsThisFrame = new CollisionEventUpdate(); - lock (CollisionEventsThisFrame) - { - CollisionEventsThisFrame.AddCollider(CollidedWith, contact); - _parent_scene.AddCollisionEventReporting(this); - } + CollisionEventsThisFrame.AddCollider(CollidedWith, contact); + _parent_scene.AddCollisionEventReporting(this); } public void SendCollisions(int timestep) @@ -1600,28 +1593,25 @@ namespace OpenSim.Region.PhysicsModule.ubOde if (CollisionEventsThisFrame == null) return; - lock (CollisionEventsThisFrame) - { - if (m_cureventsubscription < m_eventsubscription) - return; + if (m_cureventsubscription < m_eventsubscription) + return; - int ncolisions = CollisionEventsThisFrame.m_objCollisionList.Count; + int ncolisions = CollisionEventsThisFrame.m_objCollisionList.Count; - if (!SentEmptyCollisionsEvent || ncolisions > 0) - { - base.SendCollisionUpdate(CollisionEventsThisFrame); - m_cureventsubscription = 0; + if (!SentEmptyCollisionsEvent || ncolisions > 0) + { + base.SendCollisionUpdate(CollisionEventsThisFrame); + m_cureventsubscription = 0; - if (ncolisions == 0) - { - SentEmptyCollisionsEvent = true; -// _parent_scene.RemoveCollisionEventReporting(this); - } - else - { - SentEmptyCollisionsEvent = false; - CollisionEventsThisFrame.Clear(); - } + if (ncolisions == 0) + { + SentEmptyCollisionsEvent = true; +// _parent_scene.RemoveCollisionEventReporting(this); + } + else + { + SentEmptyCollisionsEvent = false; + CollisionEventsThisFrame.Clear(); } } } -- cgit v1.1