From 63c1b7e4754271ec898592ba6209dbc776469370 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 21 Apr 2011 18:12:29 +0100
Subject: Alter uuid gather so that it properly analyzes coalesced objects.
This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
---
.../CoalescedSceneObjectsSerializer.cs | 47 +++++++++++++---------
OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 18 +++++++--
2 files changed, 43 insertions(+), 22 deletions(-)
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index babcb54..55455cc 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -117,29 +117,40 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{
using (XmlTextReader reader = new XmlTextReader(sr))
{
- reader.Read();
- if (reader.Name != "CoalescedObject")
+ try
{
-// m_log.DebugFormat(
-// "[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() root element was {0} so returning false",
-// reader.Name);
+ reader.Read();
+ if (reader.Name != "CoalescedObject")
+ {
+ // m_log.DebugFormat(
+ // "[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() root element was {0} so returning false",
+ // reader.Name);
+
+ return false;
+ }
- return false;
- }
-
- coa = new CoalescedSceneObjects(UUID.Zero);
- reader.Read();
-
- while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
- {
- if (reader.Name == "SceneObjectGroup")
+ coa = new CoalescedSceneObjects(UUID.Zero);
+ reader.Read();
+
+ while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
{
- string soXml = reader.ReadOuterXml();
- coa.Add(SceneObjectSerializer.FromOriginalXmlFormat(soXml));
+ if (reader.Name == "SceneObjectGroup")
+ {
+ string soXml = reader.ReadOuterXml();
+ coa.Add(SceneObjectSerializer.FromOriginalXmlFormat(soXml));
+ }
}
+
+ reader.ReadEndElement(); // CoalescedObject
}
-
- reader.ReadEndElement(); // CoalescedObject
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed with {0} {1}",
+ e.Message, e.StackTrace);
+
+ return false;
+ }
}
}
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 83906d7..77b1535 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -298,10 +298,20 @@ namespace OpenSim.Region.Framework.Scenes
if (null != objectAsset)
{
string xml = Utils.BytesToString(objectAsset.Data);
- SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml);
-
- if (null != sog)
- GatherAssetUuids(sog, assetUuids);
+
+ CoalescedSceneObjects coa;
+ if (CoalescedSceneObjectsSerializer.TryFromXml(xml, out coa))
+ {
+ foreach (SceneObjectGroup sog in coa.Objects)
+ GatherAssetUuids(sog, assetUuids);
+ }
+ else
+ {
+ SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml);
+
+ if (null != sog)
+ GatherAssetUuids(sog, assetUuids);
+ }
}
}
--
cgit v1.1
From e36cab99fddc4dca338386101d5c204e6de5d2c5 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 21 Apr 2011 18:45:05 +0100
Subject: minor: small amount of method doc and some commented out odds and
ends
---
.../Framework/Scenes/SceneObjectGroup.Inventory.cs | 21 +++++++++++++++------
1 file changed, 15 insertions(+), 6 deletions(-)
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index e8095c0..4bca3d0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -81,16 +81,20 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- /// Add an inventory item to a prim in this group.
+ /// Add an inventory item from a user's inventory to a prim in this scene object.
///
- ///
- ///
- ///
+ /// The client adding the item.
+ /// The local ID of the part receiving the add.
+ /// The user inventory item being added.
/// The item UUID that should be used by the new item.
///
public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
InventoryItemBase item, UUID copyItemID)
{
+// m_log.DebugFormat(
+// "[PRIM INVENTORY]: Adding inventory item {0} from {1} to part with local ID {2}",
+// item.Name, remoteClient.Name, localID);
+
UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID;
SceneObjectPart part = GetChildPart(localID);
@@ -132,15 +136,20 @@ namespace OpenSim.Region.Framework.Scenes
taskItem.GroupPermissions = item.GroupPermissions;
taskItem.NextPermissions = item.NextPermissions;
}
-
+
taskItem.Flags = item.Flags;
+
+// m_log.DebugFormat(
+// "[PRIM INVENTORY]: Flags are 0x{0:X} for item {1} added to part {2} by {3}",
+// taskItem.Flags, taskItem.Name, localID, remoteClient.Name);
+
// TODO: These are pending addition of those fields to TaskInventoryItem
// taskItem.SalePrice = item.SalePrice;
// taskItem.SaleType = item.SaleType;
taskItem.CreationDate = (uint)item.CreationDate;
bool addFromAllowedDrop = false;
- if (remoteClient!=null)
+ if (remoteClient != null)
{
addFromAllowedDrop = remoteClient.AgentId != part.OwnerID;
}
--
cgit v1.1
From 60685c35179c74c5714abdb0c17611fb59d52c10 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 21 Apr 2011 19:17:38 +0100
Subject: Adjust freeswitch logging to be somewhat less noisy. However, there
is still quite a large amount of logging present for debug purposes.
---
.../Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | 27 ++++++++++++++--------
.../FreeswitchService/FreeswitchService.cs | 8 +++----
2 files changed, 21 insertions(+), 14 deletions(-)
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
index 373ffeb..42efd67 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
@@ -391,7 +391,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
- m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
+// m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
return r;
}
@@ -458,8 +458,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
{
- m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
- scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
+// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
+// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
channelUri = String.Empty;
}
else
@@ -474,8 +474,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds);
string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
- m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
- scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
+// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
+// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
return r;
}
catch (Exception e)
@@ -850,16 +850,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
Hashtable requestBody = ParseRequestBody((string)request["body"]);
- string section = (string) requestBody["section"];
-
- m_log.DebugFormat("[FreeSwitchVoice]: Received request for config section {0}", section);
+ string section = (string) requestBody["section"];
if (section == "directory")
+ {
+ string eventCallingFunction = (string)requestBody["Event-Calling-Function"];
+ m_log.DebugFormat(
+ "[FreeSwitchVoice]: Received request for config section directory, event calling function '{0}'",
+ eventCallingFunction);
+
response = m_FreeswitchService.HandleDirectoryRequest(requestBody);
+ }
else if (section == "dialplan")
+ {
+ m_log.DebugFormat("[FreeSwitchVoice]: Received request for config section dialplan");
+
response = m_FreeswitchService.HandleDialplanRequest(requestBody);
+ }
else
- m_log.WarnFormat("[FreeSwitchVoice]: Unknown section {0} was requested.", section);
+ m_log.WarnFormat("[FreeSwitchVoice]: Unknown section {0} was requested from config.", section);
return response;
}
diff --git a/OpenSim/Services/FreeswitchService/FreeswitchService.cs b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
index 1ec89da..c3f1056 100644
--- a/OpenSim/Services/FreeswitchService/FreeswitchService.cs
+++ b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Services.FreeswitchService
foreach (DictionaryEntry item in request)
{
- m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value);
+// m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value);
}
string requestcontext = (string) request["Hunt-Context"];
@@ -146,10 +146,8 @@ namespace OpenSim.Services.FreeswitchService
//domain=9.20.151.43
//ip=9.167.220.137 // this is the correct IP rather than sip_contact_host above when through a vpn or NAT setup
- foreach (DictionaryEntry item in request)
- {
- m_log.DebugFormat("[FreeSwitchDirectory]: requestBody item {0} {1}", item.Key, item.Value);
- }
+// foreach (DictionaryEntry item in request)
+// m_log.DebugFormat("[FreeSwitchDirectory]: requestBody item {0} {1}", item.Key, item.Value);
string eventCallingFunction = (string) request["Event-Calling-Function"];
if (eventCallingFunction == null)
--
cgit v1.1
From 223c90c7510e9dcf0bbf15535dbd6e9e9d2cfa96 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 21 Apr 2011 19:31:37 +0100
Subject: Remove duplicated freeswitch settings.
---
bin/Robust.HG.ini.example | 4 ----
1 file changed, 4 deletions(-)
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index ced2857..e2e9624 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -117,10 +117,6 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; EchoPort = 50505
; AttemptSTUN = false
- LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
- ;; IP of your FS server
- ; ServerAddress = 127.0.0.1
-
; * This is the new style authentication service. Currently, only MySQL
; * is implemented.
; *
--
cgit v1.1
From d9055c8dc3f5a768b300aa72318c813bbc024e09 Mon Sep 17 00:00:00 2001
From: BlueWall
Date: Thu, 21 Apr 2011 15:12:52 -0400
Subject: Group collada meshies settings under [Mesh] in OpensimDefaults.ini
---
OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 3 ++-
bin/OpenSimDefaults.ini | 12 ++++++------
2 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 211a0a7..64774d8 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -84,10 +84,11 @@ namespace OpenSim.Region.Physics.Meshing
public Meshmerizer(IConfigSource config)
{
IConfig start_config = config.Configs["Startup"];
+ IConfig mesh_config = config.Configs["Mesh"];
decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
- useMeshiesPhysicsMesh = start_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
+ useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
try
{
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index e72e851..b134b7e 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -149,12 +149,6 @@
; to false if you have compatibility problems.
;CacheSculptMaps = true
- ; if you use Meshmerizer and want collisions for meshies, setting this to true
- ; will cause OpenSim to attempt to decode meshies assets, extract the physics
- ; mesh, and use it for collisions. This is currently experimental code and enabling
- ; it may cause unexpected physics problems.
- ;UseMeshiesPhysicsMesh = false
-
; Choose one of the physics engines below
; OpenDynamicsEngine is by some distance the most developed physics engine
; basicphysics effectively does not model physics at all, making all objects phantom
@@ -461,6 +455,12 @@
; default is true
; ColladaMesh = true
+ ; if you use Meshmerizer and want collisions for meshies, setting this to true
+ ; will cause OpenSim to attempt to decode meshies assets, extract the physics
+ ; mesh, and use it for collisions. This is currently experimental code and enabling
+ ; it may cause unexpected physics problems.
+ ;UseMeshiesPhysicsMesh = false
+
[ODEPhysicsSettings]
;##
--
cgit v1.1