From 3643be1c974971fcfab8a1dff2e4a7acb9ec07e1 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 14 Dec 2010 23:46:02 +0000
Subject: Rename SceneObjectUserTests to SceneObjectDeRezTests to better
reflect its contents
---
.../Scenes/Tests/SceneObjectDeRezTests.cs | 129 +++++++++++++++++++++
.../Framework/Scenes/Tests/SceneObjectUserTests.cs | 129 ---------------------
2 files changed, 129 insertions(+), 129 deletions(-)
create mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
delete mode 100644 OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
new file mode 100644
index 0000000..b3b99f4
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using Nini.Config;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.CoreModules.World.Permissions;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+using OpenSim.Tests.Common.Setup;
+
+namespace OpenSim.Region.Framework.Scenes.Tests
+{
+ ///
+ /// Tests manipulation of scene objects by users.
+ ///
+ ///
+ /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
+ /// FIXME: These tests are very incomplete - they only test for a few conditions.
+ [TestFixture]
+ public class SceneObjectUserTests
+ {
+ ///
+ /// Test deleting an object from a scene.
+ ///
+ [Test]
+ public void TestDeRezSceneObject()
+ {
+ TestHelper.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+
+ UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
+
+ TestScene scene = SceneSetupHelpers.SetupScene();
+ IConfigSource configSource = new IniConfigSource();
+ IConfig config = configSource.AddConfig("Startup");
+ config.Set("serverside_object_permissions", true);
+ SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
+ TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
+
+ // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
+ AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
+ sogd.Enabled = false;
+
+ SceneObjectPart part
+ = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
+ part.Name = "obj1";
+ scene.AddNewSceneObject(new SceneObjectGroup(part), false);
+ List localIds = new List();
+ localIds.Add(part.LocalId);
+
+ scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
+ sogd.InventoryDeQueueAndDelete();
+
+ SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
+ Assert.That(retrievedPart, Is.Null);
+ }
+
+ ///
+ /// Test deleting an object from a scene where the deleter is not the owner
+ ///
+ ///
+ /// This test assumes that the deleter is not a god.
+ [Test]
+ public void TestDeRezSceneObjectNotOwner()
+ {
+ TestHelper.InMethod();
+// log4net.Config.XmlConfigurator.Configure();
+
+ UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
+ UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
+
+ TestScene scene = SceneSetupHelpers.SetupScene();
+ IConfigSource configSource = new IniConfigSource();
+ IConfig config = configSource.AddConfig("Startup");
+ config.Set("serverside_object_permissions", true);
+ SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
+ TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
+
+ // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
+ AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
+ sogd.Enabled = false;
+
+ SceneObjectPart part
+ = new SceneObjectPart(objectOwnerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
+ part.Name = "obj1";
+ scene.AddNewSceneObject(new SceneObjectGroup(part), false);
+ List localIds = new List();
+ localIds.Add(part.LocalId);
+
+ scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
+ sogd.InventoryDeQueueAndDelete();
+
+ SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
+ Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
deleted file mode 100644
index b3b99f4..0000000
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserTests.cs
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using Nini.Config;
-using NUnit.Framework;
-using NUnit.Framework.SyntaxHelpers;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Framework.Communications;
-using OpenSim.Region.CoreModules.World.Permissions;
-using OpenSim.Region.Framework.Scenes;
-using OpenSim.Tests.Common;
-using OpenSim.Tests.Common.Mock;
-using OpenSim.Tests.Common.Setup;
-
-namespace OpenSim.Region.Framework.Scenes.Tests
-{
- ///
- /// Tests manipulation of scene objects by users.
- ///
- ///
- /// This is at a level above the SceneObjectBasicTests, which act on the scene directly.
- /// FIXME: These tests are very incomplete - they only test for a few conditions.
- [TestFixture]
- public class SceneObjectUserTests
- {
- ///
- /// Test deleting an object from a scene.
- ///
- [Test]
- public void TestDeRezSceneObject()
- {
- TestHelper.InMethod();
-// log4net.Config.XmlConfigurator.Configure();
-
- UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
-
- TestScene scene = SceneSetupHelpers.SetupScene();
- IConfigSource configSource = new IniConfigSource();
- IConfig config = configSource.AddConfig("Startup");
- config.Set("serverside_object_permissions", true);
- SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
- TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
-
- // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
- AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
- sogd.Enabled = false;
-
- SceneObjectPart part
- = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
- part.Name = "obj1";
- scene.AddNewSceneObject(new SceneObjectGroup(part), false);
- List localIds = new List();
- localIds.Add(part.LocalId);
-
- scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
- sogd.InventoryDeQueueAndDelete();
-
- SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
- Assert.That(retrievedPart, Is.Null);
- }
-
- ///
- /// Test deleting an object from a scene where the deleter is not the owner
- ///
- ///
- /// This test assumes that the deleter is not a god.
- [Test]
- public void TestDeRezSceneObjectNotOwner()
- {
- TestHelper.InMethod();
-// log4net.Config.XmlConfigurator.Configure();
-
- UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
- UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
-
- TestScene scene = SceneSetupHelpers.SetupScene();
- IConfigSource configSource = new IniConfigSource();
- IConfig config = configSource.AddConfig("Startup");
- config.Set("serverside_object_permissions", true);
- SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
- TestClient client = SceneSetupHelpers.AddRootAgent(scene, userId);
-
- // Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
- AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
- sogd.Enabled = false;
-
- SceneObjectPart part
- = new SceneObjectPart(objectOwnerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero);
- part.Name = "obj1";
- scene.AddNewSceneObject(new SceneObjectGroup(part), false);
- List localIds = new List();
- localIds.Add(part.LocalId);
-
- scene.DeRezObjects(client, localIds, UUID.Zero, DeRezAction.Delete, UUID.Zero);
- sogd.InventoryDeQueueAndDelete();
-
- SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
- Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
- }
- }
-}
\ No newline at end of file
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