From 2486d96d062067f77151d516abe99f87b378ddad Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 00:56:53 +0000
Subject: minor: correction to logging category
---
OpenSim/Region/Application/OpenSimBase.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 36d5e51..eee2300 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -352,13 +352,13 @@ namespace OpenSim
m_moduleLoader.InitialiseSharedModules(scene);
// Use this in the future, the line above will be deprecated soon
- m_log.Info("[REGIONMODULE]: Loading Region's modules (new style)");
+ m_log.Info("[REGIONMODULES]: Loading Region's modules (new style)");
IRegionModulesController controller;
if (ApplicationRegistry.TryGet(out controller))
{
controller.AddRegionToModules(scene);
}
- else m_log.Error("[REGIONMODULE]: The new RegionModulesController is missing...");
+ else m_log.Error("[REGIONMODULES]: The new RegionModulesController is missing...");
scene.SetModuleInterfaces();
--
cgit v1.1
From 0ab774d484a58a73b2aa26b9f10d9df9aea1777a Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 01:06:29 +0000
Subject: add warning decals and information to RegionModule.cs in probably
non-functional OpenSim.Region.Examples.SimpleModule project
---
OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
index 6da41db..9bcda74 100644
--- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
+++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
@@ -34,6 +34,15 @@ using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Examples.SimpleModule
{
+ ///
+ /// Example region module.
+ ///
+ ///
+ /// This is an old and unmaintained region module which uses the old style module interface. It is not loaded into
+ /// OpenSim by default. If you want to try enabling it, look in the bin folder of this project.
+ /// Please see the README.txt in this project on the filesystem for some more information.
+ /// Nonetheless, it may contain some useful example code so has been left here for now.
+ ///
public class RegionModule : IRegionModule
{
#region IRegionModule Members
--
cgit v1.1
From a06032d96eec260f3cda48131e99c5dfb485aa28 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 01:36:35 +0000
Subject: Add the most bare bones non-shared region module example. Not active
unless the correct line is uncommented.
---
.../BareBonesNonShared/BareBonesNonSharedModule.cs | 83 ++++++++++++++++++++++
1 file changed, 83 insertions(+)
create mode 100644 OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
new file mode 100644
index 0000000..a2a6b50
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
@@ -0,0 +1,83 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Reflection;
+using log4net;
+using Mono.Addins;
+using Nini.Config;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
+{
+ ///
+ /// Simplest possible example of a non-shared region module.
+ ///
+ ///
+ /// This module is the simplest possible example of a non-shared region module (a module where each scene/region
+ /// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
+ /// please create a separate example.
+ ///
+ /// This module is not active by default. If you want to see it in action,
+ /// then just uncomment the line below starting with [Extension(Path...
+ ///
+ //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
+ public class BareBonesNonSharedModule : INonSharedRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ public string Name { get { return "Bare Bones Non Shared Module"; } }
+
+ public Type ReplaceableInterface { get { return null; } }
+
+ public void Initialise(IConfigSource source)
+ {
+ m_log.DebugFormat("[BARE BONES]: INITIALIZED MODULE");
+ }
+
+ public void Close()
+ {
+ m_log.DebugFormat("[BARE BONES]: CLOSED MODULE");
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} ADDED", scene.RegionInfo.RegionName);
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} LOADED", scene.RegionInfo.RegionName);
+ }
+ }
+}
\ No newline at end of file
--
cgit v1.1
From c010491d340ed66fd5b6044f708669e3aac609b4 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 01:38:32 +0000
Subject: correct the id of the example module
---
.../Example/BareBonesNonShared/BareBonesNonSharedModule.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
index a2a6b50..5ece77d 100644
--- a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
/// This module is not active by default. If you want to see it in action,
/// then just uncomment the line below starting with [Extension(Path...
///
- //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
+ //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesNonSharedModule")]
public class BareBonesNonSharedModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
--
cgit v1.1
From 510b55c7f08e01b1d7ff14cbfdea367b9744dc23 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 02:38:26 +0000
Subject: refactor some common code in RegionModulesControllerPlugin
also some minor doc changes in BareBonesNonSharedModule
---
.../RegionModulesControllerPlugin.cs | 100 ++++++++++-----------
.../BareBonesNonShared/BareBonesNonSharedModule.cs | 15 ++--
2 files changed, 54 insertions(+), 61 deletions(-)
diff --git a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
index 9d79b3a..49bd911 100644
--- a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
@@ -62,7 +62,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
new List();
#region IApplicationPlugin implementation
-
+
public void Initialise (OpenSimBase openSim)
{
m_openSim = openSim;
@@ -91,66 +91,24 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
{
- // Get the config string
- string moduleString =
- modulesConfig.GetString("Setup_" + node.Id, String.Empty);
-
- // We have a selector
- if (moduleString != String.Empty)
+ if (CheckModuleEnabled(node, modulesConfig))
{
- // Allow disabling modules even if they don't have
- // support for it
- if (moduleString == "disabled")
- continue;
-
- // Split off port, if present
- string[] moduleParts = moduleString.Split(new char[] { '/' }, 2);
- // Format is [port/][class]
- string className = moduleParts[0];
- if (moduleParts.Length > 1)
- className = moduleParts[1];
-
- // Match the class name if given
- if (className != String.Empty &&
- node.Type.ToString() != className)
- continue;
+ m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
+ m_sharedModules.Add(node);
}
-
- m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
- m_sharedModules.Add(node);
}
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
{
- // Get the config string
- string moduleString =
- modulesConfig.GetString("Setup_" + node.Id, String.Empty);
-
- // We have a selector
- if (moduleString != String.Empty)
+ if (CheckModuleEnabled(node, modulesConfig))
{
- // Allow disabling modules even if they don't have
- // support for it
- if (moduleString == "disabled")
- continue;
-
- // Split off port, if present
- string[] moduleParts = moduleString.Split(new char[] { '/' }, 2);
- // Format is [port/][class]
- string className = moduleParts[0];
- if (moduleParts.Length > 1)
- className = moduleParts[1];
-
- // Match the class name if given
- if (className != String.Empty &&
- node.Type.ToString() != className)
- continue;
+ m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
+ m_nonSharedModules.Add(node);
}
-
- m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
- m_nonSharedModules.Add(node);
}
else
+ {
m_log.DebugFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
+ }
}
// Load and init the module. We try a constructor with a port
@@ -197,8 +155,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
m_sharedInstances.Add(module);
module.Initialise(m_openSim.ConfigSource.Source);
}
-
-
}
public void PostInitialise ()
@@ -210,7 +166,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{
module.PostInitialise();
}
-
}
#endregion
@@ -244,7 +199,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
#endregion
-
public string Version
{
get
@@ -262,6 +216,42 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
}
#region IRegionModulesController implementation
+
+ ///
+ /// Check that the given module is no disabled in the [Modules] section of the config files.
+ ///
+ ///
+ /// The config section
+ /// true if the module is enabled, false if it is disabled
+ protected bool CheckModuleEnabled(TypeExtensionNode node, IConfig modulesConfig)
+ {
+ // Get the config string
+ string moduleString =
+ modulesConfig.GetString("Setup_" + node.Id, String.Empty);
+
+ // We have a selector
+ if (moduleString != String.Empty)
+ {
+ // Allow disabling modules even if they don't have
+ // support for it
+ if (moduleString == "disabled")
+ return false;
+
+ // Split off port, if present
+ string[] moduleParts = moduleString.Split(new char[] { '/' }, 2);
+ // Format is [port/][class]
+ string className = moduleParts[0];
+ if (moduleParts.Length > 1)
+ className = moduleParts[1];
+
+ // Match the class name if given
+ if (className != String.Empty &&
+ node.Type.ToString() != className)
+ return false;
+ }
+
+ return true;
+ }
// The root of all evil.
// This is where we handle adding the modules to scenes when they
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
index 5ece77d..7d37135 100644
--- a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
@@ -41,10 +41,13 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
///
/// This module is the simplest possible example of a non-shared region module (a module where each scene/region
/// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
- /// please create a separate example.
+ /// please create a separate class.
///
/// This module is not active by default. If you want to see it in action,
/// then just uncomment the line below starting with [Extension(Path...
+ ///
+ /// When the module is enabled it will print messages when it receives certain events to the screen and the log
+ /// file.
///
//[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesNonSharedModule")]
public class BareBonesNonSharedModule : INonSharedRegionModule
@@ -57,27 +60,27 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
public void Initialise(IConfigSource source)
{
- m_log.DebugFormat("[BARE BONES]: INITIALIZED MODULE");
+ m_log.DebugFormat("[BARE BONES NON SHARED]: INITIALIZED MODULE");
}
public void Close()
{
- m_log.DebugFormat("[BARE BONES]: CLOSED MODULE");
+ m_log.DebugFormat("[BARE BONES NON SHARED]: CLOSED MODULE");
}
public void AddRegion(Scene scene)
{
- m_log.DebugFormat("[BARE BONES]: REGION {0} ADDED", scene.RegionInfo.RegionName);
+ m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
- m_log.DebugFormat("[BARE BONES]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
+ m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
}
public void RegionLoaded(Scene scene)
{
- m_log.DebugFormat("[BARE BONES]: REGION {0} LOADED", scene.RegionInfo.RegionName);
+ m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
}
}
}
\ No newline at end of file
--
cgit v1.1
From 57b5263ecf9b78534d71e147a7dc152d19cbc4a4 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 02:46:59 +0000
Subject: add bare bones shared example module
---
.../BareBonesShared/BareBonesSharedModule.cs | 91 ++++++++++++++++++++++
1 file changed, 91 insertions(+)
create mode 100644 OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
new file mode 100644
index 0000000..aa40c25
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Reflection;
+using log4net;
+using Mono.Addins;
+using Nini.Config;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Example.BareBonesShared
+{
+ ///
+ /// Simplest possible example of a shared region module.
+ ///
+ ///
+ /// This module is the simplest possible example of a shared region module (a module which is shared by every
+ /// scene/region running on the simulator). If anybody wants to create a more complex example in the future then
+ /// please create a separate class.
+ ///
+ /// This module is not active by default. If you want to see it in action,
+ /// then just uncomment the line below starting with [Extension(Path...
+ ///
+ /// When the module is enabled it will print messages when it receives certain events to the screen and the log
+ /// file.
+ ///
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")]
+ public class BareBonesSharedModule : ISharedRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ public string Name { get { return "Bare Bones Shared Module"; } }
+
+ public Type ReplaceableInterface { get { return null; } }
+
+ public void Initialise(IConfigSource source)
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: INITIALIZED MODULE");
+ }
+
+ public void PostInitialise()
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: POST INITIALIZED MODULE");
+ }
+
+ public void Close()
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: CLOSED MODULE");
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
+ }
+ }
+}
\ No newline at end of file
--
cgit v1.1
From f268cd7c53591a320c7b02d56af1566e7571c2aa Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 02:47:29 +0000
Subject: comment out the extension attribute
---
.../OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
index aa40c25..781fe95 100644
--- a/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesShared/BareBonesSharedModule.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesShared
/// When the module is enabled it will print messages when it receives certain events to the screen and the log
/// file.
///
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")]
+ //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")]
public class BareBonesSharedModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
--
cgit v1.1
From 7b6b4501b7177d43e1ec11b29ba9ba6c55af9c64 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 02:49:41 +0000
Subject: minor: add class doc line to older region module example code
pointing towards newer
---
OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 2 ++
1 file changed, 2 insertions(+)
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
index 9bcda74..088b818 100644
--- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
+++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
@@ -42,6 +42,8 @@ namespace OpenSim.Region.Examples.SimpleModule
/// OpenSim by default. If you want to try enabling it, look in the bin folder of this project.
/// Please see the README.txt in this project on the filesystem for some more information.
/// Nonetheless, it may contain some useful example code so has been left here for now.
+ ///
+ /// You can see bare bones examples of the more modern region module system in OpenSim/Region/OptionalModules/Example
///
public class RegionModule : IRegionModule
{
--
cgit v1.1
From ea17b262a35df16ebdd79891520907b05d3b78a6 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Sat, 4 Dec 2010 04:33:14 +0100
Subject: Convert the agent asset transactions module to a new style module.
Refactor to remove the property "MyScene" and the pointless circular refs to
the managing classes. Converted the module to a non-shared module.
Reformatted source for 80 columns. Removed the special role the module had in
the old loader.
---
.../LoadRegions/LoadRegionsPlugin.cs | 4 +-
.../AssetTransaction/AgentAssetsTransactions.cs | 115 ++++++--------
.../AssetTransaction/AssetTransactionModule.cs | 166 +++++++++++----------
.../Agent/AssetTransaction/AssetXferUploader.cs | 43 +++---
4 files changed, 158 insertions(+), 170 deletions(-)
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
index b16f46c..7ef0f5f 100644
--- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
+++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
@@ -106,8 +106,8 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
m_log.Info("[LOADREGIONSPLUGIN]: XMLRPCModule...");
m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
- m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
- m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
+// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
+// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
m_log.Info("[LOADREGIONSPLUGIN]: Done.");
if (!CheckRegionsForSanity(regionsToLoad))
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
index 3d6e7f3..0af113a 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
@@ -41,19 +41,22 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
///
public class AgentAssetTransactions
{
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private static readonly ILog m_log = LogManager.GetLogger(
+ MethodBase.GetCurrentMethod().DeclaringType);
// Fields
private bool m_dumpAssetsToFile;
- public AssetTransactionModule Manager;
+ private Scene m_Scene;
public UUID UserID;
- public Dictionary XferUploaders = new Dictionary();
+ public Dictionary XferUploaders =
+ new Dictionary();
// Methods
- public AgentAssetTransactions(UUID agentID, AssetTransactionModule manager, bool dumpAssetsToFile)
+ public AgentAssetTransactions(UUID agentID, Scene scene,
+ bool dumpAssetsToFile)
{
+ m_Scene = scene;
UserID = agentID;
- Manager = manager;
m_dumpAssetsToFile = dumpAssetsToFile;
}
@@ -61,7 +64,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
{
if (!XferUploaders.ContainsKey(transactionID))
{
- AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile);
+ AssetXferUploader uploader = new AssetXferUploader(m_Scene,
+ m_dumpAssetsToFile);
lock (XferUploaders)
{
@@ -88,22 +92,25 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
}
}
- public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
- uint callbackID, string description, string name, sbyte invType,
- sbyte type, byte wearableType, uint nextOwnerMask)
+ public void RequestCreateInventoryItem(IClientAPI remoteClient,
+ UUID transactionID, UUID folderID, uint callbackID,
+ string description, string name, sbyte invType,
+ sbyte type, byte wearableType, uint nextOwnerMask)
{
if (XferUploaders.ContainsKey(transactionID))
{
- XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID,
- callbackID, description, name, invType, type,
- wearableType, nextOwnerMask);
+ XferUploaders[transactionID].RequestCreateInventoryItem(
+ remoteClient, transactionID, folderID,
+ callbackID, description, name, invType, type,
+ wearableType, nextOwnerMask);
}
}
///
- /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed.
+ /// Get an uploaded asset. If the data is successfully retrieved,
+ /// the transaction will be removed.
///
///
/// The asset if the upload has completed, null if it has not.
@@ -125,48 +132,21 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
return null;
}
- //private void CreateItemFromUpload(AssetBase asset, IClientAPI ourClient, UUID inventoryFolderID, uint nextPerms, uint wearableType)
- //{
- // Manager.MyScene.CommsManager.AssetCache.AddAsset(asset);
- // CachedUserInfo userInfo = Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
- // ourClient.AgentId);
-
- // if (userInfo != null)
- // {
- // InventoryItemBase item = new InventoryItemBase();
- // item.Owner = ourClient.AgentId;
- // item.Creator = ourClient.AgentId;
- // item.ID = UUID.Random();
- // item.AssetID = asset.FullID;
- // item.Description = asset.Description;
- // item.Name = asset.Name;
- // item.AssetType = asset.Type;
- // item.InvType = asset.Type;
- // item.Folder = inventoryFolderID;
- // item.BasePermissions = 0x7fffffff;
- // item.CurrentPermissions = 0x7fffffff;
- // item.EveryOnePermissions = 0;
- // item.NextPermissions = nextPerms;
- // item.Flags = wearableType;
- // item.CreationDate = Util.UnixTimeSinceEpoch();
-
- // userInfo.AddItem(item);
- // ourClient.SendInventoryItemCreateUpdate(item);
- // }
- // else
- // {
- // m_log.ErrorFormat(
- // "[ASSET TRANSACTIONS]: Could not find user {0} for inventory item creation",
- // ourClient.AgentId);
- // }
- //}
-
- public void RequestUpdateTaskInventoryItem(
- IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
+ public void RequestUpdateTaskInventoryItem(IClientAPI remoteClient,
+ SceneObjectPart part, UUID transactionID,
+ TaskInventoryItem item)
{
if (XferUploaders.ContainsKey(transactionID))
{
- AssetBase asset = XferUploaders[transactionID].GetAssetData();
+ AssetBase asset = GetTransactionAsset(transactionID);
+
+ // Only legacy viewers use this, and they prefer CAPS, which
+ // we have, so this really never runs.
+ // Allow it, but only for "safe" types.
+ if ((InventoryType)item.InvType != InventoryType.Notecard &&
+ (InventoryType)item.InvType != InventoryType.LSL)
+ return;
+
if (asset != null)
{
m_log.DebugFormat(
@@ -178,32 +158,23 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
asset.Type = (sbyte)item.Type;
item.AssetID = asset.FullID;
- Manager.MyScene.AssetService.Store(asset);
+ m_Scene.AssetService.Store(asset);
- if (part.Inventory.UpdateInventoryItem(item))
- {
- if ((InventoryType)item.InvType == InventoryType.Notecard)
- remoteClient.SendAgentAlertMessage("Notecard saved", false);
- else if ((InventoryType)item.InvType == InventoryType.LSL)
- remoteClient.SendAgentAlertMessage("Script saved", false);
- else
- remoteClient.SendAgentAlertMessage("Item saved", false);
-
- part.GetProperties(remoteClient);
- }
+ part.Inventory.UpdateInventoryItem(item);
}
}
}
-
- public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,
- InventoryItemBase item)
+ public void RequestUpdateInventoryItem(IClientAPI remoteClient,
+ UUID transactionID, InventoryItemBase item)
{
- if (XferUploaders.ContainsKey(transactionID))
+ if (XferUploaders.ContainsKey(transactionID))
{
- UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId);
+ UUID assetID = UUID.Combine(transactionID,
+ remoteClient.SecureSessionId);
- AssetBase asset = Manager.MyScene.AssetService.Get(assetID.ToString());
+ AssetBase asset = m_Scene.AssetService.Get(
+ assetID.ToString());
if (asset == null)
{
@@ -219,10 +190,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
asset.Type = (sbyte)item.AssetType;
item.AssetID = asset.FullID;
- Manager.MyScene.AssetService.Store(asset);
+ m_Scene.AssetService.Store(asset);
}
- IInventoryService invService = Manager.MyScene.InventoryService;
+ IInventoryService invService = m_Scene.InventoryService;
invService.UpdateItem(item);
}
}
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
index ae31050..82558de 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -34,22 +34,19 @@ using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
+using Mono.Addins;
namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
{
- public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AssetTransactionModule")]
+ public class AssetTransactionModule : INonSharedRegionModule,
+ IAgentAssetTransactions
{
-// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+// private static readonly ILog m_log = LogManager.GetLogger(
+// MethodBase.GetCurrentMethod().DeclaringType);
- private readonly Dictionary RegisteredScenes = new Dictionary();
+ protected Scene m_Scene;
private bool m_dumpAssetsToFile = false;
- private Scene m_scene = null;
-
- [Obsolete]
- public Scene MyScene
- {
- get{ return m_scene;}
- }
///
/// Each agent has its own singleton collection of transactions
@@ -57,33 +54,24 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
private Dictionary AgentTransactions =
new Dictionary();
+ #region IRegionModule Members
- public AssetTransactionModule()
+ public void Initialise(IConfigSource config)
{
- //m_log.Debug("creating AgentAssetTransactionModule");
}
- #region IRegionModule Members
-
- public void Initialise(Scene scene, IConfigSource config)
+ public void AddRegion(Scene scene)
{
- if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
- {
- // m_log.Debug("initialising AgentAssetTransactionModule");
- RegisteredScenes.Add(scene.RegionInfo.RegionID, scene);
- scene.RegisterModuleInterface(this);
-
- scene.EventManager.OnNewClient += NewClient;
- }
+ m_Scene = scene;
+ scene.RegisterModuleInterface(this);
+ scene.EventManager.OnNewClient += NewClient;
+ }
- // EVIL HACK!
- // This needs killing!
- //
- if (m_scene == null)
- m_scene = scene;
+ public void RegionLoaded(Scene scene)
+ {
}
- public void PostInitialise()
+ public void RemoveRegion(Scene scene)
{
}
@@ -96,9 +84,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
get { return "AgentTransactionModule"; }
}
- public bool IsSharedModule
+ public Type ReplaceableInterface
{
- get { return true; }
+ get { return typeof(IAgentAssetTransactions); }
}
#endregion
@@ -111,8 +99,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
#region AgentAssetTransactions
///
- /// Get the collection of asset transactions for the given user. If one does not already exist, it
- /// is created.
+ /// Get the collection of asset transactions for the given user.
+ /// If one does not already exist, it is created.
///
///
///
@@ -122,7 +110,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
{
if (!AgentTransactions.ContainsKey(userID))
{
- AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile);
+ AgentAssetTransactions transactions =
+ new AgentAssetTransactions(userID, m_Scene,
+ m_dumpAssetsToFile);
+
AgentTransactions.Add(userID, transactions);
}
@@ -131,8 +122,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
}
///
- /// Remove the given agent asset transactions. This should be called when a client is departing
- /// from a scene (and hence won't be making any more transactions here).
+ /// Remove the given agent asset transactions. This should be called
+ /// when a client is departing from a scene (and hence won't be making
+ /// any more transactions here).
///
///
public void RemoveAgentAssetTransactions(UUID userID)
@@ -146,10 +138,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
}
///
- /// Create an inventory item from data that has been received through a transaction.
- ///
- /// This is called when new clothing or body parts are created. It may also be called in other
- /// situations.
+ /// Create an inventory item from data that has been received through
+ /// a transaction.
+ /// This is called when new clothing or body parts are created.
+ /// It may also be called in other situations.
///
///
///
@@ -161,61 +153,72 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
///
///
///
- public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID,
- uint callbackID, string description, string name, sbyte invType,
- sbyte type, byte wearableType, uint nextOwnerMask)
+ public void HandleItemCreationFromTransaction(IClientAPI remoteClient,
+ UUID transactionID, UUID folderID, uint callbackID,
+ string description, string name, sbyte invType,
+ sbyte type, byte wearableType, uint nextOwnerMask)
{
- // m_log.DebugFormat(
- // "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name);
+// m_log.DebugFormat(
+// "[TRANSACTIONS MANAGER] Called HandleItemCreationFromTransaction with item {0}", name);
- AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
+ AgentAssetTransactions transactions =
+ GetUserTransactions(remoteClient.AgentId);
- transactions.RequestCreateInventoryItem(
- remoteClient, transactionID, folderID, callbackID, description,
- name, invType, type, wearableType, nextOwnerMask);
+ transactions.RequestCreateInventoryItem(remoteClient, transactionID,
+ folderID, callbackID, description, name, invType, type,
+ wearableType, nextOwnerMask);
}
///
- /// Update an inventory item with data that has been received through a transaction.
+ /// Update an inventory item with data that has been received through a
+ /// transaction.
///
- /// This is called when clothing or body parts are updated (for instance, with new textures or
- /// colours). It may also be called in other situations.
+ /// This is called when clothing or body parts are updated (for
+ /// instance, with new textures or colours). It may also be called in
+ /// other situations.
///
///
///
///
- public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID,
- InventoryItemBase item)
+ public void HandleItemUpdateFromTransaction(IClientAPI remoteClient,
+ UUID transactionID, InventoryItemBase item)
{
- // m_log.DebugFormat(
- // "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}",
- // item.Name);
+// m_log.DebugFormat(
+// "[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}",
+// item.Name);
- AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
+ AgentAssetTransactions transactions =
+ GetUserTransactions(remoteClient.AgentId);
- transactions.RequestUpdateInventoryItem(remoteClient, transactionID, item);
+ transactions.RequestUpdateInventoryItem(remoteClient,
+ transactionID, item);
}
///
- /// Update a task inventory item with data that has been received through a transaction.
+ /// Update a task inventory item with data that has been received
+ /// through a transaction.
///
- /// This is currently called when, for instance, a notecard in a prim is saved. The data is sent
- /// up through a single AssetUploadRequest. A subsequent UpdateTaskInventory then references the transaction
+ /// This is currently called when, for instance, a notecard in a prim
+ /// is saved. The data is sent up through a single AssetUploadRequest.
+ /// A subsequent UpdateTaskInventory then references the transaction
/// and comes through this method.
///
///
///
///
- public void HandleTaskItemUpdateFromTransaction(
- IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
+ public void HandleTaskItemUpdateFromTransaction(IClientAPI remoteClient,
+ SceneObjectPart part, UUID transactionID,
+ TaskInventoryItem item)
{
- // m_log.DebugFormat(
- // "[TRANSACTIONS MANAGER] Called HandleTaskItemUpdateFromTransaction with item {0}",
- // item.Name);
+// m_log.DebugFormat(
+// "[TRANSACTIONS MANAGER] Called HandleTaskItemUpdateFromTransaction with item {0}",
+// item.Name);
- AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
+ AgentAssetTransactions transactions =
+ GetUserTransactions(remoteClient.AgentId);
- transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item);
+ transactions.RequestUpdateTaskInventoryItem(remoteClient, part,
+ transactionID, item);
}
///
@@ -227,8 +230,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
///
///
///
- public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
- byte[] data, bool storeLocal, bool tempFile)
+ public void HandleUDPUploadRequest(IClientAPI remoteClient,
+ UUID assetID, UUID transaction, sbyte type, byte[] data,
+ bool storeLocal, bool tempFile)
{
// m_log.Debug("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
@@ -251,27 +255,33 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
}
}
- AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
+ AgentAssetTransactions transactions =
+ GetUserTransactions(remoteClient.AgentId);
+
+ AssetXferUploader uploader =
+ transactions.RequestXferUploader(transaction);
- AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
if (uploader != null)
{
- uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
+ uploader.Initialise(remoteClient, assetID, transaction, type,
+ data, storeLocal, tempFile);
}
}
///
- /// Handle asset transfer data packets received in response to the asset upload request in
- /// HandleUDPUploadRequest()
+ /// Handle asset transfer data packets received in response to the
+ /// asset upload request in HandleUDPUploadRequest()
///
///
///
///
///
- public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
+ public void HandleXfer(IClientAPI remoteClient, ulong xferID,
+ uint packetID, byte[] data)
{
//m_log.Debug("xferID: " + xferID + " packetID: " + packetID + " data!");
- AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
+ AgentAssetTransactions transactions =
+ GetUserTransactions(remoteClient.AgentId);
transactions.HandleXfer(xferID, packetID, data);
}
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index 4609738..a7929ba 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -31,7 +31,7 @@ using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
-
+using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
@@ -50,17 +50,17 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
private bool m_finished = false;
private string m_name = String.Empty;
private bool m_storeLocal;
- private AgentAssetTransactions m_userTransactions;
private uint nextPerm = 0;
private IClientAPI ourClient;
private UUID TransactionID = UUID.Zero;
private sbyte type = 0;
private byte wearableType = 0;
public ulong XferID;
+ private Scene m_Scene;
- public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile)
+ public AssetXferUploader(Scene scene, bool dumpAssetToFile)
{
- m_userTransactions = transactions;
+ m_Scene = scene;
m_dumpAssetToFile = dumpAssetToFile;
}
@@ -108,11 +108,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
///
///
/// True if the transfer is complete, false otherwise
- public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data,
- bool storeLocal, bool tempFile)
+ public bool Initialise(IClientAPI remoteClient, UUID assetID,
+ UUID transaction, sbyte type, byte[] data, bool storeLocal,
+ bool tempFile)
{
ourClient = remoteClient;
- m_asset = new AssetBase(assetID, "blank", type, remoteClient.AgentId.ToString());
+ m_asset = new AssetBase(assetID, "blank", type,
+ remoteClient.AgentId.ToString());
m_asset.Data = data;
m_asset.Description = "empty";
m_asset.Local = storeLocal;
@@ -137,12 +139,14 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
protected void RequestStartXfer()
{
XferID = Util.GetNextXferID();
- ourClient.SendXferRequest(XferID, m_asset.Type, m_asset.FullID, 0, new byte[0]);
+ ourClient.SendXferRequest(XferID, m_asset.Type, m_asset.FullID,
+ 0, new byte[0]);
}
protected void SendCompleteMessage()
{
- ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID);
+ ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true,
+ m_asset.FullID);
m_finished = true;
if (m_createItem)
@@ -151,18 +155,20 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
}
else if (m_storeLocal)
{
- m_userTransactions.Manager.MyScene.AssetService.Store(m_asset);
+ m_Scene.AssetService.Store(m_asset);
}
m_log.DebugFormat(
- "[ASSET TRANSACTIONS]: Uploaded asset {0} for transaction {1}", m_asset.FullID, TransactionID);
+ "[ASSET TRANSACTIONS]: Uploaded asset {0} for transaction {1}",
+ m_asset.FullID, TransactionID);
if (m_dumpAssetToFile)
{
DateTime now = DateTime.Now;
string filename =
- String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day,
- now.Hour, now.Minute, now.Second, m_asset.Name, m_asset.Type);
+ String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat",
+ now.Year, now.Month, now.Day, now.Hour, now.Minute,
+ now.Second, m_asset.Name, m_asset.Type);
SaveAssetToFile(filename, m_asset.Data);
}
}
@@ -181,9 +187,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
fs.Close();
}
- public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
- uint callbackID, string description, string name, sbyte invType,
- sbyte type, byte wearableType, uint nextOwnerMask)
+ public void RequestCreateInventoryItem(IClientAPI remoteClient,
+ UUID transactionID, UUID folderID, uint callbackID,
+ string description, string name, sbyte invType,
+ sbyte type, byte wearableType, uint nextOwnerMask)
{
if (TransactionID == transactionID)
{
@@ -212,7 +219,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
private void DoCreateItem(uint callbackID)
{
- m_userTransactions.Manager.MyScene.AssetService.Store(m_asset);
+ m_Scene.AssetService.Store(m_asset);
InventoryItemBase item = new InventoryItemBase();
item.Owner = ourClient.AgentId;
@@ -232,7 +239,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
item.Flags = (uint) wearableType;
item.CreationDate = Util.UnixTimeSinceEpoch();
- if (m_userTransactions.Manager.MyScene.AddInventoryItem(item))
+ if (m_Scene.AddInventoryItem(item))
ourClient.SendInventoryItemCreateUpdate(item, callbackID);
else
ourClient.SendAlertMessage("Unable to create inventory item");
--
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