From 2e5222055ffa1e721221753c26faba342b920712 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sun, 6 Jan 2013 22:56:16 -0800 Subject: BulletSim: comments and removing small compile errors introduced in last commit. --- OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 2 +- OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 2 -- OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs | 8 ++------ 3 files changed, 3 insertions(+), 9 deletions(-) diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index befb076..794ee17 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs @@ -6,7 +6,7 @@ * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyrightD + * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index c215e3a..fe48166 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs @@ -58,8 +58,6 @@ public sealed class BSCharacter : BSPhysObject private bool _flying; private bool _setAlwaysRun; private bool _throttleUpdates; - private bool _isColliding; - private bool _collidingObj; private bool _floatOnWater; private OMV.Vector3 _rotationalVelocity; private bool _kinematic; diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs index cc725e8..ee18379 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs @@ -95,9 +95,9 @@ public abstract class BSShape // protected abstract static BSShape GetReference(); // Returns a string for debugging that uniquily identifies the memory used by this instance - public string AddrString + public virtual string AddrString { - get { return ptr.ToString("X"); } + get { return "unknown"; } } public override string ToString() @@ -105,10 +105,6 @@ public abstract class BSShape StringBuilder buff = new StringBuilder(); buff.Append(""); -- cgit v1.1