From 2a892eb736b7a5eb357ae33f78e24c20203e9e88 Mon Sep 17 00:00:00 2001
From: Tedd Hansen
Date: Tue, 14 Aug 2007 16:25:22 +0000
Subject: Removed some debugging. Removed *.lso from project include in
prebuild.xml.
---
OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 2 +-
OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 4 ++--
prebuild.xml | 1 -
3 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index e675dde..ec6a2cd 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
{
// Add to queue for all scripts in ObjectID object
- myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start");
+ //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start");
myScriptEngine.myEventQueueManager.AddToObjectQueue("TEST", "touch_start", new object[] { (int)0 });
}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
index 6099a70..3b6f3e1 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
{
// Something in queue, process
QueueItemStruct QIS = EventQueue.Dequeue();
- myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName);
+ //myScriptEngine.m_logger.Verbose("ScriptEngine", "Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName);
// TODO: Execute function
myScriptEngine.myScriptManager.ExecuteFunction(QIS.ObjectID, QIS.ScriptID, QIS.FunctionName, QIS.param);
}
@@ -108,7 +108,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
public void AddToObjectQueue(string ObjectID, string FunctionName, object[] param)
{
// Determine all scripts in Object and add to their queue
- myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName);
+ //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName);
foreach (string ScriptID in myScriptEngine.myScriptManager.GetScriptKeys(ObjectID))
{
diff --git a/prebuild.xml b/prebuild.xml
index 89a7cea..53fbad9 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -961,7 +961,6 @@
-
--
cgit v1.1