From 21e5e65bb7743fd95f1a812f35b894b32fdf6228 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Fri, 21 Mar 2008 16:52:55 +0000 Subject: Comment out "m_randomizeWater" and "ms" until we use them later. --- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index a9d7079..abac967 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -160,12 +160,14 @@ namespace OpenSim.Region.Physics.OdePlugin private d.Contact WaterContact; - private int m_randomizeWater = 200; +//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it +//Ckrinke private int m_randomizeWater = 200; private int m_physicsiterations = 10; private float m_SkipFramesAtms = 0.40f; // Drop frames gracefully at a 400 ms lag private PhysicsActor PANull = new NullPhysicsActor(); private float step_time = 0.0f; - private int ms = 0; +//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it +//Ckrinke private int ms = 0; public IntPtr world; private bool returncollisions = false; private uint obj1LocalID = 0; -- cgit v1.1