From 2953bee1f4443e041dbce38d042f6ed421d30533 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 4 Feb 2010 17:11:06 +0000 Subject: Revert "change position of OnAttach event firing so that this also happens when a user teleports into a region" The behavior introduced here is not compatible with SL This reverts commit b6bee4999c9d238a052022f105069ea4eb85f8f4. --- OpenSim/Region/Framework/Scenes/Scene.cs | 29 ++++++++++++--------------- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 3 ++- 2 files changed, 15 insertions(+), 17 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index ff2be05..73b0b3e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2496,24 +2496,20 @@ namespace OpenSim.Region.Framework.Scenes //RootPrim.SetParentLocalId(parentLocalID); - m_log.DebugFormat( - "[ATTACHMENT]: Received attachment {0}, inworld asset id {1}", - //grp.RootPart.LastOwnerID.ToString(), - grp.GetFromItemID(), - grp.UUID.ToString()); + m_log.DebugFormat("[ATTACHMENT]: Received " + + "attachment {0}, inworld asset id {1}", + //grp.RootPart.LastOwnerID.ToString(), + grp.GetFromItemID(), + grp.UUID.ToString()); //grp.SetFromAssetID(grp.RootPart.LastOwnerID); - m_log.DebugFormat( - "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID.ToString(), grp.AbsolutePosition); - - if ( - AttachObject( - sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false)) - { - // Do this last so that event listeners have access to all the effects of the attachment - EventManager.TriggerOnAttach(grp.LocalId, UUID.Zero, sp.UUID); - } - + m_log.DebugFormat("[ATTACHMENT]: Attach " + + "to avatar {0} at position {1}", + sp.UUID.ToString(), grp.AbsolutePosition); + AttachObject(sp.ControllingClient, + grp.LocalId, (uint)0, + grp.GroupRotation, + grp.AbsolutePosition, false); RootPrim.RemFlag(PrimFlags.TemporaryOnRez); grp.SendGroupFullUpdate(); } @@ -2522,6 +2518,7 @@ namespace OpenSim.Region.Framework.Scenes RootPrim.RemFlag(PrimFlags.TemporaryOnRez); RootPrim.AddFlag(PrimFlags.TemporaryOnRez); } + } else { diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index b508af5..1ac061a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -627,10 +627,11 @@ namespace OpenSim.Region.Framework.Scenes } m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group); + group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); - // In case it is later dropped again, don't let // it get cleaned up + // group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); group.HasGroupChanged = false; } -- cgit v1.1 From 8556a9f1a8c85bc77c87beeaae1aec7d170ebbd3 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 4 Feb 2010 13:31:06 -0800 Subject: Applying patch #4534 by Misterblue to fix ODE physics stickiness --- OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 973aa84..44b2727 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs @@ -1575,6 +1575,7 @@ Console.WriteLine(" JointCreateFixed"); { //Console.WriteLine("Move " + m_primName); if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009 + /* // NON-'VEHICLES' are dealt with here if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f)) { @@ -1587,6 +1588,7 @@ Console.WriteLine(" JointCreateFixed"); avel2.Z = 0; d.BodySetAngularVel(Body, avel2.X, avel2.Y, avel2.Z); } + */ //float PID_P = 900.0f; float m_mass = CalculateMass(); -- cgit v1.1