From 13f340077c20808fe17b5c737a87613156a3b1b3 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Fri, 9 Mar 2012 04:19:39 +0000
Subject: let chode and ubitode find ode.dll on windows

---
 OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs   | 3 +++
 OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs | 4 ++++
 2 files changed, 7 insertions(+)

diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
index 5f5d547..05f6fae 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
@@ -72,6 +72,9 @@ namespace OpenSim.Region.Physics.OdePlugin
         {
             if (_mScene == null)
             {
+                if (Util.IsWindows())
+                    Util.LoadArchSpecificWindowsDll("ode.dll");
+
                 // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to
                 // http://opensimulator.org/mantis/view.php?id=2750).
                 d.InitODE();
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
index 215d47a..d32188e 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdePlugin.cs
@@ -52,6 +52,9 @@ namespace OpenSim.Region.Physics.OdePlugin
 
         public bool Init()
         {
+            if (Util.IsWindows())
+                Util.LoadArchSpecificWindowsDll("ode.dll");
+
             if (d.InitODE2(0) != 0)
             {
                 if (d.AllocateODEDataForThread(~0U) == 0)
@@ -68,6 +71,7 @@ namespace OpenSim.Region.Physics.OdePlugin
         {
             if (m_scene == null)
             {
+
                 m_scene = new OdeScene(sceneIdentifier);
             }
             return (m_scene);
-- 
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