From 139dcf1246b933f76bf72d2306f3f70d2ca61479 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 5 Aug 2013 23:06:17 +0100 Subject: minor: move "threads abort" and "force gc" console commands into debug category - these are not things one needs to do in normal operation --- OpenSim/Framework/Servers/ServerBase.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs index 55b6c58..0545bea 100644 --- a/OpenSim/Framework/Servers/ServerBase.cs +++ b/OpenSim/Framework/Servers/ServerBase.cs @@ -246,7 +246,7 @@ namespace OpenSim.Framework.Servers "Show thread status", HandleShow); m_console.Commands.AddCommand( - "General", false, "threads abort", + "Debug", false, "threads abort", "threads abort ", "Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort); @@ -263,7 +263,7 @@ namespace OpenSim.Framework.Servers HandleDebugThreadpoolSet); m_console.Commands.AddCommand( - "General", false, "force gc", + "Debug", false, "force gc", "force gc", "Manually invoke runtime garbage collection. For debugging purposes", HandleForceGc); -- cgit v1.1