From 1302ef44e3c632159378bc4042c753bcf36e9c63 Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Mon, 24 Sep 2007 07:30:30 +0000
Subject: * Started major restructusing of comms to prepare for better grid and
region functionality * Working towards one shared set of services * Killed
off two projects with very little functionality
---
OpenSim/Framework/Communications/CAPSService.cs | 38 ++
.../Communications/Cache/AssetTransactions.cs | 2 +-
.../Communications/Cache/CachedUserInfo.cs | 6 +-
.../Communications/Cache/UserProfileCache.cs | 6 +-
.../Communications/CommunicationsManager.cs | 61 +-
.../Framework/Communications/IInventoryServices.cs | 8 +
OpenSim/Framework/Communications/IUserServices.cs | 5 +
.../Communications/InventoryServiceBase.cs | 211 +++++++
OpenSim/Framework/Communications/LoginResponse.cs | 667 +++++++++++++++++++++
OpenSim/Framework/Communications/LoginService.cs | 287 +++++++++
.../Framework/Communications/UserManagerBase.cs | 379 ++++++++++++
.../InventoryServiceBase/InventoryServiceBase.cs | 204 -------
OpenSim/Framework/UserManager/CAPSService.cs | 38 --
OpenSim/Framework/UserManager/LoginResponse.cs | 667 ---------------------
OpenSim/Framework/UserManager/LoginService.cs | 287 ---------
OpenSim/Framework/UserManager/UserManagerBase.cs | 377 ------------
OpenSim/Grid/UserServer/UserManager.cs | 10 +
.../Region/ClientStack/RegionApplicationBase.cs | 2 +-
.../Communications/Local/CommunicationsLocal.cs | 38 +-
.../Communications/Local/LocalInventoryService.cs | 139 +++--
.../Communications/Local/LocalLoginService.cs | 6 +-
.../Communications/Local/LocalUserServices.cs | 8 +-
.../Communications/OGS1/CommunicationsOGS1.cs | 6 +-
.../Communications/OGS1/OGS1InventoryService.cs | 90 +--
.../Region/Communications/OGS1/OGS1UserServices.cs | 5 +
.../Region/Environment/Scenes/Scene.Inventory.cs | 14 +-
OpenSim/Region/Environment/Scenes/Scene.cs | 18 +-
prebuild.xml | 62 +-
28 files changed, 1810 insertions(+), 1831 deletions(-)
create mode 100644 OpenSim/Framework/Communications/CAPSService.cs
create mode 100644 OpenSim/Framework/Communications/InventoryServiceBase.cs
create mode 100644 OpenSim/Framework/Communications/LoginResponse.cs
create mode 100644 OpenSim/Framework/Communications/LoginService.cs
create mode 100644 OpenSim/Framework/Communications/UserManagerBase.cs
delete mode 100644 OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
delete mode 100644 OpenSim/Framework/UserManager/CAPSService.cs
delete mode 100644 OpenSim/Framework/UserManager/LoginResponse.cs
delete mode 100644 OpenSim/Framework/UserManager/LoginService.cs
delete mode 100644 OpenSim/Framework/UserManager/UserManagerBase.cs
diff --git a/OpenSim/Framework/Communications/CAPSService.cs b/OpenSim/Framework/Communications/CAPSService.cs
new file mode 100644
index 0000000..a8eac26
--- /dev/null
+++ b/OpenSim/Framework/Communications/CAPSService.cs
@@ -0,0 +1,38 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Security.Cryptography;
+using libsecondlife;
+using Nwc.XmlRpc;
+using OpenSim.Framework.Console;
+using OpenSim.Framework.Data;
+using OpenSim.Framework.Interfaces;
+using OpenSim.Framework.Inventory;
+using OpenSim.Framework.Utilities;
+using OpenSim.Framework.Servers;
+
+namespace OpenSim.Framework.UserManagement
+{
+ public class CAPSService
+ {
+ private BaseHttpServer m_server;
+
+ public CAPSService(BaseHttpServer httpServer)
+ {
+ m_server = httpServer;
+ this.AddCapsSeedHandler("/CapsSeed/", CapsRequest);
+ }
+
+ private void AddCapsSeedHandler(string path, RestMethod restMethod)
+ {
+ m_server.AddStreamHandler(new RestStreamHandler("POST", path, restMethod));
+ }
+
+ public string CapsRequest(string request, string path, string param)
+ {
+ System.Console.WriteLine("new caps request " + request +" from path "+ path);
+ return "";
+ }
+ }
+}
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
index 59a9e00..d0507d0 100644
--- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
@@ -316,7 +316,7 @@ namespace OpenSim.Framework.Communications.Caches
{
//really need to fix this call, if lbsa71 saw this he would die.
this.m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(this.Asset);
- CachedUserInfo userInfo = m_userTransactions.Manager.CommsManager.UserProfiles.GetUserDetails(ourClient.AgentId);
+ CachedUserInfo userInfo = m_userTransactions.Manager.CommsManager.UserProfileCache.GetUserDetails(ourClient.AgentId);
if (userInfo != null)
{
InventoryItemBase item = new InventoryItemBase();
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index acdb6db..99dc45a 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Framework.Communications.Caches
if ((userID == this.UserProfile.UUID) && (this.RootFolder != null))
{
this.ItemReceive(userID, itemInfo);
- this.m_parentCommsManager.InventoryServer.AddNewInventoryItem(userID, itemInfo);
+ this.m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
}
}
@@ -109,7 +109,7 @@ namespace OpenSim.Framework.Communications.Caches
{
if ((userID == this.UserProfile.UUID) && (this.RootFolder != null))
{
- this.m_parentCommsManager.InventoryServer.AddNewInventoryItem(userID, itemInfo);
+ this.m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo);
}
}
@@ -121,7 +121,7 @@ namespace OpenSim.Framework.Communications.Caches
result = RootFolder.DeleteItem(item.inventoryID);
if (result)
{
- this.m_parentCommsManager.InventoryServer.DeleteInventoryItem(userID, item);
+ this.m_parentCommsManager.InventoryService.DeleteInventoryItem(userID, item);
}
}
return result;
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
index 0c8c0f9..390b938 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Framework.Communications.Caches
InventoryFolder createdFolder = info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType);
if (createdFolder != null)
{
- this.m_parent.InventoryServer.AddNewInventoryFolder(remoteClient.AgentId, createdFolder);
+ this.m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder);
}
}
else
@@ -181,7 +181,7 @@ namespace OpenSim.Framework.Communications.Caches
///
private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
{
- this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
+ this.m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
}
///
@@ -190,7 +190,7 @@ namespace OpenSim.Framework.Communications.Caches
///
private UserProfileData RequestUserProfileForUser(LLUUID userID)
{
- return this.m_parent.UserServer.GetUserProfile(userID);
+ return this.m_parent.UserService.GetUserProfile(userID);
}
///
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 2a87306..6ea3c29 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -37,81 +37,74 @@ namespace OpenSim.Framework.Communications
{
public class CommunicationsManager
{
- protected AssetCache m_assetCache;
- protected IGridServices m_gridServer;
- protected IInterRegionCommunications m_interRegion;
- protected IInventoryServices m_inventoryServer;
- protected AssetTransactionManager m_transactionsManager;
- protected UserProfileCache m_userProfiles;
- protected IUserServices m_userServer;
- protected NetworkServersInfo m_networkServersInfo;
-
- public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
- {
- m_networkServersInfo = serversInfo;
- m_assetCache = assetCache;
- m_userProfiles = new UserProfileCache(this);
- m_transactionsManager = new AssetTransactionManager(this);
- }
-
- public IUserServices UserServer
+ protected IUserServices m_userService;
+ public IUserServices UserService
{
- get { return m_userServer; }
- set { m_userServer = value; }
+ get { return m_userService; }
}
- public IGridServices GridServer
+ protected IGridServices m_gridService;
+ public IGridServices GridService
{
- get { return m_gridServer; }
+ get { return m_gridService; }
}
- public IInventoryServices InventoryServer
+ protected IInventoryServices m_inventoryService;
+ public IInventoryServices InventoryService
{
- get { return m_inventoryServer; }
- set { m_inventoryServer = value; }
+ get { return m_inventoryService; }
}
+ protected IInterRegionCommunications m_interRegion;
public IInterRegionCommunications InterRegion
{
get { return m_interRegion; }
- set { m_interRegion = value; }
}
- public UserProfileCache UserProfiles
+ protected UserProfileCache m_userProfileCache;
+ public UserProfileCache UserProfileCache
{
- get { return m_userProfiles; }
- set { m_userProfiles = value; }
+ get { return m_userProfileCache; }
}
+ protected AssetTransactionManager m_transactionsManager;
public AssetTransactionManager TransactionsManager
{
get { return m_transactionsManager; }
- set { m_transactionsManager = value; }
}
+ protected AssetCache m_assetCache;
public AssetCache AssetCache
{
get { return m_assetCache; }
- set { m_assetCache = value; }
}
+ protected NetworkServersInfo m_networkServersInfo;
public NetworkServersInfo NetworkServersInfo
{
get { return m_networkServersInfo; }
- set { m_networkServersInfo = value; }
}
+ public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
+ {
+ m_networkServersInfo = serversInfo;
+ m_assetCache = assetCache;
+ m_userProfileCache = new UserProfileCache(this);
+ m_transactionsManager = new AssetTransactionManager(this);
+ }
+
+
#region Packet Handlers
public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
{
- if (uuid == m_userProfiles.libraryRoot.agentID)
+ if (uuid == m_userProfileCache.libraryRoot.agentID)
{
remote_client.SendNameReply(uuid, "Mr", "OpenSim");
}
else
{
- UserProfileData profileData = m_userServer.GetUserProfile(uuid);
+ UserProfileData profileData = m_userService.GetUserProfile(uuid);
if (profileData != null)
{
LLUUID profileId = profileData.UUID;
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index bd58756..80c2e64 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -17,5 +17,13 @@ namespace OpenSim.Framework.Communications
void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder);
void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
+ void CreateNewUserInventory(LLUUID user);
+
+ ///
+ /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
+ ///
+ ///
+ ///
+ List RequestFirstLevelFolders(LLUUID userID);
}
}
diff --git a/OpenSim/Framework/Communications/IUserServices.cs b/OpenSim/Framework/Communications/IUserServices.cs
index c1bea48..13dd378 100644
--- a/OpenSim/Framework/Communications/IUserServices.cs
+++ b/OpenSim/Framework/Communications/IUserServices.cs
@@ -40,5 +40,10 @@ namespace OpenSim.Framework.Communications
UserProfileData SetupMasterUser(string firstName, string lastName);
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
+ ///
+ ///
+ ///
+ ///
+ void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY);
}
}
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
new file mode 100644
index 0000000..da7a0ce
--- /dev/null
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -0,0 +1,211 @@
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using libsecondlife;
+using OpenSim.Framework.Communications;
+using OpenSim.Framework.Console;
+using OpenSim.Framework.Data;
+using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder;
+
+namespace OpenSim.Framework.Communications
+{
+ public abstract class InventoryServiceBase : IInventoryServices
+ {
+ protected Dictionary m_plugins = new Dictionary();
+ //protected IAssetServer m_assetServer;
+
+ public InventoryServiceBase()
+ {
+ //m_assetServer = assetServer;
+ }
+
+ ///
+ /// Adds a new user server plugin - plugins will be requested in the order they were loaded.
+ ///
+ /// The filename to the user server plugin DLL
+ public void AddPlugin(string FileName)
+ {
+ if (!String.IsNullOrEmpty(FileName))
+ {
+ MainLog.Instance.Verbose("Inventory", "Inventorystorage: Attempting to load " + FileName);
+ Assembly pluginAssembly = Assembly.LoadFrom(FileName);
+
+ foreach (Type pluginType in pluginAssembly.GetTypes())
+ {
+ if (!pluginType.IsAbstract)
+ {
+ Type typeInterface = pluginType.GetInterface("IInventoryData", true);
+
+ if (typeInterface != null)
+ {
+ IInventoryData plug =
+ (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
+ plug.Initialise();
+ this.m_plugins.Add(plug.getName(), plug);
+ MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
+ }
+ }
+ }
+ }
+ }
+
+ ///
+ /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
+ ///
+ ///
+ ///
+ public List RequestFirstLevelFolders(LLUUID userID)
+ {
+ List inventoryList = new List();
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID);
+ if (rootFolder != null)
+ {
+ inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID);
+ inventoryList.Insert(0, rootFolder);
+ return inventoryList;
+ }
+ }
+ return inventoryList;
+ }
+
+ ///
+ ///
+ ///
+ public InventoryFolderBase RequestUsersRoot(LLUUID userID)
+ {
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ return plugin.Value.getUserRootFolder(userID);
+ }
+ return null;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public List RequestSubFolders(LLUUID parentFolderID)
+ {
+ List inventoryList = new List();
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ return plugin.Value.getInventoryFolders(parentFolderID);
+ }
+ return inventoryList;
+ }
+
+ public List RequestFolderItems(LLUUID folderID)
+ {
+ List itemsList = new List();
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ itemsList = plugin.Value.getInventoryInFolder(folderID);
+ return itemsList;
+ }
+ return itemsList;
+ }
+
+ public void AddFolder(InventoryFolderBase folder)
+ {
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ plugin.Value.addInventoryFolder(folder);
+ }
+ }
+
+ public void AddItem(InventoryItemBase item)
+ {
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ plugin.Value.addInventoryItem(item);
+ }
+ }
+
+ public void deleteItem(InventoryItemBase item)
+ {
+ foreach (KeyValuePair plugin in m_plugins)
+ {
+ plugin.Value.deleteInventoryItem(item);
+ }
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public void AddNewInventorySet(UsersInventory inventory)
+ {
+ foreach (InventoryFolderBase folder in inventory.Folders.Values)
+ {
+ this.AddFolder(folder);
+ }
+ }
+
+ public void CreateNewUserInventory(LLUUID user)
+ {
+ UsersInventory inven = new UsersInventory();
+ inven.CreateNewInventorySet(user);
+ this.AddNewInventorySet(inven);
+ }
+
+ public class UsersInventory
+ {
+ public Dictionary Folders = new Dictionary();
+ public Dictionary Items = new Dictionary();
+
+ public UsersInventory()
+ {
+
+ }
+
+ public virtual void CreateNewInventorySet(LLUUID user)
+ {
+ InventoryFolderBase folder = new InventoryFolderBase();
+ folder.parentID = LLUUID.Zero;
+ folder.agentID = user;
+ folder.folderID = LLUUID.Random();
+ folder.name = "My Inventory";
+ folder.type = 8;
+ folder.version = 1;
+ Folders.Add(folder.folderID, folder);
+
+ LLUUID rootFolder = folder.folderID;
+
+ folder = new InventoryFolderBase();
+ folder.parentID = rootFolder;
+ folder.agentID = user;
+ folder.folderID = LLUUID.Random();
+ folder.name = "Textures";
+ folder.type = 0;
+ folder.version = 1;
+ Folders.Add(folder.folderID, folder);
+
+ folder = new InventoryFolderBase();
+ folder.parentID = rootFolder;
+ folder.agentID = user;
+ folder.folderID = LLUUID.Random();
+ folder.name = "Objects";
+ folder.type = 6;
+ folder.version = 1;
+ Folders.Add(folder.folderID, folder);
+
+ folder = new InventoryFolderBase();
+ folder.parentID = rootFolder;
+ folder.agentID = user;
+ folder.folderID = LLUUID.Random();
+ folder.name = "Clothes";
+ folder.type = 5;
+ folder.version = 1;
+ Folders.Add(folder.folderID, folder);
+ }
+ }
+
+ public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
+ public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder);
+ public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
+ public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs
new file mode 100644
index 0000000..b5a4184
--- /dev/null
+++ b/OpenSim/Framework/Communications/LoginResponse.cs
@@ -0,0 +1,667 @@
+using System;
+using System.Collections;
+using libsecondlife;
+using Nwc.XmlRpc;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.UserManagement
+{
+
+ ///
+ /// A temp class to handle login response.
+ /// Should make use of UserProfileManager where possible.
+ ///
+
+ public class LoginResponse
+ {
+ private Hashtable loginFlagsHash;
+ private Hashtable globalTexturesHash;
+ private Hashtable loginError;
+ private Hashtable uiConfigHash;
+
+ private ArrayList loginFlags;
+ private ArrayList globalTextures;
+ private ArrayList eventCategories;
+ private ArrayList uiConfig;
+ private ArrayList classifiedCategories;
+ private ArrayList inventoryRoot;
+ private ArrayList initialOutfit;
+ private ArrayList agentInventory;
+ private ArrayList inventoryLibraryOwner;
+ private ArrayList inventoryLibrary;
+
+ private UserInfo userProfile;
+
+ private LLUUID agentID;
+ private LLUUID sessionID;
+ private LLUUID secureSessionID;
+
+ // Login Flags
+ private string dst;
+ private string stipendSinceLogin;
+ private string gendered;
+ private string everLoggedIn;
+ private string login;
+ private int simPort;
+ private string simAddress;
+ private string agentAccess;
+ private Int32 circuitCode;
+ private uint regionX;
+ private uint regionY;
+
+ // Login
+ private string firstname;
+ private string lastname;
+
+ // Global Textures
+ private string sunTexture;
+ private string cloudTexture;
+ private string moonTexture;
+
+ // Error Flags
+ private string errorReason;
+ private string errorMessage;
+
+ // Response
+ private XmlRpcResponse xmlRpcResponse;
+ private XmlRpcResponse defaultXmlRpcResponse;
+
+ private string welcomeMessage;
+ private string startLocation;
+ private string allowFirstLife;
+ private string home;
+ private string seedCapability;
+ private string lookAt;
+
+ public LoginResponse()
+ {
+ this.loginFlags = new ArrayList();
+ this.globalTextures = new ArrayList();
+ this.eventCategories = new ArrayList();
+ this.uiConfig = new ArrayList();
+ this.classifiedCategories = new ArrayList();
+
+ this.loginError = new Hashtable();
+ this.uiConfigHash = new Hashtable();
+
+ this.defaultXmlRpcResponse = new XmlRpcResponse();
+ this.userProfile = new UserInfo();
+ this.inventoryRoot = new ArrayList();
+ this.initialOutfit = new ArrayList();
+ this.agentInventory = new ArrayList();
+ this.inventoryLibrary = new ArrayList();
+ this.inventoryLibraryOwner = new ArrayList();
+
+ this.xmlRpcResponse = new XmlRpcResponse();
+ this.defaultXmlRpcResponse = new XmlRpcResponse();
+
+ this.SetDefaultValues();
+ } // LoginServer
+
+ public void SetDefaultValues()
+ {
+ this.DST = "N";
+ this.StipendSinceLogin = "N";
+ this.Gendered = "Y";
+ this.EverLoggedIn = "Y";
+ this.login = "false";
+ this.firstname = "Test";
+ this.lastname = "User";
+ this.agentAccess = "M";
+ this.startLocation = "last";
+ this.allowFirstLife = "Y";
+
+ this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
+ this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
+ this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
+
+ this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
+ this.ErrorReason = "key";
+ this.welcomeMessage = "Welcome to OpenSim!";
+ this.seedCapability = "";
+ this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
+ this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
+ this.RegionX = (uint)255232;
+ this.RegionY = (uint)254976;
+
+ // Classifieds;
+ this.AddClassifiedCategory((Int32)1, "Shopping");
+ this.AddClassifiedCategory((Int32)2, "Land Rental");
+ this.AddClassifiedCategory((Int32)3, "Property Rental");
+ this.AddClassifiedCategory((Int32)4, "Special Attraction");
+ this.AddClassifiedCategory((Int32)5, "New Products");
+ this.AddClassifiedCategory((Int32)6, "Employment");
+ this.AddClassifiedCategory((Int32)7, "Wanted");
+ this.AddClassifiedCategory((Int32)8, "Service");
+ this.AddClassifiedCategory((Int32)9, "Personal");
+
+
+ this.SessionID = LLUUID.Random();
+ this.SecureSessionID = LLUUID.Random();
+ this.AgentID = LLUUID.Random();
+
+ Hashtable InitialOutfitHash = new Hashtable();
+ InitialOutfitHash["folder_name"] = "Nightclub Female";
+ InitialOutfitHash["gender"] = "female";
+ this.initialOutfit.Add(InitialOutfitHash);
+
+
+ } // SetDefaultValues
+
+ #region Login Failure Methods
+ public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login)
+ {
+ // Overwrite any default values;
+ this.xmlRpcResponse = new XmlRpcResponse();
+
+ // Ensure Login Failed message/reason;
+ this.ErrorMessage = message;
+ this.ErrorReason = reason;
+
+ this.loginError["reason"] = this.ErrorReason;
+ this.loginError["message"] = this.ErrorMessage;
+ this.loginError["login"] = login;
+ this.xmlRpcResponse.Value = this.loginError;
+ return (this.xmlRpcResponse);
+ } // GenerateResponse
+
+ public XmlRpcResponse CreateFailedResponse()
+ {
+ return (this.CreateLoginFailedResponse());
+ } // CreateErrorConnectingToGridResponse()
+
+ public XmlRpcResponse CreateLoginFailedResponse()
+ {
+ return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false"));
+ } // LoginFailedResponse
+
+ public XmlRpcResponse CreateAlreadyLoggedInResponse()
+ {
+ return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false"));
+ } // CreateAlreadyLoggedInResponse()
+
+ public XmlRpcResponse CreateDeadRegionResponse()
+ {
+ return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false"));
+ }
+
+ public XmlRpcResponse CreateGridErrorResponse()
+ {
+ return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false"));
+ }
+
+ #endregion
+
+ public XmlRpcResponse ToXmlRpcResponse()
+ {
+ try
+ {
+
+ Hashtable responseData = new Hashtable();
+
+ this.loginFlagsHash = new Hashtable();
+ this.loginFlagsHash["daylight_savings"] = this.DST;
+ this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
+ this.loginFlagsHash["gendered"] = this.Gendered;
+ this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
+ this.loginFlags.Add(this.loginFlagsHash);
+
+ responseData["first_name"] = this.Firstname;
+ responseData["last_name"] = this.Lastname;
+ responseData["agent_access"] = this.agentAccess;
+
+ this.globalTexturesHash = new Hashtable();
+ this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
+ this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
+ this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
+ this.globalTextures.Add(this.globalTexturesHash);
+ // this.eventCategories.Add(this.eventCategoriesHash);
+
+ this.AddToUIConfig("allow_first_life", this.allowFirstLife);
+ this.uiConfig.Add(this.uiConfigHash);
+
+ responseData["sim_port"] =(Int32) this.SimPort;
+ responseData["sim_ip"] = this.SimAddress;
+
+ responseData["agent_id"] = this.AgentID.ToStringHyphenated();
+ responseData["session_id"] = this.SessionID.ToStringHyphenated();
+ responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
+ responseData["circuit_code"] = this.CircuitCode;
+ responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
+ responseData["login-flags"] = this.loginFlags;
+ responseData["global-textures"] = this.globalTextures;
+ responseData["seed_capability"] = this.seedCapability;
+
+ responseData["event_categories"] = this.eventCategories;
+ responseData["event_notifications"] = new ArrayList(); // todo
+ responseData["classified_categories"] = this.classifiedCategories;
+ responseData["ui-config"] = this.uiConfig;
+
+ responseData["inventory-skeleton"] = this.agentInventory;
+ responseData["inventory-skel-lib"] = this.inventoryLibrary;
+ responseData["inventory-root"] = this.inventoryRoot;
+ responseData["gestures"] = new ArrayList(); // todo
+ responseData["inventory-lib-owner"] = this.inventoryLibraryOwner;
+ responseData["initial-outfit"] = this.initialOutfit;
+ responseData["start_location"] = this.startLocation;
+ responseData["seed_capability"] = this.seedCapability;
+ responseData["home"] = this.home;
+ responseData["look_at"] = this.lookAt;
+ responseData["message"] = this.welcomeMessage;
+ responseData["region_x"] = (Int32)this.RegionX * 256;
+ responseData["region_y"] = (Int32)this.RegionY * 256;
+
+ //responseData["inventory-lib-root"] = new ArrayList(); // todo
+ //responseData["buddy-list"] = new ArrayList(); // todo
+
+ responseData["login"] = "true";
+ this.xmlRpcResponse.Value = responseData;
+
+ return (this.xmlRpcResponse);
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Warn(
+ "CLIENT",
+ "LoginResponse: Error creating XML-RPC Response: " + e.Message
+ );
+ return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false"));
+
+ }
+
+ } // ToXmlRpcResponse
+
+ public void SetEventCategories(string category, string value)
+ {
+ // this.eventCategoriesHash[category] = value;
+ //TODO
+ } // SetEventCategories
+
+ public void AddToUIConfig(string itemName, string item)
+ {
+ this.uiConfigHash[itemName] = item;
+ } // SetUIConfig
+
+ public void AddClassifiedCategory(Int32 ID, string categoryName)
+ {
+ Hashtable hash = new Hashtable();
+ hash["category_name"] = categoryName;
+ hash["category_id"] = ID;
+ this.classifiedCategories.Add(hash);
+ // this.classifiedCategoriesHash.Clear();
+ } // SetClassifiedCategory
+
+ #region Properties
+ public string Login
+ {
+ get
+ {
+ return this.login;
+ }
+ set
+ {
+ this.login = value;
+ }
+ } // Login
+
+ public string DST
+ {
+ get
+ {
+ return this.dst;
+ }
+ set
+ {
+ this.dst = value;
+ }
+ } // DST
+
+ public string StipendSinceLogin
+ {
+ get
+ {
+ return this.stipendSinceLogin;
+ }
+ set
+ {
+ this.stipendSinceLogin = value;
+ }
+ } // StipendSinceLogin
+
+ public string Gendered
+ {
+ get
+ {
+ return this.gendered;
+ }
+ set
+ {
+ this.gendered = value;
+ }
+ } // Gendered
+
+ public string EverLoggedIn
+ {
+ get
+ {
+ return this.everLoggedIn;
+ }
+ set
+ {
+ this.everLoggedIn = value;
+ }
+ } // EverLoggedIn
+
+ public int SimPort
+ {
+ get
+ {
+ return this.simPort;
+ }
+ set
+ {
+ this.simPort = value;
+ }
+ } // SimPort
+
+ public string SimAddress
+ {
+ get
+ {
+ return this.simAddress;
+ }
+ set
+ {
+ this.simAddress = value;
+ }
+ } // SimAddress
+
+ public LLUUID AgentID
+ {
+ get
+ {
+ return this.agentID;
+ }
+ set
+ {
+ this.agentID = value;
+ }
+ } // AgentID
+
+ public LLUUID SessionID
+ {
+ get
+ {
+ return this.sessionID;
+ }
+ set
+ {
+ this.sessionID = value;
+ }
+ } // SessionID
+
+ public LLUUID SecureSessionID
+ {
+ get
+ {
+ return this.secureSessionID;
+ }
+ set
+ {
+ this.secureSessionID = value;
+ }
+ } // SecureSessionID
+
+ public Int32 CircuitCode
+ {
+ get
+ {
+ return this.circuitCode;
+ }
+ set
+ {
+ this.circuitCode = value;
+ }
+ } // CircuitCode
+
+ public uint RegionX
+ {
+ get
+ {
+ return this.regionX;
+ }
+ set
+ {
+ this.regionX = value;
+ }
+ } // RegionX
+
+ public uint RegionY
+ {
+ get
+ {
+ return this.regionY;
+ }
+ set
+ {
+ this.regionY = value;
+ }
+ } // RegionY
+
+ public string SunTexture
+ {
+ get
+ {
+ return this.sunTexture;
+ }
+ set
+ {
+ this.sunTexture = value;
+ }
+ } // SunTexture
+
+ public string CloudTexture
+ {
+ get
+ {
+ return this.cloudTexture;
+ }
+ set
+ {
+ this.cloudTexture = value;
+ }
+ } // CloudTexture
+
+ public string MoonTexture
+ {
+ get
+ {
+ return this.moonTexture;
+ }
+ set
+ {
+ this.moonTexture = value;
+ }
+ } // MoonTexture
+
+ public string Firstname
+ {
+ get
+ {
+ return this.firstname;
+ }
+ set
+ {
+ this.firstname = value;
+ }
+ } // Firstname
+
+ public string Lastname
+ {
+ get
+ {
+ return this.lastname;
+ }
+ set
+ {
+ this.lastname = value;
+ }
+ } // Lastname
+
+ public string AgentAccess
+ {
+ get
+ {
+ return this.agentAccess;
+ }
+ set
+ {
+ this.agentAccess = value;
+ }
+ }
+
+ public string StartLocation
+ {
+ get
+ {
+ return this.startLocation;
+ }
+ set
+ {
+ this.startLocation = value;
+ }
+ } // StartLocation
+
+ public string LookAt
+ {
+ get
+ {
+ return this.lookAt;
+ }
+ set
+ {
+ this.lookAt = value;
+ }
+ }
+
+ public string SeedCapability
+ {
+ get
+ {
+ return this.seedCapability;
+ }
+ set
+ {
+ this.seedCapability = value;
+ }
+ } // SeedCapability
+
+ public string ErrorReason
+ {
+ get
+ {
+ return this.errorReason;
+ }
+ set
+ {
+ this.errorReason = value;
+ }
+ } // ErrorReason
+
+ public string ErrorMessage
+ {
+ get
+ {
+ return this.errorMessage;
+ }
+ set
+ {
+ this.errorMessage = value;
+ }
+ } // ErrorMessage
+
+ public ArrayList InventoryRoot
+ {
+ get
+ {
+ return this.inventoryRoot;
+ }
+ set
+ {
+ this.inventoryRoot = value;
+ }
+ }
+
+ public ArrayList InventorySkeleton
+ {
+ get
+ {
+ return this.agentInventory;
+ }
+ set
+ {
+ this.agentInventory = value;
+ }
+ }
+
+ public ArrayList InventoryLibrary
+ {
+ get
+ {
+ return this.inventoryLibrary;
+ }
+ set
+ {
+ this.inventoryLibrary = value;
+ }
+ }
+
+ public ArrayList InventoryLibraryOwner
+ {
+ get
+ {
+ return this.inventoryLibraryOwner;
+ }
+ set
+ {
+ this.inventoryLibraryOwner = value;
+ }
+ }
+
+ public string Home
+ {
+ get
+ {
+ return this.home;
+ }
+ set
+ {
+ this.home = value;
+ }
+ }
+
+ public string Message
+ {
+ get
+ {
+ return this.welcomeMessage;
+ }
+ set
+ {
+ this.welcomeMessage = value;
+ }
+ }
+ #endregion
+
+
+ public class UserInfo
+ {
+ public string firstname;
+ public string lastname;
+ public ulong homeregionhandle;
+ public LLVector3 homepos;
+ public LLVector3 homelookat;
+ }
+ }
+}
+
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
new file mode 100644
index 0000000..8e7cf80
--- /dev/null
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -0,0 +1,287 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Security.Cryptography;
+using libsecondlife;
+using Nwc.XmlRpc;
+using OpenSim.Framework.Console;
+using OpenSim.Framework.Data;
+using OpenSim.Framework.Interfaces;
+using OpenSim.Framework.Inventory;
+using OpenSim.Framework.Utilities;
+
+using OpenSim.Framework.Configuration;
+using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
+
+namespace OpenSim.Framework.UserManagement
+{
+ public class LoginService
+ {
+ protected string m_welcomeMessage = "Welcome to OpenSim";
+ protected UserManagerBase m_userManager = null;
+
+ public LoginService(UserManagerBase userManager, string welcomeMess)
+ {
+ m_userManager = userManager;
+ if (welcomeMess != "")
+ {
+ m_welcomeMessage = welcomeMess;
+ }
+ }
+
+ ///
+ /// Main user login function
+ ///
+ /// The XMLRPC request
+ /// The response to send
+ public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
+ {
+
+ System.Console.WriteLine("Attempting login now...");
+ XmlRpcResponse response = new XmlRpcResponse();
+ Hashtable requestData = (Hashtable)request.Params[0];
+
+ bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
+ bool GoodLogin = false;
+
+ UserProfileData userProfile;
+ LoginResponse logResponse = new LoginResponse();
+
+ if (GoodXML)
+ {
+ string firstname = (string)requestData["first"];
+ string lastname = (string)requestData["last"];
+ string passwd = (string)requestData["passwd"];
+
+ userProfile = GetTheUser(firstname, lastname);
+ if (userProfile == null)
+ return logResponse.CreateLoginFailedResponse();
+
+ GoodLogin = AuthenticateUser(userProfile, passwd);
+ }
+ else
+ {
+ return logResponse.CreateGridErrorResponse();
+ }
+
+ if (!GoodLogin)
+ {
+ return logResponse.CreateLoginFailedResponse();
+ }
+ else
+ {
+ // If we already have a session...
+ if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
+ {
+ // Reject the login
+ return logResponse.CreateAlreadyLoggedInResponse();
+ }
+ // Otherwise...
+ // Create a new agent session
+ CreateAgent(userProfile, request);
+
+ try
+ {
+ LLUUID agentID = userProfile.UUID;
+
+ // Inventory Library Section
+ InventoryData inventData = this.CreateInventoryData(agentID);
+ ArrayList AgentInventoryArray = inventData.InventoryArray;
+
+ Hashtable InventoryRootHash = new Hashtable();
+ InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated();
+ ArrayList InventoryRoot = new ArrayList();
+ InventoryRoot.Add(InventoryRootHash);
+ userProfile.rootInventoryFolderID = inventData.RootFolderID;
+
+ // Circuit Code
+ uint circode = (uint)(Util.RandomClass.Next());
+
+ logResponse.Lastname = userProfile.surname;
+ logResponse.Firstname = userProfile.username;
+ logResponse.AgentID = agentID.ToStringHyphenated();
+ logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated();
+ logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated();
+ logResponse.InventoryRoot = InventoryRoot;
+ logResponse.InventorySkeleton = AgentInventoryArray;
+ logResponse.InventoryLibrary = this.GetInventoryLibrary();
+ logResponse.InventoryLibraryOwner = this.GetLibraryOwner();
+ logResponse.CircuitCode = (Int32)circode;
+ //logResponse.RegionX = 0; //overwritten
+ //logResponse.RegionY = 0; //overwritten
+ logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
+ //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
+ //logResponse.SimAddress = "127.0.0.1"; //overwritten
+ //logResponse.SimPort = 0; //overwritten
+ logResponse.Message = this.GetMessage();
+
+ try
+ {
+ this.CustomiseResponse(logResponse, userProfile);
+ }
+ catch (Exception e)
+ {
+ System.Console.WriteLine(e.ToString());
+ return logResponse.CreateDeadRegionResponse();
+ //return logResponse.ToXmlRpcResponse();
+ }
+ CommitAgent(ref userProfile);
+ return logResponse.ToXmlRpcResponse();
+
+ }
+
+ catch (Exception E)
+ {
+ System.Console.WriteLine(E.ToString());
+ }
+ //}
+ }
+ return response;
+
+ }
+
+ ///
+ /// Customises the login response and fills in missing values.
+ ///
+ /// The existing response
+ /// The user profile
+ public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser)
+ {
+ }
+
+ ///
+ /// Saves a target agent to the database
+ ///
+ /// The users profile
+ /// Successful?
+ public bool CommitAgent(ref UserProfileData profile)
+ {
+ // Saves the agent to database
+ return true;
+ }
+
+
+ ///
+ /// Checks a user against it's password hash
+ ///
+ /// The users profile
+ /// The supplied password
+ /// Authenticated?
+ public virtual bool AuthenticateUser(UserProfileData profile, string password)
+ {
+
+ MainLog.Instance.Verbose(
+ "Authenticating " + profile.username + " " + profile.surname);
+
+ password = password.Remove(0, 3); //remove $1$
+
+ string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
+
+ return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
+ {
+ this.m_userManager.CreateAgent(profile, request);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public virtual UserProfileData GetTheUser(string firstname, string lastname)
+ {
+ return this.m_userManager.GetUserProfile(firstname, lastname);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public virtual string GetMessage()
+ {
+ return m_welcomeMessage;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ protected virtual ArrayList GetInventoryLibrary()
+ {
+ //return new ArrayList();
+ Hashtable TempHash = new Hashtable();
+ TempHash["name"] = "OpenSim Library";
+ TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
+ TempHash["version"] = 1;
+ TempHash["type_default"] = -1;
+ TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
+ ArrayList temp = new ArrayList();
+ temp.Add(TempHash);
+
+ TempHash = new Hashtable();
+ TempHash["name"] = "Texture Library";
+ TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000";
+ TempHash["version"] = 1;
+ TempHash["type_default"] = -1;
+ TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001";
+ temp.Add(TempHash);
+ return temp;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ protected virtual ArrayList GetLibraryOwner()
+ {
+ //for now create random inventory library owner
+ Hashtable TempHash = new Hashtable();
+ TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
+ ArrayList inventoryLibOwner = new ArrayList();
+ inventoryLibOwner.Add(TempHash);
+ return inventoryLibOwner;
+ }
+
+ protected virtual InventoryData CreateInventoryData(LLUUID userID)
+ {
+ AgentInventory userInventory = new AgentInventory();
+ userInventory.CreateRootFolder(userID, false);
+
+ ArrayList AgentInventoryArray = new ArrayList();
+ Hashtable TempHash;
+ foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
+ {
+ TempHash = new Hashtable();
+ TempHash["name"] = InvFolder.FolderName;
+ TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
+ TempHash["version"] = (Int32)InvFolder.Version;
+ TempHash["type_default"] = (Int32)InvFolder.DefaultType;
+ TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
+ AgentInventoryArray.Add(TempHash);
+ }
+
+ return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
+ }
+
+ public class InventoryData
+ {
+ public ArrayList InventoryArray = null;
+ public LLUUID RootFolderID = LLUUID.Zero;
+
+ public InventoryData(ArrayList invList, LLUUID rootID)
+ {
+ InventoryArray = invList;
+ RootFolderID = rootID;
+ }
+ }
+ }
+}
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
new file mode 100644
index 0000000..d1bbde1
--- /dev/null
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -0,0 +1,379 @@
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Security.Cryptography;
+using libsecondlife;
+using Nwc.XmlRpc;
+using OpenSim.Framework.Communications;
+using OpenSim.Framework.Configuration;
+using OpenSim.Framework.Console;
+using OpenSim.Framework.Data;
+using OpenSim.Framework.Utilities;
+
+namespace OpenSim.Framework.UserManagement
+{
+ public abstract class UserManagerBase : IUserServices
+ {
+ public UserConfig _config;
+ Dictionary _plugins = new Dictionary();
+
+ ///
+ /// Adds a new user server plugin - user servers will be requested in the order they were loaded.
+ ///
+ /// The filename to the user server plugin DLL
+ public void AddPlugin(string FileName)
+ {
+ if (!String.IsNullOrEmpty(FileName))
+ {
+ MainLog.Instance.Verbose("Userstorage: Attempting to load " + FileName);
+ Assembly pluginAssembly = Assembly.LoadFrom(FileName);
+
+ MainLog.Instance.Verbose("Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
+ foreach (Type pluginType in pluginAssembly.GetTypes())
+ {
+ if (!pluginType.IsAbstract)
+ {
+ Type typeInterface = pluginType.GetInterface("IUserData", true);
+
+ if (typeInterface != null)
+ {
+ IUserData plug =
+ (IUserData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
+ AddPlugin(plug);
+ }
+ }
+ }
+ }
+ }
+
+ public void AddPlugin(IUserData plug)
+ {
+ plug.Initialise();
+ this._plugins.Add(plug.getName(), plug);
+ MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface");
+ }
+
+ #region Get UserProfile
+ ///
+ /// Loads a user profile from a database by UUID
+ ///
+ /// The target UUID
+ /// A user profile
+ public UserProfileData GetUserProfile(LLUUID uuid)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ UserProfileData profile = plugin.Value.GetUserByUUID(uuid);
+ profile.currentAgent = getUserAgent(profile.UUID);
+ return profile;
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+
+ ///
+ /// Loads a user profile by name
+ ///
+ /// The target name
+ /// A user profile
+ public UserProfileData GetUserProfile(string name)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ UserProfileData profile = plugin.Value.GetUserByName(name);
+ profile.currentAgent = getUserAgent(profile.UUID);
+ return profile;
+ }
+ catch (Exception e)
+ {
+ System.Console.WriteLine("EEK!");
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+ ///
+ /// Loads a user profile by name
+ ///
+ /// First name
+ /// Last name
+ /// A user profile
+ public UserProfileData GetUserProfile(string fname, string lname)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ UserProfileData profile = plugin.Value.GetUserByName(fname,lname);
+
+ profile.currentAgent = getUserAgent(profile.UUID);
+
+ return profile;
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+ ///
+ /// Set's user profile from object
+ ///
+ /// First name
+ /// Last name
+ /// A user profile
+ public bool setUserProfile(UserProfileData data)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try {
+ plugin.Value.UpdateUserProfile(data);
+ return true;
+ } catch (Exception e) {
+ MainLog.Instance.Verbose( "Unable to set user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return false;
+ }
+
+ #endregion
+
+ #region Get UserAgent
+ ///
+ /// Loads a user agent by uuid (not called directly)
+ ///
+ /// The agents UUID
+ /// Agent profiles
+ public UserAgentData getUserAgent(LLUUID uuid)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ return plugin.Value.GetAgentByUUID(uuid);
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+ ///
+ /// Loads a user agent by name (not called directly)
+ ///
+ /// The agents name
+ /// A user agent
+ public UserAgentData getUserAgent(string name)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ return plugin.Value.GetAgentByName(name);
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+ // TODO: document
+ public void clearUserAgent(LLUUID agentID)
+ {
+ UserProfileData profile = GetUserProfile(agentID);
+ profile.currentAgent = null;
+ setUserProfile(profile);
+ }
+
+
+ ///
+ /// Loads a user agent by name (not called directly)
+ ///
+ /// The agents firstname
+ /// The agents lastname
+ /// A user agent
+ public UserAgentData getUserAgent(string fname, string lname)
+ {
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ return plugin.Value.GetAgentByName(fname,lname);
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+
+ return null;
+ }
+
+ #endregion
+
+ #region CreateAgent
+ ///
+ /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
+ ///
+ /// The users profile
+ /// The users loginrequest
+ public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
+ {
+ Hashtable requestData = (Hashtable)request.Params[0];
+
+ UserAgentData agent = new UserAgentData();
+
+ // User connection
+ agent.agentOnline = true;
+
+ // Generate sessions
+ RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
+ byte[] randDataS = new byte[16];
+ byte[] randDataSS = new byte[16];
+ rand.GetBytes(randDataS);
+ rand.GetBytes(randDataSS);
+
+ agent.secureSessionID = new LLUUID(randDataSS, 0);
+ agent.sessionID = new LLUUID(randDataS, 0);
+
+ // Profile UUID
+ agent.UUID = profile.UUID;
+
+ // Current position (from Home)
+ agent.currentHandle = profile.homeRegion;
+ agent.currentPos = profile.homeLocation;
+
+ // If user specified additional start, use that
+ if (requestData.ContainsKey("start"))
+ {
+ string startLoc = ((string)requestData["start"]).Trim();
+ if (!(startLoc == "last" || startLoc == "home"))
+ {
+ // Format: uri:Ahern&162&213&34
+ try
+ {
+ string[] parts = startLoc.Remove(0, 4).Split('&');
+ string region = parts[0];
+
+ ////////////////////////////////////////////////////
+ //SimProfile SimInfo = new SimProfile();
+ //SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
+ }
+ catch (Exception)
+ {
+
+ }
+ }
+ }
+
+ // What time did the user login?
+ agent.loginTime = Util.UnixTimeSinceEpoch();
+ agent.logoutTime = 0;
+
+ // Current location
+ agent.regionID = new LLUUID(); // Fill in later
+ agent.currentRegion = new LLUUID(); // Fill in later
+
+ profile.currentAgent = agent;
+ }
+
+ ///
+ /// Saves a target agent to the database
+ ///
+ /// The users profile
+ /// Successful?
+ public bool CommitAgent(ref UserProfileData profile)
+ {
+ // Saves the agent to database
+ return true;
+ }
+
+ #endregion
+
+ ///
+ ///
+ ///
+ ///
+ public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
+ {
+ UserProfileData user = new UserProfileData();
+ user.homeLocation = new LLVector3(128, 128, 100);
+ user.UUID = LLUUID.Random();
+ user.username = firstName;
+ user.surname = lastName;
+ user.passwordHash = pass;
+ user.passwordSalt = "";
+ user.created = Util.UnixTimeSinceEpoch();
+ user.homeLookAt = new LLVector3(100, 100, 100);
+ user.homeRegionX = regX;
+ user.homeRegionY = regY;
+
+ foreach (KeyValuePair plugin in _plugins)
+ {
+ try
+ {
+ plugin.Value.AddNewUserProfile(user);
+
+ }
+ catch (Exception e)
+ {
+ MainLog.Instance.Verbose("Unable to add user via " + plugin.Key + "(" + e.ToString() + ")");
+ }
+ }
+ }
+
+ public abstract UserProfileData SetupMasterUser(string firstName, string lastName);
+ public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password);
+ }
+}
diff --git a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs b/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
deleted file mode 100644
index d76fac5..0000000
--- a/OpenSim/Framework/InventoryServiceBase/InventoryServiceBase.cs
+++ /dev/null
@@ -1,204 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using libsecondlife;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Data;
-
-namespace OpenSim.Framework.InventoryServiceBase
-{
- public class InventoryServiceBase
- {
- protected Dictionary m_plugins = new Dictionary();
- //protected IAssetServer m_assetServer;
-
- public InventoryServiceBase()
- {
- //m_assetServer = assetServer;
- }
-
- ///
- /// Adds a new user server plugin - plugins will be requested in the order they were loaded.
- ///
- /// The filename to the user server plugin DLL
- public void AddPlugin(string FileName)
- {
- if (!String.IsNullOrEmpty(FileName))
- {
- MainLog.Instance.Verbose("Inventory", "Inventorystorage: Attempting to load " + FileName);
- Assembly pluginAssembly = Assembly.LoadFrom(FileName);
-
- foreach (Type pluginType in pluginAssembly.GetTypes())
- {
- if (!pluginType.IsAbstract)
- {
- Type typeInterface = pluginType.GetInterface("IInventoryData", true);
-
- if (typeInterface != null)
- {
- IInventoryData plug =
- (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
- plug.Initialise();
- this.m_plugins.Add(plug.getName(), plug);
- MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
- }
- }
- }
- }
- }
-
- ///
- /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
- ///
- ///
- ///
- public List RequestFirstLevelFolders(LLUUID userID)
- {
- List inventoryList = new List();
- foreach (KeyValuePair plugin in m_plugins)
- {
- InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID);
- if (rootFolder != null)
- {
- inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID);
- inventoryList.Insert(0, rootFolder);
- return inventoryList;
- }
- }
- return inventoryList;
- }
-
- ///
- ///
- ///
- public InventoryFolderBase RequestUsersRoot(LLUUID userID)
- {
- foreach (KeyValuePair plugin in m_plugins)
- {
- return plugin.Value.getUserRootFolder(userID);
- }
- return null;
- }
-
- ///
- ///
- ///
- ///
- ///
- public List RequestSubFolders(LLUUID parentFolderID)
- {
- List inventoryList = new List();
- foreach (KeyValuePair plugin in m_plugins)
- {
- return plugin.Value.getInventoryFolders(parentFolderID);
- }
- return inventoryList;
- }
-
- public List RequestFolderItems(LLUUID folderID)
- {
- List itemsList = new List();
- foreach (KeyValuePair plugin in m_plugins)
- {
- itemsList = plugin.Value.getInventoryInFolder(folderID);
- return itemsList;
- }
- return itemsList;
- }
-
- public void AddFolder(InventoryFolderBase folder)
- {
- foreach (KeyValuePair plugin in m_plugins)
- {
- plugin.Value.addInventoryFolder(folder);
- }
- }
-
- public void AddItem(InventoryItemBase item)
- {
- foreach (KeyValuePair plugin in m_plugins)
- {
- plugin.Value.addInventoryItem(item);
- }
- }
-
- public void deleteItem(InventoryItemBase item)
- {
- foreach (KeyValuePair plugin in m_plugins)
- {
- plugin.Value.deleteInventoryItem(item);
- }
- }
-
- ///
- ///
- ///
- ///
- public void AddNewInventorySet(UsersInventory inventory)
- {
- foreach (InventoryFolderBase folder in inventory.Folders.Values)
- {
- this.AddFolder(folder);
- }
- }
-
- public void CreateNewUserInventory(LLUUID user)
- {
- UsersInventory inven = new UsersInventory();
- inven.CreateNewInventorySet(user);
- this.AddNewInventorySet(inven);
- }
-
- public class UsersInventory
- {
- public Dictionary Folders = new Dictionary();
- public Dictionary Items = new Dictionary();
-
- public UsersInventory()
- {
-
- }
-
- public virtual void CreateNewInventorySet(LLUUID user)
- {
- InventoryFolderBase folder = new InventoryFolderBase();
- folder.parentID = LLUUID.Zero;
- folder.agentID = user;
- folder.folderID = LLUUID.Random();
- folder.name = "My Inventory";
- folder.type = 8;
- folder.version = 1;
- Folders.Add(folder.folderID, folder);
-
- LLUUID rootFolder = folder.folderID;
-
- folder = new InventoryFolderBase();
- folder.parentID = rootFolder;
- folder.agentID = user;
- folder.folderID = LLUUID.Random();
- folder.name = "Textures";
- folder.type = 0;
- folder.version = 1;
- Folders.Add(folder.folderID, folder);
-
- folder = new InventoryFolderBase();
- folder.parentID = rootFolder;
- folder.agentID = user;
- folder.folderID = LLUUID.Random();
- folder.name = "Objects";
- folder.type = 6;
- folder.version = 1;
- Folders.Add(folder.folderID, folder);
-
- folder = new InventoryFolderBase();
- folder.parentID = rootFolder;
- folder.agentID = user;
- folder.folderID = LLUUID.Random();
- folder.name = "Clothes";
- folder.type = 5;
- folder.version = 1;
- Folders.Add(folder.folderID, folder);
- }
- }
- }
-}
\ No newline at end of file
diff --git a/OpenSim/Framework/UserManager/CAPSService.cs b/OpenSim/Framework/UserManager/CAPSService.cs
deleted file mode 100644
index a8eac26..0000000
--- a/OpenSim/Framework/UserManager/CAPSService.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Security.Cryptography;
-using libsecondlife;
-using Nwc.XmlRpc;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Data;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Utilities;
-using OpenSim.Framework.Servers;
-
-namespace OpenSim.Framework.UserManagement
-{
- public class CAPSService
- {
- private BaseHttpServer m_server;
-
- public CAPSService(BaseHttpServer httpServer)
- {
- m_server = httpServer;
- this.AddCapsSeedHandler("/CapsSeed/", CapsRequest);
- }
-
- private void AddCapsSeedHandler(string path, RestMethod restMethod)
- {
- m_server.AddStreamHandler(new RestStreamHandler("POST", path, restMethod));
- }
-
- public string CapsRequest(string request, string path, string param)
- {
- System.Console.WriteLine("new caps request " + request +" from path "+ path);
- return "";
- }
- }
-}
diff --git a/OpenSim/Framework/UserManager/LoginResponse.cs b/OpenSim/Framework/UserManager/LoginResponse.cs
deleted file mode 100644
index b5a4184..0000000
--- a/OpenSim/Framework/UserManager/LoginResponse.cs
+++ /dev/null
@@ -1,667 +0,0 @@
-using System;
-using System.Collections;
-using libsecondlife;
-using Nwc.XmlRpc;
-using OpenSim.Framework.Console;
-
-namespace OpenSim.Framework.UserManagement
-{
-
- ///
- /// A temp class to handle login response.
- /// Should make use of UserProfileManager where possible.
- ///
-
- public class LoginResponse
- {
- private Hashtable loginFlagsHash;
- private Hashtable globalTexturesHash;
- private Hashtable loginError;
- private Hashtable uiConfigHash;
-
- private ArrayList loginFlags;
- private ArrayList globalTextures;
- private ArrayList eventCategories;
- private ArrayList uiConfig;
- private ArrayList classifiedCategories;
- private ArrayList inventoryRoot;
- private ArrayList initialOutfit;
- private ArrayList agentInventory;
- private ArrayList inventoryLibraryOwner;
- private ArrayList inventoryLibrary;
-
- private UserInfo userProfile;
-
- private LLUUID agentID;
- private LLUUID sessionID;
- private LLUUID secureSessionID;
-
- // Login Flags
- private string dst;
- private string stipendSinceLogin;
- private string gendered;
- private string everLoggedIn;
- private string login;
- private int simPort;
- private string simAddress;
- private string agentAccess;
- private Int32 circuitCode;
- private uint regionX;
- private uint regionY;
-
- // Login
- private string firstname;
- private string lastname;
-
- // Global Textures
- private string sunTexture;
- private string cloudTexture;
- private string moonTexture;
-
- // Error Flags
- private string errorReason;
- private string errorMessage;
-
- // Response
- private XmlRpcResponse xmlRpcResponse;
- private XmlRpcResponse defaultXmlRpcResponse;
-
- private string welcomeMessage;
- private string startLocation;
- private string allowFirstLife;
- private string home;
- private string seedCapability;
- private string lookAt;
-
- public LoginResponse()
- {
- this.loginFlags = new ArrayList();
- this.globalTextures = new ArrayList();
- this.eventCategories = new ArrayList();
- this.uiConfig = new ArrayList();
- this.classifiedCategories = new ArrayList();
-
- this.loginError = new Hashtable();
- this.uiConfigHash = new Hashtable();
-
- this.defaultXmlRpcResponse = new XmlRpcResponse();
- this.userProfile = new UserInfo();
- this.inventoryRoot = new ArrayList();
- this.initialOutfit = new ArrayList();
- this.agentInventory = new ArrayList();
- this.inventoryLibrary = new ArrayList();
- this.inventoryLibraryOwner = new ArrayList();
-
- this.xmlRpcResponse = new XmlRpcResponse();
- this.defaultXmlRpcResponse = new XmlRpcResponse();
-
- this.SetDefaultValues();
- } // LoginServer
-
- public void SetDefaultValues()
- {
- this.DST = "N";
- this.StipendSinceLogin = "N";
- this.Gendered = "Y";
- this.EverLoggedIn = "Y";
- this.login = "false";
- this.firstname = "Test";
- this.lastname = "User";
- this.agentAccess = "M";
- this.startLocation = "last";
- this.allowFirstLife = "Y";
-
- this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
- this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
- this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
-
- this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
- this.ErrorReason = "key";
- this.welcomeMessage = "Welcome to OpenSim!";
- this.seedCapability = "";
- this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
- this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
- this.RegionX = (uint)255232;
- this.RegionY = (uint)254976;
-
- // Classifieds;
- this.AddClassifiedCategory((Int32)1, "Shopping");
- this.AddClassifiedCategory((Int32)2, "Land Rental");
- this.AddClassifiedCategory((Int32)3, "Property Rental");
- this.AddClassifiedCategory((Int32)4, "Special Attraction");
- this.AddClassifiedCategory((Int32)5, "New Products");
- this.AddClassifiedCategory((Int32)6, "Employment");
- this.AddClassifiedCategory((Int32)7, "Wanted");
- this.AddClassifiedCategory((Int32)8, "Service");
- this.AddClassifiedCategory((Int32)9, "Personal");
-
-
- this.SessionID = LLUUID.Random();
- this.SecureSessionID = LLUUID.Random();
- this.AgentID = LLUUID.Random();
-
- Hashtable InitialOutfitHash = new Hashtable();
- InitialOutfitHash["folder_name"] = "Nightclub Female";
- InitialOutfitHash["gender"] = "female";
- this.initialOutfit.Add(InitialOutfitHash);
-
-
- } // SetDefaultValues
-
- #region Login Failure Methods
- public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login)
- {
- // Overwrite any default values;
- this.xmlRpcResponse = new XmlRpcResponse();
-
- // Ensure Login Failed message/reason;
- this.ErrorMessage = message;
- this.ErrorReason = reason;
-
- this.loginError["reason"] = this.ErrorReason;
- this.loginError["message"] = this.ErrorMessage;
- this.loginError["login"] = login;
- this.xmlRpcResponse.Value = this.loginError;
- return (this.xmlRpcResponse);
- } // GenerateResponse
-
- public XmlRpcResponse CreateFailedResponse()
- {
- return (this.CreateLoginFailedResponse());
- } // CreateErrorConnectingToGridResponse()
-
- public XmlRpcResponse CreateLoginFailedResponse()
- {
- return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false"));
- } // LoginFailedResponse
-
- public XmlRpcResponse CreateAlreadyLoggedInResponse()
- {
- return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false"));
- } // CreateAlreadyLoggedInResponse()
-
- public XmlRpcResponse CreateDeadRegionResponse()
- {
- return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false"));
- }
-
- public XmlRpcResponse CreateGridErrorResponse()
- {
- return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false"));
- }
-
- #endregion
-
- public XmlRpcResponse ToXmlRpcResponse()
- {
- try
- {
-
- Hashtable responseData = new Hashtable();
-
- this.loginFlagsHash = new Hashtable();
- this.loginFlagsHash["daylight_savings"] = this.DST;
- this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
- this.loginFlagsHash["gendered"] = this.Gendered;
- this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
- this.loginFlags.Add(this.loginFlagsHash);
-
- responseData["first_name"] = this.Firstname;
- responseData["last_name"] = this.Lastname;
- responseData["agent_access"] = this.agentAccess;
-
- this.globalTexturesHash = new Hashtable();
- this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
- this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
- this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
- this.globalTextures.Add(this.globalTexturesHash);
- // this.eventCategories.Add(this.eventCategoriesHash);
-
- this.AddToUIConfig("allow_first_life", this.allowFirstLife);
- this.uiConfig.Add(this.uiConfigHash);
-
- responseData["sim_port"] =(Int32) this.SimPort;
- responseData["sim_ip"] = this.SimAddress;
-
- responseData["agent_id"] = this.AgentID.ToStringHyphenated();
- responseData["session_id"] = this.SessionID.ToStringHyphenated();
- responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
- responseData["circuit_code"] = this.CircuitCode;
- responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
- responseData["login-flags"] = this.loginFlags;
- responseData["global-textures"] = this.globalTextures;
- responseData["seed_capability"] = this.seedCapability;
-
- responseData["event_categories"] = this.eventCategories;
- responseData["event_notifications"] = new ArrayList(); // todo
- responseData["classified_categories"] = this.classifiedCategories;
- responseData["ui-config"] = this.uiConfig;
-
- responseData["inventory-skeleton"] = this.agentInventory;
- responseData["inventory-skel-lib"] = this.inventoryLibrary;
- responseData["inventory-root"] = this.inventoryRoot;
- responseData["gestures"] = new ArrayList(); // todo
- responseData["inventory-lib-owner"] = this.inventoryLibraryOwner;
- responseData["initial-outfit"] = this.initialOutfit;
- responseData["start_location"] = this.startLocation;
- responseData["seed_capability"] = this.seedCapability;
- responseData["home"] = this.home;
- responseData["look_at"] = this.lookAt;
- responseData["message"] = this.welcomeMessage;
- responseData["region_x"] = (Int32)this.RegionX * 256;
- responseData["region_y"] = (Int32)this.RegionY * 256;
-
- //responseData["inventory-lib-root"] = new ArrayList(); // todo
- //responseData["buddy-list"] = new ArrayList(); // todo
-
- responseData["login"] = "true";
- this.xmlRpcResponse.Value = responseData;
-
- return (this.xmlRpcResponse);
- }
- catch (Exception e)
- {
- MainLog.Instance.Warn(
- "CLIENT",
- "LoginResponse: Error creating XML-RPC Response: " + e.Message
- );
- return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false"));
-
- }
-
- } // ToXmlRpcResponse
-
- public void SetEventCategories(string category, string value)
- {
- // this.eventCategoriesHash[category] = value;
- //TODO
- } // SetEventCategories
-
- public void AddToUIConfig(string itemName, string item)
- {
- this.uiConfigHash[itemName] = item;
- } // SetUIConfig
-
- public void AddClassifiedCategory(Int32 ID, string categoryName)
- {
- Hashtable hash = new Hashtable();
- hash["category_name"] = categoryName;
- hash["category_id"] = ID;
- this.classifiedCategories.Add(hash);
- // this.classifiedCategoriesHash.Clear();
- } // SetClassifiedCategory
-
- #region Properties
- public string Login
- {
- get
- {
- return this.login;
- }
- set
- {
- this.login = value;
- }
- } // Login
-
- public string DST
- {
- get
- {
- return this.dst;
- }
- set
- {
- this.dst = value;
- }
- } // DST
-
- public string StipendSinceLogin
- {
- get
- {
- return this.stipendSinceLogin;
- }
- set
- {
- this.stipendSinceLogin = value;
- }
- } // StipendSinceLogin
-
- public string Gendered
- {
- get
- {
- return this.gendered;
- }
- set
- {
- this.gendered = value;
- }
- } // Gendered
-
- public string EverLoggedIn
- {
- get
- {
- return this.everLoggedIn;
- }
- set
- {
- this.everLoggedIn = value;
- }
- } // EverLoggedIn
-
- public int SimPort
- {
- get
- {
- return this.simPort;
- }
- set
- {
- this.simPort = value;
- }
- } // SimPort
-
- public string SimAddress
- {
- get
- {
- return this.simAddress;
- }
- set
- {
- this.simAddress = value;
- }
- } // SimAddress
-
- public LLUUID AgentID
- {
- get
- {
- return this.agentID;
- }
- set
- {
- this.agentID = value;
- }
- } // AgentID
-
- public LLUUID SessionID
- {
- get
- {
- return this.sessionID;
- }
- set
- {
- this.sessionID = value;
- }
- } // SessionID
-
- public LLUUID SecureSessionID
- {
- get
- {
- return this.secureSessionID;
- }
- set
- {
- this.secureSessionID = value;
- }
- } // SecureSessionID
-
- public Int32 CircuitCode
- {
- get
- {
- return this.circuitCode;
- }
- set
- {
- this.circuitCode = value;
- }
- } // CircuitCode
-
- public uint RegionX
- {
- get
- {
- return this.regionX;
- }
- set
- {
- this.regionX = value;
- }
- } // RegionX
-
- public uint RegionY
- {
- get
- {
- return this.regionY;
- }
- set
- {
- this.regionY = value;
- }
- } // RegionY
-
- public string SunTexture
- {
- get
- {
- return this.sunTexture;
- }
- set
- {
- this.sunTexture = value;
- }
- } // SunTexture
-
- public string CloudTexture
- {
- get
- {
- return this.cloudTexture;
- }
- set
- {
- this.cloudTexture = value;
- }
- } // CloudTexture
-
- public string MoonTexture
- {
- get
- {
- return this.moonTexture;
- }
- set
- {
- this.moonTexture = value;
- }
- } // MoonTexture
-
- public string Firstname
- {
- get
- {
- return this.firstname;
- }
- set
- {
- this.firstname = value;
- }
- } // Firstname
-
- public string Lastname
- {
- get
- {
- return this.lastname;
- }
- set
- {
- this.lastname = value;
- }
- } // Lastname
-
- public string AgentAccess
- {
- get
- {
- return this.agentAccess;
- }
- set
- {
- this.agentAccess = value;
- }
- }
-
- public string StartLocation
- {
- get
- {
- return this.startLocation;
- }
- set
- {
- this.startLocation = value;
- }
- } // StartLocation
-
- public string LookAt
- {
- get
- {
- return this.lookAt;
- }
- set
- {
- this.lookAt = value;
- }
- }
-
- public string SeedCapability
- {
- get
- {
- return this.seedCapability;
- }
- set
- {
- this.seedCapability = value;
- }
- } // SeedCapability
-
- public string ErrorReason
- {
- get
- {
- return this.errorReason;
- }
- set
- {
- this.errorReason = value;
- }
- } // ErrorReason
-
- public string ErrorMessage
- {
- get
- {
- return this.errorMessage;
- }
- set
- {
- this.errorMessage = value;
- }
- } // ErrorMessage
-
- public ArrayList InventoryRoot
- {
- get
- {
- return this.inventoryRoot;
- }
- set
- {
- this.inventoryRoot = value;
- }
- }
-
- public ArrayList InventorySkeleton
- {
- get
- {
- return this.agentInventory;
- }
- set
- {
- this.agentInventory = value;
- }
- }
-
- public ArrayList InventoryLibrary
- {
- get
- {
- return this.inventoryLibrary;
- }
- set
- {
- this.inventoryLibrary = value;
- }
- }
-
- public ArrayList InventoryLibraryOwner
- {
- get
- {
- return this.inventoryLibraryOwner;
- }
- set
- {
- this.inventoryLibraryOwner = value;
- }
- }
-
- public string Home
- {
- get
- {
- return this.home;
- }
- set
- {
- this.home = value;
- }
- }
-
- public string Message
- {
- get
- {
- return this.welcomeMessage;
- }
- set
- {
- this.welcomeMessage = value;
- }
- }
- #endregion
-
-
- public class UserInfo
- {
- public string firstname;
- public string lastname;
- public ulong homeregionhandle;
- public LLVector3 homepos;
- public LLVector3 homelookat;
- }
- }
-}
-
diff --git a/OpenSim/Framework/UserManager/LoginService.cs b/OpenSim/Framework/UserManager/LoginService.cs
deleted file mode 100644
index 8e7cf80..0000000
--- a/OpenSim/Framework/UserManager/LoginService.cs
+++ /dev/null
@@ -1,287 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Security.Cryptography;
-using libsecondlife;
-using Nwc.XmlRpc;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Data;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Utilities;
-
-using OpenSim.Framework.Configuration;
-using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
-
-namespace OpenSim.Framework.UserManagement
-{
- public class LoginService
- {
- protected string m_welcomeMessage = "Welcome to OpenSim";
- protected UserManagerBase m_userManager = null;
-
- public LoginService(UserManagerBase userManager, string welcomeMess)
- {
- m_userManager = userManager;
- if (welcomeMess != "")
- {
- m_welcomeMessage = welcomeMess;
- }
- }
-
- ///
- /// Main user login function
- ///
- /// The XMLRPC request
- /// The response to send
- public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
- {
-
- System.Console.WriteLine("Attempting login now...");
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable requestData = (Hashtable)request.Params[0];
-
- bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
- bool GoodLogin = false;
-
- UserProfileData userProfile;
- LoginResponse logResponse = new LoginResponse();
-
- if (GoodXML)
- {
- string firstname = (string)requestData["first"];
- string lastname = (string)requestData["last"];
- string passwd = (string)requestData["passwd"];
-
- userProfile = GetTheUser(firstname, lastname);
- if (userProfile == null)
- return logResponse.CreateLoginFailedResponse();
-
- GoodLogin = AuthenticateUser(userProfile, passwd);
- }
- else
- {
- return logResponse.CreateGridErrorResponse();
- }
-
- if (!GoodLogin)
- {
- return logResponse.CreateLoginFailedResponse();
- }
- else
- {
- // If we already have a session...
- if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
- {
- // Reject the login
- return logResponse.CreateAlreadyLoggedInResponse();
- }
- // Otherwise...
- // Create a new agent session
- CreateAgent(userProfile, request);
-
- try
- {
- LLUUID agentID = userProfile.UUID;
-
- // Inventory Library Section
- InventoryData inventData = this.CreateInventoryData(agentID);
- ArrayList AgentInventoryArray = inventData.InventoryArray;
-
- Hashtable InventoryRootHash = new Hashtable();
- InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated();
- ArrayList InventoryRoot = new ArrayList();
- InventoryRoot.Add(InventoryRootHash);
- userProfile.rootInventoryFolderID = inventData.RootFolderID;
-
- // Circuit Code
- uint circode = (uint)(Util.RandomClass.Next());
-
- logResponse.Lastname = userProfile.surname;
- logResponse.Firstname = userProfile.username;
- logResponse.AgentID = agentID.ToStringHyphenated();
- logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated();
- logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated();
- logResponse.InventoryRoot = InventoryRoot;
- logResponse.InventorySkeleton = AgentInventoryArray;
- logResponse.InventoryLibrary = this.GetInventoryLibrary();
- logResponse.InventoryLibraryOwner = this.GetLibraryOwner();
- logResponse.CircuitCode = (Int32)circode;
- //logResponse.RegionX = 0; //overwritten
- //logResponse.RegionY = 0; //overwritten
- logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
- //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
- //logResponse.SimAddress = "127.0.0.1"; //overwritten
- //logResponse.SimPort = 0; //overwritten
- logResponse.Message = this.GetMessage();
-
- try
- {
- this.CustomiseResponse(logResponse, userProfile);
- }
- catch (Exception e)
- {
- System.Console.WriteLine(e.ToString());
- return logResponse.CreateDeadRegionResponse();
- //return logResponse.ToXmlRpcResponse();
- }
- CommitAgent(ref userProfile);
- return logResponse.ToXmlRpcResponse();
-
- }
-
- catch (Exception E)
- {
- System.Console.WriteLine(E.ToString());
- }
- //}
- }
- return response;
-
- }
-
- ///
- /// Customises the login response and fills in missing values.
- ///
- /// The existing response
- /// The user profile
- public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser)
- {
- }
-
- ///
- /// Saves a target agent to the database
- ///
- /// The users profile
- /// Successful?
- public bool CommitAgent(ref UserProfileData profile)
- {
- // Saves the agent to database
- return true;
- }
-
-
- ///
- /// Checks a user against it's password hash
- ///
- /// The users profile
- /// The supplied password
- /// Authenticated?
- public virtual bool AuthenticateUser(UserProfileData profile, string password)
- {
-
- MainLog.Instance.Verbose(
- "Authenticating " + profile.username + " " + profile.surname);
-
- password = password.Remove(0, 3); //remove $1$
-
- string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
-
- return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
- }
-
- ///
- ///
- ///
- ///
- ///
- public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
- {
- this.m_userManager.CreateAgent(profile, request);
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public virtual UserProfileData GetTheUser(string firstname, string lastname)
- {
- return this.m_userManager.GetUserProfile(firstname, lastname);
- }
-
- ///
- ///
- ///
- ///
- public virtual string GetMessage()
- {
- return m_welcomeMessage;
- }
-
- ///
- ///
- ///
- ///
- protected virtual ArrayList GetInventoryLibrary()
- {
- //return new ArrayList();
- Hashtable TempHash = new Hashtable();
- TempHash["name"] = "OpenSim Library";
- TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated();
- TempHash["version"] = 1;
- TempHash["type_default"] = -1;
- TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
- ArrayList temp = new ArrayList();
- temp.Add(TempHash);
-
- TempHash = new Hashtable();
- TempHash["name"] = "Texture Library";
- TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000";
- TempHash["version"] = 1;
- TempHash["type_default"] = -1;
- TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001";
- temp.Add(TempHash);
- return temp;
- }
-
- ///
- ///
- ///
- ///
- protected virtual ArrayList GetLibraryOwner()
- {
- //for now create random inventory library owner
- Hashtable TempHash = new Hashtable();
- TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
- ArrayList inventoryLibOwner = new ArrayList();
- inventoryLibOwner.Add(TempHash);
- return inventoryLibOwner;
- }
-
- protected virtual InventoryData CreateInventoryData(LLUUID userID)
- {
- AgentInventory userInventory = new AgentInventory();
- userInventory.CreateRootFolder(userID, false);
-
- ArrayList AgentInventoryArray = new ArrayList();
- Hashtable TempHash;
- foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
- {
- TempHash = new Hashtable();
- TempHash["name"] = InvFolder.FolderName;
- TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
- TempHash["version"] = (Int32)InvFolder.Version;
- TempHash["type_default"] = (Int32)InvFolder.DefaultType;
- TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
- AgentInventoryArray.Add(TempHash);
- }
-
- return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
- }
-
- public class InventoryData
- {
- public ArrayList InventoryArray = null;
- public LLUUID RootFolderID = LLUUID.Zero;
-
- public InventoryData(ArrayList invList, LLUUID rootID)
- {
- InventoryArray = invList;
- RootFolderID = rootID;
- }
- }
- }
-}
diff --git a/OpenSim/Framework/UserManager/UserManagerBase.cs b/OpenSim/Framework/UserManager/UserManagerBase.cs
deleted file mode 100644
index 4a2870b..0000000
--- a/OpenSim/Framework/UserManager/UserManagerBase.cs
+++ /dev/null
@@ -1,377 +0,0 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Security.Cryptography;
-using libsecondlife;
-using Nwc.XmlRpc;
-using OpenSim.Framework.Configuration;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Data;
-using OpenSim.Framework.Utilities;
-
-namespace OpenSim.Framework.UserManagement
-{
- public abstract class UserManagerBase
- {
- public UserConfig _config;
- Dictionary _plugins = new Dictionary();
-
- ///
- /// Adds a new user server plugin - user servers will be requested in the order they were loaded.
- ///
- /// The filename to the user server plugin DLL
- public void AddPlugin(string FileName)
- {
- if (!String.IsNullOrEmpty(FileName))
- {
- MainLog.Instance.Verbose("Userstorage: Attempting to load " + FileName);
- Assembly pluginAssembly = Assembly.LoadFrom(FileName);
-
- MainLog.Instance.Verbose("Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
- foreach (Type pluginType in pluginAssembly.GetTypes())
- {
- if (!pluginType.IsAbstract)
- {
- Type typeInterface = pluginType.GetInterface("IUserData", true);
-
- if (typeInterface != null)
- {
- IUserData plug =
- (IUserData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
- AddPlugin(plug);
- }
- }
- }
- }
- }
-
- public void AddPlugin(IUserData plug)
- {
- plug.Initialise();
- this._plugins.Add(plug.getName(), plug);
- MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface");
- }
-
- #region Get UserProfile
- ///
- /// Loads a user profile from a database by UUID
- ///
- /// The target UUID
- /// A user profile
- public UserProfileData GetUserProfile(LLUUID uuid)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- UserProfileData profile = plugin.Value.GetUserByUUID(uuid);
- profile.currentAgent = getUserAgent(profile.UUID);
- return profile;
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
-
- ///
- /// Loads a user profile by name
- ///
- /// The target name
- /// A user profile
- public UserProfileData GetUserProfile(string name)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- UserProfileData profile = plugin.Value.GetUserByName(name);
- profile.currentAgent = getUserAgent(profile.UUID);
- return profile;
- }
- catch (Exception e)
- {
- System.Console.WriteLine("EEK!");
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- ///
- /// Loads a user profile by name
- ///
- /// First name
- /// Last name
- /// A user profile
- public UserProfileData GetUserProfile(string fname, string lname)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- UserProfileData profile = plugin.Value.GetUserByName(fname,lname);
-
- profile.currentAgent = getUserAgent(profile.UUID);
-
- return profile;
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- ///
- /// Set's user profile from object
- ///
- /// First name
- /// Last name
- /// A user profile
- public bool setUserProfile(UserProfileData data)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try {
- plugin.Value.UpdateUserProfile(data);
- return true;
- } catch (Exception e) {
- MainLog.Instance.Verbose( "Unable to set user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return false;
- }
-
- #endregion
-
- #region Get UserAgent
- ///
- /// Loads a user agent by uuid (not called directly)
- ///
- /// The agents UUID
- /// Agent profiles
- public UserAgentData getUserAgent(LLUUID uuid)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- return plugin.Value.GetAgentByUUID(uuid);
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- ///
- /// Loads a user agent by name (not called directly)
- ///
- /// The agents name
- /// A user agent
- public UserAgentData getUserAgent(string name)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- return plugin.Value.GetAgentByName(name);
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- // TODO: document
- public void clearUserAgent(LLUUID agentID)
- {
- UserProfileData profile = GetUserProfile(agentID);
- profile.currentAgent = null;
- setUserProfile(profile);
- }
-
-
- ///
- /// Loads a user agent by name (not called directly)
- ///
- /// The agents firstname
- /// The agents lastname
- /// A user agent
- public UserAgentData getUserAgent(string fname, string lname)
- {
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- return plugin.Value.GetAgentByName(fname,lname);
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- #endregion
-
- #region CreateAgent
- ///
- /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
- ///
- /// The users profile
- /// The users loginrequest
- public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
- {
- Hashtable requestData = (Hashtable)request.Params[0];
-
- UserAgentData agent = new UserAgentData();
-
- // User connection
- agent.agentOnline = true;
-
- // Generate sessions
- RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
- byte[] randDataS = new byte[16];
- byte[] randDataSS = new byte[16];
- rand.GetBytes(randDataS);
- rand.GetBytes(randDataSS);
-
- agent.secureSessionID = new LLUUID(randDataSS, 0);
- agent.sessionID = new LLUUID(randDataS, 0);
-
- // Profile UUID
- agent.UUID = profile.UUID;
-
- // Current position (from Home)
- agent.currentHandle = profile.homeRegion;
- agent.currentPos = profile.homeLocation;
-
- // If user specified additional start, use that
- if (requestData.ContainsKey("start"))
- {
- string startLoc = ((string)requestData["start"]).Trim();
- if (!(startLoc == "last" || startLoc == "home"))
- {
- // Format: uri:Ahern&162&213&34
- try
- {
- string[] parts = startLoc.Remove(0, 4).Split('&');
- string region = parts[0];
-
- ////////////////////////////////////////////////////
- //SimProfile SimInfo = new SimProfile();
- //SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
- }
- catch (Exception)
- {
-
- }
- }
- }
-
- // What time did the user login?
- agent.loginTime = Util.UnixTimeSinceEpoch();
- agent.logoutTime = 0;
-
- // Current location
- agent.regionID = new LLUUID(); // Fill in later
- agent.currentRegion = new LLUUID(); // Fill in later
-
- profile.currentAgent = agent;
- }
-
- ///
- /// Saves a target agent to the database
- ///
- /// The users profile
- /// Successful?
- public bool CommitAgent(ref UserProfileData profile)
- {
- // Saves the agent to database
- return true;
- }
-
- #endregion
-
- ///
- ///
- ///
- ///
- public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
- {
- UserProfileData user = new UserProfileData();
- user.homeLocation = new LLVector3(128, 128, 100);
- user.UUID = LLUUID.Random();
- user.username = firstName;
- user.surname = lastName;
- user.passwordHash = pass;
- user.passwordSalt = "";
- user.created = Util.UnixTimeSinceEpoch();
- user.homeLookAt = new LLVector3(100, 100, 100);
- user.homeRegionX = regX;
- user.homeRegionY = regY;
-
- foreach (KeyValuePair plugin in _plugins)
- {
- try
- {
- plugin.Value.AddNewUserProfile(user);
-
- }
- catch (Exception e)
- {
- MainLog.Instance.Verbose("Unable to add user via " + plugin.Key + "(" + e.ToString() + ")");
- }
- }
- }
-
- // Rest and XML-RPC methods. (have moved them to a sub class in the user server)
- }
-}
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs
index 20f3b95..1fbd421 100644
--- a/OpenSim/Grid/UserServer/UserManager.cs
+++ b/OpenSim/Grid/UserServer/UserManager.cs
@@ -159,5 +159,15 @@ namespace OpenSim.Grid.UserServer
return ProfileToXmlRPCResponse(userProfile);
}
#endregion
+
+ public override UserProfileData SetupMasterUser(string firstName, string lastName)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public override UserProfileData SetupMasterUser(string firstName, string lastName, string password)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
}
}
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
index f5253ba..48e1f3f 100644
--- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs
+++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.ClientStack
scene.PhysScene.SetTerrain(scene.Terrain.GetHeights1D());
//Master Avatar Setup
- UserProfileData masterAvatar = m_commsManager.UserServer.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName, scene.RegionInfo.MasterAvatarSandboxPassword);
+ UserProfileData masterAvatar = m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName, scene.RegionInfo.MasterAvatarSandboxPassword);
if (masterAvatar != null)
{
m_log.Verbose("PARCEL", "Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]");
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
index 15167fb..ea972dc 100644
--- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
+++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs
@@ -26,25 +26,23 @@
*
*/
using System;
+using libsecondlife;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Servers;
using OpenSim.Framework.Console;
-using OpenSim.Framework.Utilities;
using OpenSim.Framework.Data;
-using OpenSim.Framework.UserManagement;
-using libsecondlife;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Types;
+using OpenSim.Framework.Utilities;
namespace OpenSim.Region.Communications.Local
{
public class CommunicationsLocal : CommunicationsManager
{
public LocalBackEndServices InstanceServices;
- public LocalUserServices UserServices;
+ public IUserServices UserServices;
public LocalLoginService LoginServices;
- public LocalInventoryService InvenServices;
-
+
protected LocalSettings m_settings;
protected CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
@@ -58,21 +56,21 @@ namespace OpenSim.Region.Communications.Local
{
m_settings = settings;
- InvenServices = new LocalInventoryService();
- InvenServices.AddPlugin(m_settings.InventoryPlugin);
- m_inventoryServer = InvenServices;
+ LocalInventoryService inventoryService = new LocalInventoryService();
+ inventoryService.AddPlugin(m_settings.InventoryPlugin);
- UserServices = new LocalUserServices(this, serversInfo);
- UserServices.AddPlugin(m_settings.UserDatabasePlugin);
- m_userServer = UserServices;
+ m_inventoryService = inventoryService;
+
+ LocalUserServices userService = new LocalUserServices(this, serversInfo);
+ userService.AddPlugin(m_settings.UserDatabasePlugin);
+ UserServices = userService;
+ m_userService = UserServices;
InstanceServices = new LocalBackEndServices();
- m_gridServer = InstanceServices;
+ m_gridService = InstanceServices;
m_interRegion = InstanceServices;
- //CapsServices = new CAPSService(httpServer);
-
- LoginServices = new LocalLoginService(UserServices, m_settings.WelcomeMessage, this, serversInfo, m_settings.AccountAuthentication);
+ LoginServices = new LocalLoginService(userService, m_settings.WelcomeMessage, this, serversInfo, m_settings.AccountAuthentication);
httpServer.AddXmlRPCHandler("login_to_simulator", LoginServices.XmlRpcLoginMethod);
}
@@ -121,14 +119,14 @@ namespace OpenSim.Region.Communications.Local
string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + "");
this.UserServices.AddUserProfile(firstName, lastName, md5PasswdHash, regX, regY);
- UserProfileData userProf = this.UserServer.GetUserProfile(firstName, lastName);
+ UserProfileData userProf = this.UserService.GetUserProfile(firstName, lastName);
if (userProf == null)
{
return LLUUID.Zero;
}
else
{
- this.InvenServices.CreateNewUserInventory(userProf.UUID);
+ this.m_inventoryService.CreateNewUserInventory(userProf.UUID);
Console.WriteLine("Created new inventory set for " + firstName + " " + lastName);
return userProf.UUID;
}
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
index b8f57f6..53f6ffa 100644
--- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs
+++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs
@@ -1,72 +1,67 @@
-using System;
-using System.Collections.Generic;
-using libsecondlife;
-using OpenSim.Framework.Communications;
-using OpenSim.Framework.Data;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.UserManagement;
-using OpenSim.Framework.Utilities;
-using OpenSim.Framework.InventoryServiceBase;
-using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
-
-namespace OpenSim.Region.Communications.Local
-{
- public class LocalInventoryService : InventoryServiceBase , IInventoryServices
- {
-
- public LocalInventoryService()
- {
-
- }
-
- public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
- {
- List folders = this.RequestFirstLevelFolders(userID);
- InventoryFolder rootFolder = null;
-
- //need to make sure we send root folder first
- foreach (InventoryFolderBase folder in folders)
- {
- if (folder.parentID == libsecondlife.LLUUID.Zero)
- {
- InventoryFolder newfolder = new InventoryFolder(folder);
- rootFolder = newfolder;
- folderCallBack(userID, newfolder);
- }
- }
-
- if (rootFolder != null)
- {
- foreach (InventoryFolderBase folder in folders)
- {
- if (folder.folderID != rootFolder.folderID)
- {
- InventoryFolder newfolder = new InventoryFolder(folder);
- folderCallBack(userID, newfolder);
-
- List items = this.RequestFolderItems(newfolder.folderID);
- foreach (InventoryItemBase item in items)
- {
- itemCallBack(userID, item);
- }
- }
- }
- }
- }
-
- public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
- {
- this.AddFolder(folder);
- }
-
- public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
- {
- this.AddItem(item);
- }
-
- public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
- {
- this.deleteItem(item);
- }
- }
-}
+using System.Collections.Generic;
+using libsecondlife;
+using OpenSim.Framework.Communications;
+using OpenSim.Framework.Data;
+using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder;
+
+namespace OpenSim.Region.Communications.Local
+{
+ public class LocalInventoryService : InventoryServiceBase
+ {
+
+ public LocalInventoryService()
+ {
+
+ }
+
+ public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
+ {
+ List folders = this.RequestFirstLevelFolders(userID);
+ InventoryFolder rootFolder = null;
+
+ //need to make sure we send root folder first
+ foreach (InventoryFolderBase folder in folders)
+ {
+ if (folder.parentID == libsecondlife.LLUUID.Zero)
+ {
+ InventoryFolder newfolder = new InventoryFolder(folder);
+ rootFolder = newfolder;
+ folderCallBack(userID, newfolder);
+ }
+ }
+
+ if (rootFolder != null)
+ {
+ foreach (InventoryFolderBase folder in folders)
+ {
+ if (folder.folderID != rootFolder.folderID)
+ {
+ InventoryFolder newfolder = new InventoryFolder(folder);
+ folderCallBack(userID, newfolder);
+
+ List items = this.RequestFolderItems(newfolder.folderID);
+ foreach (InventoryItemBase item in items)
+ {
+ itemCallBack(userID, item);
+ }
+ }
+ }
+ }
+ }
+
+ public override void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
+ {
+ this.AddFolder(folder);
+ }
+
+ public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
+ {
+ this.AddItem(item);
+ }
+
+ public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
+ {
+ this.deleteItem(item);
+ }
+ }
+}
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index 9c15742..ed1858d 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Communications.Local
profile = this.m_userManager.GetUserProfile(firstname, lastname);
if (profile != null)
{
- m_Parent.InvenServices.CreateNewUserInventory(profile.UUID);
+ m_Parent.InventoryService.CreateNewUserInventory(profile.UUID);
}
return profile;
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Communications.Local
public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
{
ulong currentRegion = theUser.currentAgent.currentHandle;
- RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion);
+ RegionInfo reg = m_Parent.GridService.RequestNeighbourInfo(currentRegion);
if (reg != null)
{
@@ -119,7 +119,7 @@ namespace OpenSim.Region.Communications.Local
protected override InventoryData CreateInventoryData(LLUUID userID)
{
- List folders = this.m_Parent.InvenServices.RequestFirstLevelFolders(userID);
+ List folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
if (folders.Count > 0)
{
LLUUID rootID = LLUUID.Zero;
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs
index a7cefcb..3bc4301 100644
--- a/OpenSim/Region/Communications/Local/LocalUserServices.cs
+++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs
@@ -6,7 +6,7 @@ using OpenSim.Framework.UserManagement;
namespace OpenSim.Region.Communications.Local
{
- public class LocalUserServices : UserManagerBase, IUserServices
+ public class LocalUserServices : UserManagerBase
{
private readonly CommunicationsLocal m_parent;
@@ -24,12 +24,12 @@ namespace OpenSim.Region.Communications.Local
m_defaultHomeY = m_serversInfo.DefaultHomeLocY;
}
- public UserProfileData SetupMasterUser(string firstName, string lastName)
+ public override UserProfileData SetupMasterUser(string firstName, string lastName)
{
return SetupMasterUser(firstName, lastName, "");
}
- public UserProfileData SetupMasterUser(string firstName, string lastName, string password)
+ public override UserProfileData SetupMasterUser(string firstName, string lastName, string password)
{
UserProfileData profile = GetUserProfile(firstName, lastName);
if (profile != null)
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Communications.Local
}
else
{
- m_parent.InvenServices.CreateNewUserInventory(profile.UUID);
+ m_parent.InventoryService.CreateNewUserInventory(profile.UUID);
}
return profile;
diff --git a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs
index ca9c34b..96f1933 100644
--- a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs
+++ b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs
@@ -11,11 +11,11 @@ namespace OpenSim.Region.Communications.OGS1
public CommunicationsOGS1(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache ) :base(serversInfo, httpServer, assetCache)
{
OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo, httpServer);
- m_gridServer = gridInterComms;
+ m_gridService = gridInterComms;
m_interRegion = gridInterComms;
- m_inventoryServer = new OGS1InventoryService();
- m_userServer = new OGS1UserServices(this);
+ m_inventoryService = new OGS1InventoryService();
+ m_userService = new OGS1UserServices(this);
}
}
}
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index 1428639..d5dbc46 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -1,38 +1,52 @@
-using System;
-using System.Collections.Generic;
-using libsecondlife;
-using OpenSim.Framework.Communications;
-using OpenSim.Framework.Data;
-using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
-
-namespace OpenSim.Region.Communications.OGS1
-{
- public class OGS1InventoryService : IInventoryServices
- {
-
- public OGS1InventoryService()
- {
-
- }
-
- public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
- {
-
- }
-
- public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
- {
-
- }
-
- public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
- {
-
- }
-
- public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
- {
-
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using libsecondlife;
+using OpenSim.Framework.Communications;
+using OpenSim.Framework.Data;
+using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
+
+namespace OpenSim.Region.Communications.OGS1
+{
+ public class OGS1InventoryService : IInventoryServices
+ {
+
+ public OGS1InventoryService()
+ {
+
+ }
+
+ #region IInventoryServices Members
+
+ public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public void CreateNewUserInventory(LLUUID user)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ public List RequestFirstLevelFolders(LLUUID userID)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ #endregion
+ }
+}
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
index 71b3752..d376d1c 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
@@ -101,5 +101,10 @@ namespace OpenSim.Region.Communications.OGS1
UserProfileData profile = GetUserProfile(firstName, lastName);
return profile;
}
+
+ public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
}
}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index a6e47f3..81c0b73 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -27,7 +27,7 @@ namespace OpenSim.Region.Environment.Scenes
public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
userInfo.AddItem(remoteClient.AgentId, item);
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Environment.Scenes
public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
if (userInfo.RootFolder != null)
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Environment.Scenes
public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID,
LLUUID itemID)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
if (userInfo.RootFolder != null)
@@ -154,7 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (transActionID == LLUUID.Zero)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
AssetBase asset = new AssetBase();
@@ -244,7 +244,7 @@ namespace OpenSim.Region.Environment.Scenes
public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
LLUUID copyID = LLUUID.Random();
if (userInfo != null)
{
@@ -335,7 +335,7 @@ namespace OpenSim.Region.Environment.Scenes
if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup) selectedEnt).UUID))
{
string sceneObjectXml = ((SceneObjectGroup) selectedEnt).ToXmlString();
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
AssetBase asset = new AssetBase();
@@ -391,7 +391,7 @@ namespace OpenSim.Region.Environment.Scenes
public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos)
{
- CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
+ CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
if (userInfo != null)
{
if (userInfo.RootFolder != null)
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 90736f4..8fc477a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -649,7 +649,7 @@ namespace OpenSim.Region.Environment.Scenes
CreateAndAddScenePresence(client, child);
m_LandManager.sendParcelOverlay(client);
- commsManager.UserProfiles.AddNewUser(client.AgentId);
+ commsManager.UserProfileCache.AddNewUser(client.AgentId);
commsManager.TransactionsManager.AddUser(client.AgentId);
}
@@ -697,10 +697,10 @@ namespace OpenSim.Region.Environment.Scenes
client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
client.OnCreateNewInventoryItem += CreateNewInventoryItem;
- client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder;
- client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
+ client.OnCreateNewInventoryFolder += commsManager.UserProfileCache.HandleCreateInventoryFolder;
+ client.OnFetchInventoryDescendents += commsManager.UserProfileCache.HandleFecthInventoryDescendents;
client.OnRequestTaskInventory += RequestTaskInventory;
- client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
+ client.OnFetchInventory += commsManager.UserProfileCache.HandleFetchInventory;
client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset;
client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
@@ -796,7 +796,7 @@ namespace OpenSim.Region.Environment.Scenes
avatar.Close();
// Remove client agent from profile, so new logins will work
- commsManager.UserServer.clearUserAgent(agentID);
+ commsManager.UserService.clearUserAgent(agentID);
return;
}
@@ -927,7 +927,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public void RegisterRegionWithComms()
{
- regionCommsHost = commsManager.GridServer.RegisterRegion(m_regInfo);
+ regionCommsHost = commsManager.GridService.RegisterRegion(m_regInfo);
if (regionCommsHost != null)
{
regionCommsHost.OnExpectUser += NewUserConnection;
@@ -989,7 +989,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public void InformClientOfNeighbours(IClientAPI remoteClient)
{
- List neighbours = commsManager.GridServer.RequestNeighbours(m_regInfo);
+ List neighbours = commsManager.GridService.RequestNeighbours(m_regInfo);
if (neighbours != null)
{
@@ -1014,7 +1014,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
{
- return commsManager.GridServer.RequestNeighbourInfo(regionHandle);
+ return commsManager.GridService.RequestNeighbourInfo(regionHandle);
}
///
@@ -1027,7 +1027,7 @@ namespace OpenSim.Region.Environment.Scenes
public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
{
List mapBlocks;
- mapBlocks = commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
+ mapBlocks = commsManager.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
remoteClient.SendMapBlock(mapBlocks);
}
diff --git a/prebuild.xml b/prebuild.xml
index d224013..2fc44a2 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -353,62 +353,6 @@
-
-
-
- ../../../bin/
-
-
-
-
- ../../../bin/
-
-
-
- ../../../bin/
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- ../../../bin/
-
-
-
-
- ../../../bin/
-
-
-
- ../../../bin/
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -432,6 +376,7 @@
+
@@ -484,7 +429,6 @@
-
@@ -676,7 +620,6 @@
-
@@ -709,7 +652,6 @@
-
@@ -879,9 +821,9 @@
+
-
--
cgit v1.1