From 0de34e9a183d596dc051fa708517dcb99a35abae Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 5 Mar 2009 18:36:37 +0000 Subject: * remove now unused serialization code --- OpenSim/Framework/AvatarAppearance.cs | 66 ++-- OpenSim/Framework/AvatarWearable.cs | 35 +- OpenSim/Region/Framework/Scenes/EntityBase.cs | 83 +---- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 125 +------- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 355 +-------------------- .../Region/Framework/Scenes/Types/UpdateQueue.cs | 44 +-- 6 files changed, 32 insertions(+), 676 deletions(-) diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index a6cec76..9e33ebc 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs @@ -34,8 +34,7 @@ using OpenMetaverse; namespace OpenSim.Framework { - [Serializable] - public class AvatarAppearance : ISerializable + public class AvatarAppearance { // private static readonly ILog m_log // = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); @@ -105,102 +104,127 @@ namespace OpenSim.Framework get { return m_wearables[BODY].ItemID; } set { m_wearables[BODY].ItemID = value; } } + public virtual UUID BodyAsset { get { return m_wearables[BODY].AssetID; } set { m_wearables[BODY].AssetID = value; } } + public virtual UUID SkinItem { get { return m_wearables[SKIN].ItemID; } set { m_wearables[SKIN].ItemID = value; } } + public virtual UUID SkinAsset { get { return m_wearables[SKIN].AssetID; } set { m_wearables[SKIN].AssetID = value; } } + public virtual UUID HairItem { get { return m_wearables[HAIR].ItemID; } set { m_wearables[HAIR].ItemID = value; } } + public virtual UUID HairAsset { get { return m_wearables[HAIR].AssetID; } set { m_wearables[HAIR].AssetID = value; } } + public virtual UUID EyesItem { get { return m_wearables[EYES].ItemID; } set { m_wearables[EYES].ItemID = value; } } + public virtual UUID EyesAsset { get { return m_wearables[EYES].AssetID; } set { m_wearables[EYES].AssetID = value; } } + public virtual UUID ShirtItem { get { return m_wearables[SHIRT].ItemID; } set { m_wearables[SHIRT].ItemID = value; } } + public virtual UUID ShirtAsset { get { return m_wearables[SHIRT].AssetID; } set { m_wearables[SHIRT].AssetID = value; } } + public virtual UUID PantsItem { get { return m_wearables[PANTS].ItemID; } set { m_wearables[PANTS].ItemID = value; } } + public virtual UUID PantsAsset { get { return m_wearables[PANTS].AssetID; } set { m_wearables[PANTS].AssetID = value; } } + public virtual UUID ShoesItem { get { return m_wearables[SHOES].ItemID; } set { m_wearables[SHOES].ItemID = value; } } + public virtual UUID ShoesAsset { get { return m_wearables[SHOES].AssetID; } set { m_wearables[SHOES].AssetID = value; } } + public virtual UUID SocksItem { get { return m_wearables[SOCKS].ItemID; } set { m_wearables[SOCKS].ItemID = value; } } + public virtual UUID SocksAsset { get { return m_wearables[SOCKS].AssetID; } set { m_wearables[SOCKS].AssetID = value; } } + public virtual UUID JacketItem { get { return m_wearables[JACKET].ItemID; } set { m_wearables[JACKET].ItemID = value; } } + public virtual UUID JacketAsset { get { return m_wearables[JACKET].AssetID; } set { m_wearables[JACKET].AssetID = value; } } + public virtual UUID GlovesItem { get { return m_wearables[GLOVES].ItemID; } set { m_wearables[GLOVES].ItemID = value; } } + public virtual UUID GlovesAsset { get { return m_wearables[GLOVES].AssetID; } set { m_wearables[GLOVES].AssetID = value; } } + public virtual UUID UnderShirtItem { get { return m_wearables[UNDERSHIRT].ItemID; } set { m_wearables[UNDERSHIRT].ItemID = value; } } + public virtual UUID UnderShirtAsset { get { return m_wearables[UNDERSHIRT].AssetID; } set { m_wearables[UNDERSHIRT].AssetID = value; } } + public virtual UUID UnderPantsItem { get { return m_wearables[UNDERPANTS].ItemID; } set { m_wearables[UNDERPANTS].ItemID = value; } } + public virtual UUID UnderPantsAsset { get { return m_wearables[UNDERPANTS].AssetID; } set { m_wearables[UNDERPANTS].AssetID = value; } } + public virtual UUID SkirtItem { get { return m_wearables[SKIRT].ItemID; } set { m_wearables[SKIRT].ItemID = value; } } + public virtual UUID SkirtAsset { get { return m_wearables[SKIRT].AssetID; } set { m_wearables[SKIRT].AssetID = value; } @@ -333,26 +357,6 @@ namespace OpenSim.Framework return s; } - protected AvatarAppearance(SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - m_owner = new UUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); - m_serial = (int)info.GetValue("m_wearablesSerial", typeof(int)); - m_visualparams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); - m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); - - byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); - m_texture = new Primitive.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); - - m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); - - //m_log.Debug("AvatarAppearance Deserialize END"); - } - // this is used for OGS1 public virtual Hashtable ToHashTable() { @@ -444,24 +448,6 @@ namespace OpenSim.Framework } } - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - info.AddValue("m_scenePresenceID", m_owner.Guid); - info.AddValue("m_wearablesSerial", m_serial); - info.AddValue("m_visualParams", m_visualparams); - info.AddValue("m_wearables", m_wearables); - info.AddValue("m_textureEntry", m_texture.ToBytes()); - info.AddValue("m_avatarHeight", m_avatarHeight); - } - private Dictionary m_attachments = new Dictionary(); public void SetAttachments(Hashtable data) diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 1d015e5..82b74ce 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs @@ -32,8 +32,7 @@ using OpenMetaverse; namespace OpenSim.Framework { - [Serializable] - public class AvatarWearable : ISerializable + public class AvatarWearable { public UUID AssetID = new UUID("00000000-0000-0000-0000-000000000000"); public UUID ItemID = new UUID("00000000-0000-0000-0000-000000000000"); @@ -48,20 +47,6 @@ namespace OpenSim.Framework ItemID = itemId; } - protected AvatarWearable(SerializationInfo info, StreamingContext context) - { - //m_log.Debug("AvatarWearable Deserialize BGN"); - if (info == null) - { - throw new ArgumentNullException("info"); - } - - AssetID = new UUID((Guid) info.GetValue("AssetID", typeof (Guid))); - ItemID = new UUID((Guid) info.GetValue("ItemID", typeof (Guid))); - - //m_log.Debug("AvatarWearable Deserialize END"); - } - public static AvatarWearable[] DefaultWearables { get @@ -91,23 +76,5 @@ namespace OpenSim.Framework return defaultWearables; } } - - #region ISerializable Members - - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - info.AddValue("AssetID", AssetID.Guid); - info.AddValue("ItemID", ItemID.Guid); - } - - #endregion } } diff --git a/OpenSim/Region/Framework/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs index fb5c0d1..d23f487 100644 --- a/OpenSim/Region/Framework/Scenes/EntityBase.cs +++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs @@ -32,8 +32,7 @@ using OpenMetaverse; namespace OpenSim.Region.Framework.Scenes { - [Serializable] - public abstract class EntityBase : ISerializable + public abstract class EntityBase { /// /// The scene to which this entity belongs @@ -145,87 +144,7 @@ namespace OpenSim.Region.Framework.Scenes return (EntityBase) MemberwiseClone(); } - public abstract void SetText(string text, Vector3 color, double alpha); - - protected EntityBase(SerializationInfo info, StreamingContext context) - { - //m_log.Debug("EntityBase Deserialize BGN"); - - if (info == null) - { - throw new ArgumentNullException("info"); - } - - m_uuid = new UUID((Guid)info.GetValue("m_uuid", typeof(Guid))); - m_name = (string)info.GetValue("m_name", typeof(string)); - - m_pos - = new Vector3( - (float)info.GetValue("m_pos.X", typeof(float)), - (float)info.GetValue("m_pos.Y", typeof(float)), - (float)info.GetValue("m_pos.Z", typeof(float))); - - m_velocity - = new Vector3( - (float)info.GetValue("m_velocity.X", typeof(float)), - (float)info.GetValue("m_velocity.Y", typeof(float)), - (float)info.GetValue("m_velocity.Z", typeof(float))); - - m_rotationalvelocity - = new Vector3( - (float)info.GetValue("m_rotationalvelocity.X", typeof(float)), - (float)info.GetValue("m_rotationalvelocity.Y", typeof(float)), - (float)info.GetValue("m_rotationalvelocity.Z", typeof(float))); - - m_rotation - = new Quaternion( - (float)info.GetValue("m_rotation.X", typeof(float)), - (float)info.GetValue("m_rotation.Y", typeof(float)), - (float)info.GetValue("m_rotation.Z", typeof(float)), - (float)info.GetValue("m_rotation.W", typeof(float))); - - m_localId = (uint)info.GetValue("m_localId", typeof(uint)); - - //m_log.Debug("EntityBase Deserialize END"); - } - - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - info.AddValue("m_uuid", m_uuid.Guid); - info.AddValue("m_name", m_name); - - // Vector3 - info.AddValue("m_pos.X", m_pos.X); - info.AddValue("m_pos.Y", m_pos.Y); - info.AddValue("m_pos.Z", m_pos.Z); - - // Vector3 - info.AddValue("m_velocity.X", m_velocity.X); - info.AddValue("m_velocity.Y", m_velocity.Y); - info.AddValue("m_velocity.Z", m_velocity.Z); - - // Vector3 - info.AddValue("m_rotationalvelocity.X", m_rotationalvelocity.X); - info.AddValue("m_rotationalvelocity.Y", m_rotationalvelocity.Y); - info.AddValue("m_rotationalvelocity.Z", m_rotationalvelocity.Z); - - // Quaternion - info.AddValue("m_rotation.X", m_rotation.X); - info.AddValue("m_rotation.Y", m_rotation.Y); - info.AddValue("m_rotation.Z", m_rotation.Z); - info.AddValue("m_rotation.W", m_rotation.W); - - info.AddValue("m_localId", m_localId); - } } //Nested Classes diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 5b0480f..ede007e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -92,8 +92,7 @@ namespace OpenSim.Region.Framework.Scenes #endregion Enumerations - [Serializable] - public class SceneObjectPart : IScriptHost, ISerializable + public class SceneObjectPart : IScriptHost { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); @@ -318,27 +317,6 @@ namespace OpenSim.Region.Framework.Scenes m_inventory = new SceneObjectPartInventory(this); } - protected SceneObjectPart(SerializationInfo info, StreamingContext context) - { - //m_log.Debug("SceneObjectPart Deserialize BGN"); - m_TextureAnimation = new byte[0]; - m_particleSystem = new byte[0]; - if (info == null) - { - throw new ArgumentNullException("info"); - } - - /* - m_queue = (Queue)info.GetValue("m_queue", typeof(Queue)); - m_ids = (List)info.GetValue("m_ids", typeof(List)); - */ - - //m_log.Debug("SceneObjectPart Deserialize END"); - Rezzed = DateTime.Now; - - m_inventory = new SceneObjectPartInventory(this); - } - #endregion Constructors #region XML Schema @@ -1699,107 +1677,6 @@ if (m_shape != null) { return new PhysicsVector(); } - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - info.AddValue("m_inventoryFileName", Inventory.GetInventoryFileName()); - info.AddValue("m_folderID", UUID); - info.AddValue("PhysActor", PhysActor); - - Dictionary TaskInventory_work = new Dictionary(); - - lock (TaskInventory) - { - foreach (UUID id in TaskInventory.Keys) - { - TaskInventory_work.Add(id.Guid, TaskInventory[id]); - } - } - - info.AddValue("TaskInventory", TaskInventory_work); - - info.AddValue("LastOwnerID", _lastOwnerID.Guid); - info.AddValue("OwnerID", _ownerID.Guid); - info.AddValue("GroupID", _groupID.Guid); - - info.AddValue("OwnershipCost", _ownershipCost); - info.AddValue("ObjectSaleType", _objectSaleType); - info.AddValue("SalePrice", _salePrice); - info.AddValue("Category", _category); - - info.AddValue("CreationDate", _creationDate); - info.AddValue("ParentID", _parentID); - - info.AddValue("OwnerMask", _ownerMask); - info.AddValue("NextOwnerMask", _nextOwnerMask); - info.AddValue("GroupMask", _groupMask); - info.AddValue("EveryoneMask", _everyoneMask); - info.AddValue("BaseMask", _baseMask); - - info.AddValue("m_particleSystem", m_particleSystem); - - info.AddValue("TimeStampFull", TimeStampFull); - info.AddValue("TimeStampTerse", TimeStampTerse); - info.AddValue("TimeStampLastActivity", TimeStampLastActivity); - - info.AddValue("m_updateFlag", m_updateFlag); - info.AddValue("CreatorID", _creatorID.Guid); - - info.AddValue("m_inventorySerial", m_inventory.Serial); - info.AddValue("m_uuid", m_uuid.Guid); - info.AddValue("m_localID", m_localId); - info.AddValue("m_name", m_name); - info.AddValue("m_flags", _flags); - info.AddValue("m_material", m_material); - info.AddValue("m_regionHandle", m_regionHandle); - - info.AddValue("m_groupPosition.X", m_groupPosition.X); - info.AddValue("m_groupPosition.Y", m_groupPosition.Y); - info.AddValue("m_groupPosition.Z", m_groupPosition.Z); - - info.AddValue("m_offsetPosition.X", m_offsetPosition.X); - info.AddValue("m_offsetPosition.Y", m_offsetPosition.Y); - info.AddValue("m_offsetPosition.Z", m_offsetPosition.Z); - - info.AddValue("m_rotationOffset.W", m_rotationOffset.W); - info.AddValue("m_rotationOffset.X", m_rotationOffset.X); - info.AddValue("m_rotationOffset.Y", m_rotationOffset.Y); - info.AddValue("m_rotationOffset.Z", m_rotationOffset.Z); - - info.AddValue("m_velocity.X", m_velocity.X); - info.AddValue("m_velocity.Y", m_velocity.Y); - info.AddValue("m_velocity.Z", m_velocity.Z); - - info.AddValue("m_rotationalvelocity.X", RotationalVelocity.X); - info.AddValue("m_rotationalvelocity.Y", RotationalVelocity.Y); - info.AddValue("m_rotationalvelocity.Z", RotationalVelocity.Z); - - info.AddValue("m_angularVelocity.X", m_angularVelocity.X); - info.AddValue("m_angularVelocity.Y", m_angularVelocity.Y); - info.AddValue("m_angularVelocity.Z", m_angularVelocity.Z); - - info.AddValue("m_acceleration.X", m_acceleration.X); - info.AddValue("m_acceleration.Y", m_acceleration.Y); - info.AddValue("m_acceleration.Z", m_acceleration.Z); - - info.AddValue("m_description", m_description); - info.AddValue("m_color", m_color); - info.AddValue("m_text", m_text); - info.AddValue("m_sitName", m_sitName); - info.AddValue("m_touchName", m_touchName); - info.AddValue("m_clickAction", m_clickAction); - info.AddValue("m_shape", m_shape); - info.AddValue("m_parentGroup", m_parentGroup); - info.AddValue("PayPrice", PayPrice); - } - public void GetProperties(IClientAPI client) { client.SendObjectPropertiesReply( diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index db0a2d2..6eb6ea4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -66,8 +66,7 @@ namespace OpenSim.Region.Framework.Scenes public ScriptControlled eventControls; } - [Serializable] - public class ScenePresence : EntityBase, ISerializable + public class ScenePresence : EntityBase { // ~ScenePresence() // { @@ -2823,20 +2822,14 @@ namespace OpenSim.Region.Framework.Scenes DefaultTexture = textu.ToBytes(); } - [Serializable] public class NewForce { public float X; public float Y; public float Z; - - public NewForce() - { - } } - [Serializable] - public class ScenePartUpdate : ISerializable + public class ScenePartUpdate { public UUID FullID; public uint LastFullUpdateTime; @@ -2848,37 +2841,6 @@ namespace OpenSim.Region.Framework.Scenes LastFullUpdateTime = 0; LastTerseUpdateTime = 0; } - - protected ScenePartUpdate(SerializationInfo info, StreamingContext context) - { - //m_log.Debug("ScenePartUpdate Deserialize BGN"); - - if (info == null) - { - throw new ArgumentNullException("info"); - } - - FullID = new UUID((Guid)info.GetValue("FullID", typeof(Guid))); - LastFullUpdateTime = (uint)info.GetValue("LastFullUpdateTime", typeof(uint)); - LastTerseUpdateTime = (uint)info.GetValue("LastTerseUpdateTime", typeof(uint)); - - //m_log.Debug("ScenePartUpdate Deserialize END"); - } - - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - info.AddValue("FullID", FullID.Guid); - info.AddValue("LastFullUpdateTime", LastFullUpdateTime); - info.AddValue("LastTerseUpdateTime", LastTerseUpdateTime); - } } public override void SetText(string text, Vector3 color, double alpha) @@ -2992,13 +2954,6 @@ namespace OpenSim.Region.Framework.Scenes public ScenePresence() { -/* JB - if (Animations == null) - { - Animations = new AvatarAnimations(); - Animations.LoadAnims(); - } -*/ if (DefaultTexture == null) { Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); @@ -3116,310 +3071,6 @@ namespace OpenSim.Region.Framework.Scenes */ } - protected ScenePresence(SerializationInfo info, StreamingContext context) - : base (info, context) - { - //m_log.Debug("ScenePresence Deserialize BGN"); - - if (info == null) - { - throw new ArgumentNullException("info"); - } -/* JB - if (Animations == null) - { - Animations = new AvatarAnimations(); - Animations.LoadAnims(); - } -*/ - if (DefaultTexture == null) - { - Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); - DefaultTexture = textu.ToBytes(); - } - - m_animations = (AnimationSet)info.GetValue("m_animations", typeof(AnimationSet)); - m_updateflag = (bool)info.GetValue("m_updateflag", typeof(bool)); - m_movementflag = (byte)info.GetValue("m_movementflag", typeof(byte)); - m_forcesList = (List)info.GetValue("m_forcesList", typeof(List)); - m_updateCount = (short)info.GetValue("m_updateCount", typeof(short)); - m_requestedSitTargetID = (uint)info.GetValue("m_requestedSitTargetID", typeof(uint)); - - m_requestedSitOffset - = new Vector3( - (float)info.GetValue("m_requestedSitOffset.X", typeof(float)), - (float)info.GetValue("m_requestedSitOffset.Y", typeof(float)), - (float)info.GetValue("m_requestedSitOffset.Z", typeof(float))); - - m_sitAvatarHeight = (float)info.GetValue("m_sitAvatarHeight", typeof(float)); - m_godlevel = (float)info.GetValue("m_godlevel", typeof(float)); - m_setAlwaysRun = (bool)info.GetValue("m_setAlwaysRun", typeof(bool)); - - m_bodyRot - = new Quaternion( - (float)info.GetValue("m_bodyRot.X", typeof(float)), - (float)info.GetValue("m_bodyRot.Y", typeof(float)), - (float)info.GetValue("m_bodyRot.Z", typeof(float)), - (float)info.GetValue("m_bodyRot.W", typeof(float))); - - IsRestrictedToRegion = (bool)info.GetValue("IsRestrictedToRegion", typeof(bool)); - m_newForce = (bool)info.GetValue("m_newForce", typeof(bool)); - //m_newAvatar = (bool)info.GetValue("m_newAvatar", typeof(bool)); - m_newCoarseLocations = (bool)info.GetValue("m_newCoarseLocations", typeof(bool)); - m_avHeight = (float)info.GetValue("m_avHeight", typeof(float)); - crossingFromRegion = (ulong)info.GetValue("crossingFromRegion", typeof(ulong)); - - List Dir_Vectors_work = (List)info.GetValue("Dir_Vectors", typeof(List)); - List Dir_Vectors_work2 = new List(); - - foreach (float[] f3 in Dir_Vectors_work) - { - Dir_Vectors_work2.Add(new Vector3(f3[0], f3[1], f3[2])); - } - - Dir_Vectors = Dir_Vectors_work2.ToArray(); - - lastPhysPos - = new Vector3( - (float)info.GetValue("lastPhysPos.X", typeof(float)), - (float)info.GetValue("lastPhysPos.Y", typeof(float)), - (float)info.GetValue("lastPhysPos.Z", typeof(float))); - - // Possibly we should store lastPhysRot. But there may well be not much point since rotation changes - // wouldn't carry us across borders anyway - - m_CameraCenter - = new Vector3( - (float)info.GetValue("m_CameraCenter.X", typeof(float)), - (float)info.GetValue("m_CameraCenter.Y", typeof(float)), - (float)info.GetValue("m_CameraCenter.Z", typeof(float))); - - m_CameraAtAxis - = new Vector3( - (float)info.GetValue("m_CameraAtAxis.X", typeof(float)), - (float)info.GetValue("m_CameraAtAxis.Y", typeof(float)), - (float)info.GetValue("m_CameraAtAxis.Z", typeof(float))); - - m_CameraLeftAxis - = new Vector3( - (float)info.GetValue("m_CameraLeftAxis.X", typeof(float)), - (float)info.GetValue("m_CameraLeftAxis.Y", typeof(float)), - (float)info.GetValue("m_CameraLeftAxis.Z", typeof(float))); - - m_CameraUpAxis - = new Vector3( - (float)info.GetValue("m_CameraUpAxis.X", typeof(float)), - (float)info.GetValue("m_CameraUpAxis.Y", typeof(float)), - (float)info.GetValue("m_CameraUpAxis.Z", typeof(float))); - - m_DrawDistance = (float)info.GetValue("m_DrawDistance", typeof(float)); - m_appearance = (AvatarAppearance)info.GetValue("m_appearance", typeof(AvatarAppearance)); - - m_knownChildRegions = (Dictionary)info.GetValue("m_knownChildRegions", typeof(Dictionary)); - - posLastSignificantMove - = new Vector3( - (float)info.GetValue("posLastSignificantMove.X", typeof(float)), - (float)info.GetValue("posLastSignificantMove.Y", typeof(float)), - (float)info.GetValue("posLastSignificantMove.Z", typeof(float))); - - // m_partsUpdateQueue = (UpdateQueue)info.GetValue("m_partsUpdateQueue", typeof(UpdateQueue)); - - /* - Dictionary updateTimes_work - = (Dictionary)info.GetValue("m_updateTimes", typeof(Dictionary)); - - foreach (Guid id in updateTimes_work.Keys) - { - m_updateTimes.Add(new UUID(id), updateTimes_work[id]); - } - */ - m_regionHandle = (ulong)info.GetValue("m_regionHandle", typeof(ulong)); - m_firstname = (string)info.GetValue("m_firstname", typeof(string)); - m_lastname = (string)info.GetValue("m_lastname", typeof(string)); - m_allowMovement = (bool)info.GetValue("m_allowMovement", typeof(bool)); - m_parentPosition = new Vector3((float)info.GetValue("m_parentPosition.X", typeof(float)), - (float)info.GetValue("m_parentPosition.Y", typeof(float)), - (float)info.GetValue("m_parentPosition.Z", typeof(float))); - - m_isChildAgent = (bool)info.GetValue("m_isChildAgent", typeof(bool)); - m_parentID = (uint)info.GetValue("m_parentID", typeof(uint)); - -// for OpenSim_v0.5 - currentParcelUUID = new UUID((Guid)info.GetValue("currentParcelUUID", typeof(Guid))); - - lastKnownAllowedPosition - = new Vector3( - (float)info.GetValue("lastKnownAllowedPosition.X", typeof(float)), - (float)info.GetValue("lastKnownAllowedPosition.Y", typeof(float)), - (float)info.GetValue("lastKnownAllowedPosition.Z", typeof(float))); - - sentMessageAboutRestrictedParcelFlyingDown = (bool)info.GetValue("sentMessageAboutRestrictedParcelFlyingDown", typeof(bool)); - - m_LastChildAgentUpdatePosition - = new Vector3( - (float)info.GetValue("m_LastChildAgentUpdatePosition.X", typeof(float)), - (float)info.GetValue("m_LastChildAgentUpdatePosition.Y", typeof(float)), - (float)info.GetValue("m_LastChildAgentUpdatePosition.Z", typeof(float))); - - m_perfMonMS = (int)info.GetValue("m_perfMonMS", typeof(int)); - m_AgentControlFlags = (uint)info.GetValue("m_AgentControlFlags", typeof(uint)); - - m_headrotation - = new Quaternion( - (float)info.GetValue("m_headrotation.X", typeof(float)), - (float)info.GetValue("m_headrotation.Y", typeof(float)), - (float)info.GetValue("m_headrotation.Z", typeof(float)), - (float)info.GetValue("m_headrotation.W", typeof(float))); - - m_state = (byte)info.GetValue("m_state", typeof(byte)); - - //m_log.Debug("ScenePresence Deserialize END"); - } - - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public override void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - base.GetObjectData(info, context); - - info.AddValue("m_animations", m_animations); - info.AddValue("m_updateflag", m_updateflag); - info.AddValue("m_movementflag", m_movementflag); - info.AddValue("m_forcesList", m_forcesList); - info.AddValue("m_updateCount", m_updateCount); - info.AddValue("m_requestedSitTargetID", m_requestedSitTargetID); - - // Vector3 - info.AddValue("m_requestedSitOffset.X", m_requestedSitOffset.X); - info.AddValue("m_requestedSitOffset.Y", m_requestedSitOffset.Y); - info.AddValue("m_requestedSitOffset.Z", m_requestedSitOffset.Z); - - info.AddValue("m_sitAvatarHeight", m_sitAvatarHeight); - info.AddValue("m_godlevel", m_godlevel); - info.AddValue("m_setAlwaysRun", m_setAlwaysRun); - - // Quaternion - info.AddValue("m_bodyRot.X", m_bodyRot.X); - info.AddValue("m_bodyRot.Y", m_bodyRot.Y); - info.AddValue("m_bodyRot.Z", m_bodyRot.Z); - info.AddValue("m_bodyRot.W", m_bodyRot.W); - - info.AddValue("IsRestrictedToRegion", IsRestrictedToRegion); - info.AddValue("m_newForce", m_newForce); - //info.AddValue("m_newAvatar", m_newAvatar); - info.AddValue("m_newCoarseLocations", m_newCoarseLocations); - info.AddValue("m_gotAPrimitivesInScene", false); - info.AddValue("m_avHeight", m_avHeight); - - // info.AddValue("m_regionInfo", m_regionInfo); - - info.AddValue("crossingFromRegion", crossingFromRegion); - - List Dir_Vectors_work = new List(); - - foreach (Vector3 v3 in Dir_Vectors) - { - Dir_Vectors_work.Add(new float[] { v3.X, v3.Y, v3.Z }); - } - - info.AddValue("Dir_Vectors", Dir_Vectors_work); - - // Vector3 - info.AddValue("lastPhysPos.X", lastPhysPos.X); - info.AddValue("lastPhysPos.Y", lastPhysPos.Y); - info.AddValue("lastPhysPos.Z", lastPhysPos.Z); - - // Possibly we should retrieve lastPhysRot. But there may well be not much point since rotation changes - // wouldn't carry us across borders anyway - - // Vector3 - info.AddValue("m_CameraCenter.X", m_CameraCenter.X); - info.AddValue("m_CameraCenter.Y", m_CameraCenter.Y); - info.AddValue("m_CameraCenter.Z", m_CameraCenter.Z); - - // Vector3 - info.AddValue("m_CameraAtAxis.X", m_CameraAtAxis.X); - info.AddValue("m_CameraAtAxis.Y", m_CameraAtAxis.Y); - info.AddValue("m_CameraAtAxis.Z", m_CameraAtAxis.Z); - - // Vector3 - info.AddValue("m_CameraLeftAxis.X", m_CameraLeftAxis.X); - info.AddValue("m_CameraLeftAxis.Y", m_CameraLeftAxis.Y); - info.AddValue("m_CameraLeftAxis.Z", m_CameraLeftAxis.Z); - - // Vector3 - info.AddValue("m_CameraUpAxis.X", m_CameraUpAxis.X); - info.AddValue("m_CameraUpAxis.Y", m_CameraUpAxis.Y); - info.AddValue("m_CameraUpAxis.Z", m_CameraUpAxis.Z); - - info.AddValue("m_DrawDistance", m_DrawDistance); - info.AddValue("m_appearance", m_appearance); - info.AddValue("m_knownChildRegions", m_knownChildRegions); - - // Vector3 - info.AddValue("posLastSignificantMove.X", posLastSignificantMove.X); - info.AddValue("posLastSignificantMove.Y", posLastSignificantMove.Y); - info.AddValue("posLastSignificantMove.Z", posLastSignificantMove.Z); - - //info.AddValue("m_partsUpdateQueue", m_partsUpdateQueue); - - /* - Dictionary updateTimes_work = new Dictionary(); - - foreach (UUID id in m_updateTimes.Keys) - { - updateTimes_work.Add(id.UUID, m_updateTimes[id]); - } - - info.AddValue("m_updateTimes", updateTimes_work); - */ - - info.AddValue("m_regionHandle", m_regionHandle); - info.AddValue("m_firstname", m_firstname); - info.AddValue("m_lastname", m_lastname); - info.AddValue("m_allowMovement", m_allowMovement); - //info.AddValue("m_physicsActor", m_physicsActor); - info.AddValue("m_parentPosition.X", m_parentPosition.X); - info.AddValue("m_parentPosition.Y", m_parentPosition.Y); - info.AddValue("m_parentPosition.Z", m_parentPosition.Z); - info.AddValue("m_isChildAgent", m_isChildAgent); - info.AddValue("m_parentID", m_parentID); - -// for OpenSim_v0.5 - info.AddValue("currentParcelUUID", currentParcelUUID.Guid); - - info.AddValue("lastKnownAllowedPosition.X", lastKnownAllowedPosition.X); - info.AddValue("lastKnownAllowedPosition.Y", lastKnownAllowedPosition.Y); - info.AddValue("lastKnownAllowedPosition.Z", lastKnownAllowedPosition.Z); - - info.AddValue("sentMessageAboutRestrictedParcelFlyingDown", sentMessageAboutRestrictedParcelFlyingDown); - - info.AddValue("m_LastChildAgentUpdatePosition.X", m_LastChildAgentUpdatePosition.X); - info.AddValue("m_LastChildAgentUpdatePosition.Y", m_LastChildAgentUpdatePosition.Y); - info.AddValue("m_LastChildAgentUpdatePosition.Z", m_LastChildAgentUpdatePosition.Z); - - info.AddValue("m_perfMonMS", m_perfMonMS); - info.AddValue("m_AgentControlFlags", m_AgentControlFlags); - - info.AddValue("m_headrotation.W", m_headrotation.W); - info.AddValue("m_headrotation.X", m_headrotation.X); - info.AddValue("m_headrotation.Y", m_headrotation.Y); - info.AddValue("m_headrotation.Z", m_headrotation.Z); - - info.AddValue("m_state", m_state); - - List knownPrimUUID_work = new List(); - - info.AddValue("m_knownPrimUUID", knownPrimUUID_work); - } - internal void PushForce(PhysicsVector impulse) { if (PhysicsActor != null) @@ -3514,7 +3165,6 @@ namespace OpenSim.Region.Framework.Scenes internal void SendControlToScripts(uint flags) { - ScriptControlled allflags = ScriptControlled.CONTROL_ZERO; if (MouseDown) @@ -3671,7 +3321,6 @@ namespace OpenSim.Region.Framework.Scenes SceneObjectPart att = m_scene.GetSceneObjectPart(asset); - // If this is null, then the asset has not yet appeared in world // so we revisit this when it does // diff --git a/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs index 2b7611f..b843311 100644 --- a/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs +++ b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs @@ -34,8 +34,7 @@ using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.Framework.Scenes.Types { - [Serializable] - public class UpdateQueue : ISerializable + public class UpdateQueue { private Queue m_queue; @@ -89,46 +88,5 @@ namespace OpenSim.Region.Framework.Scenes.Types return part; } - - protected UpdateQueue(SerializationInfo info, StreamingContext context) - { - //m_log.Debug("UpdateQueue Deserialize BGN"); - - if (info == null) - { - throw new ArgumentNullException("info"); - } - - m_queue = (Queue)info.GetValue("m_queue", typeof(Queue)); - List ids_work = (List)info.GetValue("m_ids", typeof(List)); - - foreach (Guid guid in ids_work) - { - m_ids.Add(new UUID(guid)); - } - - //m_log.Debug("UpdateQueue Deserialize END"); - } - - [SecurityPermission(SecurityAction.LinkDemand, - Flags = SecurityPermissionFlag.SerializationFormatter)] - public virtual void GetObjectData( - SerializationInfo info, StreamingContext context) - { - if (info == null) - { - throw new ArgumentNullException("info"); - } - - List ids_work = new List(); - - foreach (UUID uuid in m_ids) - { - ids_work.Add(uuid.Guid); - } - - info.AddValue("m_queue", m_queue); - info.AddValue("m_ids", ids_work); - } } } -- cgit v1.1