From 09705514ff7068f1c1b32a979cde1ae3654d9065 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 29 Oct 2010 23:52:25 +0100
Subject: tweak a few more scene presence logging messages for consistency

---
 OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 29cf0e5..52e7462 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes
             if (remoteAvatar == null)
                 return;
 
-            IClientAPI cl=remoteAvatar.ControllingClient;
+            IClientAPI cl = remoteAvatar.ControllingClient;
             if (cl == null)
                 return;
 
@@ -2393,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
 
             if (LocalId == remoteAvatar.LocalId)
             {
-                m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID);
+                m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send avatar data to itself; {0}", UUID);
                 return;
             }
 
@@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes
         {
             if (LocalId == avatar.LocalId)
             {
-                m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID);
+                m_log.WarnFormat("[SCENE PRESENCE]: An agent is attempting to send appearance data to itself; {0}", UUID);
                 return;
             }
 
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