From 051096e8ae6d6eb262f1e5398ab1521db05bae2e Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 9 Mar 2009 19:58:39 +0000
Subject: * minor: remove some mono compiler warnings

---
 OpenSim/Client/MXP/ClientStack/MXPClientView.cs         | 17 ++++++++---------
 OpenSim/Framework/Communications/LoginService.cs        | 10 +++++-----
 .../Communications/Tests/Cache/AssetCacheTests.cs       |  4 ++--
 OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs      |  2 +-
 4 files changed, 16 insertions(+), 17 deletions(-)

diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
index 5d08eb0..6b8c09f 100644
--- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
+++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
@@ -496,21 +496,20 @@ namespace OpenSim.Client.MXP.ClientStack
             return new Vector3(vector.X, vector.Y, vector.Z);
         }
 
-
-        private Vector3 FromOmVector(float[] vector)
-        {
-            return new Vector3(vector[0], vector[1], vector[2]);
-        }
+//        private Vector3 FromOmVector(float[] vector)
+//        {
+//            return new Vector3(vector[0], vector[1], vector[2]);
+//        }
 
         private Quaternion FromOmQuaternion(MsdQuaternion4f quaternion)
         {
             return new Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W);
         }
 
-        private Quaternion FromOmQuaternion(float[] quaternion)
-        {
-            return new Quaternion(quaternion[0], quaternion[1], quaternion[2], quaternion[3]);
-        }
+//        private Quaternion FromOmQuaternion(float[] quaternion)
+//        {
+//            return new Quaternion(quaternion[0], quaternion[1], quaternion[2], quaternion[3]);
+//        }
 
         private MsdColor4f ToOmColor(byte[] value)
         {
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index 1c72b79..e8e0559 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -579,11 +579,11 @@ namespace OpenSim.Framework.Communications
                     UUID webloginkey = UUID.Random();
                     m_userManager.StoreWebLoginKey(user.ID, webloginkey);
                     //statuscode = 301;
-
-                    string redirectURL = "about:blank?redirect-http-hack=" +
-                                         HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
-                                                               lastname +
-                                                               "&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
+                    
+//                    string redirectURL = "about:blank?redirect-http-hack=" +
+//                                         HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
+//                                                               lastname +
+//                                                               "&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
                     //m_log.Info("[WEB]: R:" + redirectURL);
                     returnactions["int_response_code"] = statuscode;
                     //returnactions["str_redirect_location"] = redirectURL;
diff --git a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
index 34193b5..18ae9a7 100644
--- a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
+++ b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
@@ -43,11 +43,11 @@ namespace OpenSim.Framework.Communications.Tests
     {
         protected UUID m_assetIdReceived;
         protected AssetBase m_assetReceived;
-        
-        [Test]
+                
         /// <summary>
         /// Test the 'asynchronous' get asset mechanism (though this won't be done asynchronously within this test)
         /// </summary>
+        [Test]        
         public void TestGetAsset()
         {
             UUID assetId = UUID.Parse("00000000-0000-0000-0000-000000000001");
diff --git a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
index 54f6d68..a684461 100644
--- a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
+++ b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes
             //m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue
             //0-1
 
-            float difference = upper - lower;
+//            float difference = upper - lower;
             // we're trying to get a zero lower and modify all values equally so we get a percentage position
             if (lower > 0)
             {
-- 
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