From 00d4d5a21b22adae26ddba7ca89bac1eee0517f1 Mon Sep 17 00:00:00 2001 From: dan miller Date: Sat, 1 Sep 2007 11:06:48 +0000 Subject: once more, without the debug statements (ODE multi-region fixes, various debugging) --- OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 2 +- OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 233b043..718cd9d 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs @@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Init(); this._plugins.Add(plug.GetName(),plug); - Console.WriteLine("-----------------------------------------added physics eng: " + plug.GetName()); + Console.WriteLine("added physics engine: " + plug.GetName()); } diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 7141f09..18e78d7 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs @@ -164,7 +164,6 @@ namespace OpenSim.Region.Physics.OdePlugin public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation) { - Console.WriteLine("++++++++++++++++++++++++++++++++++ AddPrim: " + position); PhysicsVector pos = new PhysicsVector(); pos.X = position.X; pos.Y = position.Y; -- cgit v1.1